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PostPosted: 7 Feb 2012, 22:22 
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Kuski
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Lee drove #72. However, there´s said kuski has to go right then. i drove that too. check attachments.


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72chalTigro.rec [34.01 KiB]
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53s11478Lee.rec [38.38 KiB]
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PostPosted: 7 Feb 2012, 22:54 
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Tigro wrote:
check attachments.


rly?

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PostPosted: 8 Feb 2012, 02:19 
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I drove mine a looong time ago with NO s/l.

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PostPosted: 8 Feb 2012, 07:06 
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i will update this as soon as i get my notebook back repaired. i will add Tigro there, because you have to go to the right as shown in his replay, but Lee, you can drive that too if you want so i can add credit to you both.

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PostPosted: 8 Feb 2012, 14:23 
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No thanks. Mine was for speed, not for some challenge.

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PostPosted: 8 Feb 2012, 15:35 
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:D it took me 45 mins of S/L ing to make run good enuf. Pipe was made on second try tho.
I wander if there is enuf speed gained when jumping from top to left so i could get up from right side... have to try that too.
also i was wandering about old challenge #18. Maybe someone should start with ridiculous, ez numbers of apples. Ok, here is my easiest way: 3 apples and returned to start. Someone make more!


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chalold18Tig.rec [28.11 KiB]
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PostPosted: 8 Feb 2012, 17:09 
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i think anpdad was making teh, but didn't succeed.

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PostPosted: 8 Feb 2012, 17:41 
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i did it in a similar thing in a set of train levs (i wasnt the first one), wanted to try it out with sl, but quickly realised it's too much effort for brain :s


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PostPosted: 8 Feb 2012, 18:19 
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but i think it can be written in some special color (purple?) and writing how many apples taken so far. Anyone can try and beat.

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PostPosted: 9 Feb 2012, 10:48 
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Got 26 apples with an awful test ride. Can't pick two lowest left apples. Have few ideas, will try them out later today.


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PostPosted: 9 Feb 2012, 11:01 
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anpdad wrote:
Got 26 apples with an awful test ride. Can't pick two lowest left apples. Have few ideas, will try them out later today.

very nice! and pls can you do it like this: go down to a platform right above the flower without taking any apples and then start taking all apples from the bottom to the top? it would be awesome:)

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PostPosted: 9 Feb 2012, 11:10 
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anpdad wrote:
Got 26 apples with an awful test ride. Can't pick two lowest left apples. Have few ideas, will try them out later today.

nevermind, got all of them now.
CuLiNo wrote:
very nice! and pls can you do it like this: go down to a platform right above the flower without taking any apples and then start taking all apples from the bottom to the top? it would be awesome:)

Ok, i'll try. Could be possible under 4mins if i was to take few annoying ones on the way down to avoid detours when climbing back up. Let's see what time i'll get using your way :)


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PostPosted: 9 Feb 2012, 11:49 
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anpdad wrote:
anpdad wrote:
Got 26 apples with an awful test ride. Can't pick two lowest left apples. Have few ideas, will try them out later today.

nevermind, got all of them now.
CuLiNo wrote:
very nice! and pls can you do it like this: go down to a platform right above the flower without taking any apples and then start taking all apples from the bottom to the top? it would be awesome:)

Ok, i'll try. Could be possible under 4mins if i was to take few annoying ones on the way down to avoid detours when climbing back up. Let's see what time i'll get using your way :)

just make it look sick, it would be more than enough:P

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PostPosted: 9 Feb 2012, 15:13 
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anpdad wrote:
nevermind, got all of them now.

rec?

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PostPosted: 9 Feb 2012, 16:51 
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Tigro wrote:
anpdad wrote:
nevermind, got all of them now.

rec?

he will post it when he'll have it. jeez, let him hoyl that fuck a bit.

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PostPosted: 9 Feb 2012, 16:52 
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Collected everything on the way back, returned to start and then finished in under 4mins, didnt expect it to be possible :) Also the route is the most straightforward one, so there could exist much better solutions for the second half of the run, but i just wanted to produce a decent enough rec. Today.
No sick-looking tricks, but that's natural for such slow-paced climbling challenge i think. Mostly you'll see basic driving, and 3-4 zomg-barely-made-it spots to spice it out.
I'm itching to improve the style, but most probably will not be able to do it soon, ez focus on other challenges for now. Definitely going to revisit this one though =)
EDIT: forgot to attach the file


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PostPosted: 9 Feb 2012, 17:31 
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brilliant! a showman!

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PostPosted: 9 Feb 2012, 18:39 
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well done, it's so cool! now only 7 old challenges needs to be beaten:)

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PostPosted: 9 Feb 2012, 19:01 
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That was actually really sweet.

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PostPosted: 9 Feb 2012, 22:37 
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GAA.

I was trying hard to do hang to 5th apple in new wave(old #11), but it seems nearly impsy. Had 30 fps for max stretch, but thats just not enuf. Same as in stretching in hangtight last apple.

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PostPosted: 9 Feb 2012, 23:13 
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Tigro wrote:
GAA.

I was trying hard to do hang to 5th apple in new wave(old #11), but it seems nearly impsy. Had 30 fps for max stretch, but thats just not enuf. Same as in stretching in hangtight last apple.

i guess it's even impsy if you're going from the right side platform with more speed, but i could be wrong. imho this one is the hardest of all remaining old challenges.

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PostPosted: 9 Feb 2012, 23:20 
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all challenges ez

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PostPosted: 10 Feb 2012, 00:06 
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I suppose you need to grab that 5th apple in the challenge. I tried that for a while in Bismuth's competition where you were supposed to finish the levels with minimal amount of vertices. Even with that edited polygon (triangle-shaped platform for max speed) I couldn't get the apple with a hang, so I assume this challenge with the original polygon is impossible.

For that Bismuth-competition it felt possible though, just really hard.

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PostPosted: 10 Feb 2012, 06:56 
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About this AH hoylage - didn't someone already do this by segmenting with several "train levs"? An so, what's the difference between an SLed run and simply segmenting by level?

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PostPosted: 10 Feb 2012, 07:17 
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I've told about it few posts above. I think it were Zweq's trainlevs and both him and John made it in trains. The difference was in that you could actually touch ground and go inside the tube to the right (but not exit it through the right though), so there was no need to do the difficult 30s jump, and the first half of lev was trivial. Also i dont think there was need in taking all apples, it was all about climbing to the start, but i could be wrong here :s

Also, all uploaded stuff needs a reupload. FBI took our drawings, and skint0r took down the up.k10x.net :(

EDIT: and yeh, i agree that there is no real difference between sl and trainlevs except for aesthetical aspect and convenience of having one polished rec for everything instead of 6 random ones. It's also easier with sl.


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PostPosted: 10 Feb 2012, 13:24 
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CuLiNo wrote:
Tigro wrote:
I was trying hard to do hang to 5th apple in new wave(old #11), but it seems nearly impsy. Had 30 fps for max stretch, but thats just not enuf. Same as in stretching in hangtight last apple.

...imho this one is the hardest of all remaining old challenges.

i think brutaling in hehe is harder tho... i can be wrong.. But this all can be easily made by other tools than SL... mila would easily beat imo.

edit: culi update?

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PostPosted: 20 Mar 2012, 02:14 
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Attachment:
Chall62gimp.rec [63.57 KiB]
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Get to top left spike in sink

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PostPosted: 20 Mar 2012, 02:54 
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Nice thick bug lines up there.

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PostPosted: 20 Mar 2012, 04:10 
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gimp: cool :D update coming soon i hope :roll:

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PostPosted: 20 Mar 2012, 21:25 
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is there a rec of someone reaching the plateau on the left in loop de loop? its more impsy than it looks.

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PostPosted: 20 Mar 2012, 21:48 
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ye, i tried it for a few days, no success. magically hard.

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PostPosted: 20 Mar 2012, 22:21 
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i don't think there is any

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PostPosted: 21 Mar 2012, 04:25 
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heres a rec where i start the climb up to the top of the loop. then need nekit skills i guess. but this challenge looks quite possible.

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PostPosted: 21 Mar 2012, 05:17 
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Woah, that really is the ultimate challenge. Not sure if uphilling at that steepness is possible. Very nice rec, thanks for sharing!

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PostPosted: 21 Mar 2012, 05:20 
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with the speed i had no its not possible to uphill there. but if you could hit that slope with more speed and height then sure you could do it

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PostPosted: 21 Mar 2012, 05:32 
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gimp wrote:
with the speed i had no its not possible to uphill there.
May well be.

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PostPosted: 21 Mar 2012, 09:58 
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ez))

go again you will make it)

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(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
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Zweq wrote:
99.9999% of nabs haven't even opened the book yet and most of those that have are still on the first pages


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PostPosted: 21 Mar 2012, 13:21 
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sum fanatic hoyla, do this. anpdad?
waiting for next update :)

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PostPosted: 2 Apr 2012, 13:33 
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#17 downhill: touch a ploygon other than the starting platform, and return to the starting point (by WkE)

was just cruisin' around, when i realised i could pull off this shit :D felt so nice when finally made it :P


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PostPosted: 2 Apr 2012, 13:35 
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Nice! SL?

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(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
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99.9999% of nabs haven't even opened the book yet and most of those that have are still on the first pages


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PostPosted: 2 Apr 2012, 13:41 
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Igge wrote:
Nice! SL?

ofc :D but it took like 20-30 tries only, was surprised that did it so quick.

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PostPosted: 2 Apr 2012, 14:12 
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cuulii, update first post plzz.

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PostPosted: 2 Apr 2012, 16:26 
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amazing!


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PostPosted: 2 Apr 2012, 16:44 
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anpdad wrote:
amazing!

thanks :P

tigro: don't worry, i'll update it soon:)

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PostPosted: 3 Apr 2012, 10:02 
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updated tropic (done old17 by me, old18 by anpdad, 62 by gimp and 72 by Tigro), uploaded also recs 1 by 1. added 3 new challenges (82, 83, 84) and also drawings for them. only 6 old challenges still unbeaten. enjoy :P

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PostPosted: 3 Apr 2012, 14:02 
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tried new sink one (chal83). whole is ez, just last part, the very end seems impsy. if could get more speed, i could jump to upper spike. here´s my try, almost done.


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83chal45tigF.rec [73.66 KiB]
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PostPosted: 3 Apr 2012, 19:24 
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tried that too, forgot to take all apples, but i guess you can jump up there, but it's kinda hard.


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PostPosted: 4 Apr 2012, 04:44 
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#5 tag: jump down to the brick polygon and jump back up (by Xiphias)

it was never specified if you had to jump straight back up from the brick polygon, just that you had to jump to it AND jump back up. but who knows, maybe was implied, ill understand if you dont accept this. still cool rec though.

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PostPosted: 4 Apr 2012, 05:08 
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wow, gaa thing

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PostPosted: 4 Apr 2012, 05:54 
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You are breaking the laws of elma physics. Please be careful.

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(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
Zweq wrote:
99.9999% of nabs haven't even opened the book yet and most of those that have are still on the first pages


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