Search found 117 matches

by Domovoy
25 Jul 2006, 17:09
Forum: Advertising
Topic: rec2swf
Replies: 38
Views: 14970

I've made that objects clipping but can't notice any difference in animation speed =). But movie now weights 40kb instead of 120 and i think it's good. On the other hand there's nothing to improve in size anymore, so all swfs will be approx. 1,5 times bigger than source rec. Not so bad if remember t...
by Domovoy
25 Jul 2006, 13:27
Forum: Advertising
Topic: rec2swf
Replies: 38
Views: 14970

don't think it would be a good idea to make the graphics more complex ( adding body, arms, grass, etc... ), the actual graphics looks nice. ye, i like how it looks now but 1. There should be smth to indicate rotations in swf. Arms are most natural for this. 2. In the beginning (when there was no co...
by Domovoy
25 Jul 2006, 00:11
Forum: Advertising
Topic: rec2swf
Replies: 38
Views: 14970

rec2swf

hi. Dunno why i decided to show you this project, it's very far from completion. Maybe i'm tired to keep it in myself for almost 2 years. The very first version was done in october, 2004. Actually there was only a level sliding on traectory from rec. The next version was completed in december, 2004....
by Domovoy
21 Jul 2006, 17:40
Forum: Advertising
Topic: mapmaker online
Replies: 14
Views: 6840

"1. Imho internal editor is max uncomfortable in complex levels where you can't decide what polygon is ground and what is sky." Never happened to me and never heard ppl with that kind of problem in editor. Maybe you don't have much editor experience. Of course i don't, i'm not levmaker at...
by Domovoy
21 Jul 2006, 12:01
Forum: Advertising
Topic: mapmaker online
Replies: 14
Views: 6840

does anyone use the regular(in-game) editor for battles anymore? Really the online version was designed not for balles but for getting maps in PNG format (it's rather hard to find fast library with good optimization and i'm too lazy to write my one). But if we're talking about battles.. =) 1. Imho ...
by Domovoy
19 Jul 2006, 23:40
Forum: Advertising
Topic: mapmaker online
Replies: 14
Views: 6840

mapmaker online

wrote this script long tiem ago but not sure if somebody here knows about it o_O. So here goes the short description. Teh main target of uisng this script surely is getting maps for levels. =) Teh main link to use is: http://mapmaker.hoyler.net/online/?link=<link> [&width=<width>][&zoom=<zoo...
by Domovoy
14 Jan 2006, 23:07
Forum: New versions
Topic: Patch elma.exe with milagros
Replies: 39
Views: 16381

mila, maybe it will be better not to remove crc-check, but just fix it to new value :oops:
by Domovoy
3 Jan 2006, 16:11
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9464

2dz: "elma.exe blahblah.lgr" is very ez to code but i don't see much reason in it. maybe only for hardcore lgr-testers =].
anyway, if you need it, i can make the patch.
by Domovoy
2 Jan 2006, 20:28
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9464

elma is not a function =) not sure if it can return smth.
by Domovoy
2 Jan 2006, 17:01
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9464

I can try to look at your problem closer.
It should be pretty ez to recognise command-line parameters, but there're some initializing routines during the _normal_ elma-load and i guess it will be rather hard to make patch executing all those routines. :?

btw how are you going to receive level result?
by Domovoy
31 Dec 2005, 22:24
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9464

there is no command line parameters in original elma
by Domovoy
26 Dec 2005, 19:21
Forum: Problems
Topic: Widescreen resolutions in elma?
Replies: 6
Views: 4346

ez to change but dunno if elma can cope with wild resolutions.

later: hrmm. looks liek there are no problems with non-standart resolutions in elma: http://zworqy.com/up/files/snap01.png. but anyway need to ask advice from milagros. 8O
by Domovoy
24 Dec 2005, 09:56
Forum: New versions
Topic: long rec names
Replies: 61
Views: 30722

why 15 and not 16? there is 20-bytes buffer in elma. subtract 4 bytes for extension and one for null-termination. 20 - 4 - 1 = 15. :) if >15 then i guess mila will allocate it in own memory zone so then name-length can be up to 255 characters (limited by findfile-routines here), but it's harder to ...
by Domovoy
13 Dec 2005, 04:37
Forum: Problems
Topic: Map Maker
Replies: 14
Views: 4156

making screenshots is omg funny method :lol:
vectrast (at least old version) needs .NET to work and makes black-white map.
and vk's online map creator doesnt fill the polygons.
so i guess this one is a bit more useable than others :wink:
by Domovoy
11 Dec 2005, 18:54
Forum: Advertising
Topic: Pro LGR? I think so..
Replies: 47
Views: 12530

try EasyLGR. very nice prog by russian coders with some features that are not available in make_lgr. you can find it on zworqy's site.
btw nice lgr =))
by Domovoy
8 Dec 2005, 04:31
Forum: Advertising
Topic: A lgr in the making
Replies: 10
Views: 2927

omg, can't you zip it? lgr can be compressed pretty well
by Domovoy
9 Nov 2004, 11:01
Forum: General
Topic: Elastomania is played on a space anomaly!
Replies: 54
Views: 17752

Imo gravity is close to 2,394 "wheels"/second**2. But you got 2,549 "wheels"/second**2. :?