Search found 117 matches
- 25 Jul 2006, 17:09
- Forum: Advertising
- Topic: rec2swf
- Replies: 38
- Views: 14970
I've made that objects clipping but can't notice any difference in animation speed =). But movie now weights 40kb instead of 120 and i think it's good. On the other hand there's nothing to improve in size anymore, so all swfs will be approx. 1,5 times bigger than source rec. Not so bad if remember t...
- 25 Jul 2006, 13:27
- Forum: Advertising
- Topic: rec2swf
- Replies: 38
- Views: 14970
don't think it would be a good idea to make the graphics more complex ( adding body, arms, grass, etc... ), the actual graphics looks nice. ye, i like how it looks now but 1. There should be smth to indicate rotations in swf. Arms are most natural for this. 2. In the beginning (when there was no co...
- 25 Jul 2006, 00:11
- Forum: Advertising
- Topic: rec2swf
- Replies: 38
- Views: 14970
rec2swf
hi. Dunno why i decided to show you this project, it's very far from completion. Maybe i'm tired to keep it in myself for almost 2 years. The very first version was done in october, 2004. Actually there was only a level sliding on traectory from rec. The next version was completed in december, 2004....
- 21 Jul 2006, 17:40
- Forum: Advertising
- Topic: mapmaker online
- Replies: 14
- Views: 6840
- 21 Jul 2006, 12:01
- Forum: Advertising
- Topic: mapmaker online
- Replies: 14
- Views: 6840
does anyone use the regular(in-game) editor for battles anymore? Really the online version was designed not for balles but for getting maps in PNG format (it's rather hard to find fast library with good optimization and i'm too lazy to write my one). But if we're talking about battles.. =) 1. Imho ...
- 19 Jul 2006, 23:40
- Forum: Advertising
- Topic: mapmaker online
- Replies: 14
- Views: 6840
mapmaker online
wrote this script long tiem ago but not sure if somebody here knows about it o_O. So here goes the short description. Teh main target of uisng this script surely is getting maps for levels. =) Teh main link to use is: http://mapmaker.hoyler.net/online/?link=<link> [&width=<width>][&zoom=<zoo...
- 14 Jan 2006, 23:07
- Forum: New versions
- Topic: Patch elma.exe with milagros
- Replies: 39
- Views: 16381
- 3 Jan 2006, 16:11
- Forum: Problems
- Topic: command line parameters
- Replies: 32
- Views: 9464
- 2 Jan 2006, 20:28
- Forum: Problems
- Topic: command line parameters
- Replies: 32
- Views: 9464
- 2 Jan 2006, 17:01
- Forum: Problems
- Topic: command line parameters
- Replies: 32
- Views: 9464
- 31 Dec 2005, 22:24
- Forum: Problems
- Topic: command line parameters
- Replies: 32
- Views: 9464
- 26 Dec 2005, 19:21
- Forum: Problems
- Topic: Widescreen resolutions in elma?
- Replies: 6
- Views: 4346
ez to change but dunno if elma can cope with wild resolutions.
later: hrmm. looks liek there are no problems with non-standart resolutions in elma: http://zworqy.com/up/files/snap01.png. but anyway need to ask advice from milagros.
later: hrmm. looks liek there are no problems with non-standart resolutions in elma: http://zworqy.com/up/files/snap01.png. but anyway need to ask advice from milagros.
- 24 Dec 2005, 09:56
- Forum: New versions
- Topic: long rec names
- Replies: 61
- Views: 30722
why 15 and not 16? there is 20-bytes buffer in elma. subtract 4 bytes for extension and one for null-termination. 20 - 4 - 1 = 15. :) if >15 then i guess mila will allocate it in own memory zone so then name-length can be up to 255 characters (limited by findfile-routines here), but it's harder to ...
- 11 Dec 2005, 18:54
- Forum: Advertising
- Topic: Pro LGR? I think so..
- Replies: 47
- Views: 12530
- 8 Dec 2005, 04:31
- Forum: Advertising
- Topic: A lgr in the making
- Replies: 10
- Views: 2927
- 9 Nov 2004, 11:01
- Forum: General
- Topic: Elastomania is played on a space anomaly!
- Replies: 54
- Views: 17752