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 Post subject: Run Replay Offline
PostPosted: 1 Apr 2009, 22:27 
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Kuski
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Run Replay Offline

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check website for more information

Quote:
todo bugs :
    empty

todo evolutions :
  • provide an help on how 3D navigation works



Special thanks to
    Coco
    Dafred & Palme for the bike
    SmaXa
    Mawane
    Mygal

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Last edited by totem on 29 Jul 2009, 13:55, edited 9 times in total.

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 Post subject: Re: Run Replay Offline
PostPosted: 1 Apr 2009, 23:09 
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freaky awesome job man!

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 Post subject: Re: Run Replay Offline
PostPosted: 1 Apr 2009, 23:17 
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oh my fucking god.. that is so not real.. No you didn't.. OH NO YOU DIDN'T..

freaking awesome man ! made my day.. thanks =D

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 Post subject: Re: Run Replay Offline
PostPosted: 2 Apr 2009, 07:21 
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I came at .45. Awesome angle.

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 Post subject: Re: Run Replay Offline
PostPosted: 2 Apr 2009, 13:35 
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well, was posted on April 1 on youtube so, i have my doubts.

posted on April 2nd on lauta so, HAS TO BE TRUE!!!

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 Post subject: Re: Run Replay Offline
PostPosted: 2 Apr 2009, 15:17 
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w00t that looks awesome

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 Post subject: Re: Run Replay Offline
PostPosted: 2 Apr 2009, 16:26 
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Kuski
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thanks!

before you can test it I must fix several things, hope you'll enjoy it

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 Post subject: Re: Run Replay Offline
PostPosted: 4 Apr 2009, 20:11 
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oh my gosh this is fucking amazing.

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 Post subject: Re: Run Replay Offline
PostPosted: 4 Apr 2009, 21:10 
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owa! amazing

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 Post subject: Re: Run Replay Offline
PostPosted: 12 Apr 2009, 10:36 
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this is me confirming this was not an april fools joke.

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 Post subject: Re: Run Replay Offline
PostPosted: 20 Apr 2009, 09:35 
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looks quite nice =)

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 Post subject: Re: Run Replay Offline
PostPosted: 28 Apr 2009, 01:30 
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Kuski
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up

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 Post subject: Re: Run Replay Offline
PostPosted: 28 Apr 2009, 03:53 
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Kuski
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Xiphias wrote:
oh my fucking god.. that is so not real.. No you didn't.. OH NO YOU DIDN'T..

freaking awesome man ! made my day.. thanks =D
made more than my day, made my year :D ez GAA win for contribution to the community. I promise that i will vote for you before Elma Online, sorry mila :(

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 Post subject: Re: Run Replay Offline
PostPosted: 28 Apr 2009, 06:58 
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NO FUCKING WAY!

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 Post subject: Re: Run Replay Offline
PostPosted: 28 Apr 2009, 10:22 
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Kuski
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Mawane wrote:
Xiphias wrote:
oh my fucking god.. that is so not real.. No you didn't.. OH NO YOU DIDN'T..

freaking awesome man ! made my day.. thanks =D
made more than my day, made my year :D ez GAA win for contribution to the community. I promise that i will vote for you before Elma Online, sorry mila :(
obviously you are an idiot

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 Post subject: Re: Run Replay Offline
PostPosted: 28 Apr 2009, 18:54 
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Kuski
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i just added a nice feature : double-click on a .rec file to see it !
just associate .rec files with the application (same with .lev files, but ALE already manages this)

something else :
drag and drop a lev and one or several replays on the window or on any shortcut to the application (like desktop icon) to open files. I found it useful to quickly open files people share on lauta

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 Post subject: Re: Run Replay Offline
PostPosted: 28 Apr 2009, 19:40 
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I was wondering if there was a zoom in/out function anywhere

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 Post subject: Re: Run Replay Offline
PostPosted: 28 Apr 2009, 20:07 
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Kuski
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Xiphias wrote:
I was wondering if there was a zoom in/out function anywhere


sure, must be hard without :

maintain left and middle click, and translate mouse.
to re-center on current kuski, click on corresponding row in replay table (the one below viewer)

this is a target camera, so you must keep in mind it rotates around a point in space.
if you lost this point, just give the viewer the focus (typically by clicking inside), and then press 's' key, this will change the cursor, showing you a cross. then choose a point in the scene, it will become the new center of interest of your camera

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 Post subject: Re: Run Replay Offline
PostPosted: 28 Apr 2009, 20:37 
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totem wrote:
maintain left and middle click, and translate mouse.
:mrgreen: :mrgreen: :mrgreen: :mrgreen: :lmao: :lmao: :lmao: sorry but that was too funny :D

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 Post subject: Re: Run Replay Offline
PostPosted: 29 Apr 2009, 05:09 
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Kuski
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OMAGAD, it allows to merge several replays at the same time :D
http://up.k10x.net/kjigcxfvdygne/Untitled.jpg

and how to check those camera animations: helmet and flex?

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 Post subject: Re: Run Replay Offline
PostPosted: 29 Apr 2009, 09:42 
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sik

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 Post subject: Re: Run Replay Offline
PostPosted: 30 Apr 2009, 21:47 
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HOHO!

Ability to assign different colors to different driver's wheels (and/or helmet) would be great.

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 Post subject: Re: Run Replay Offline
PostPosted: 1 May 2009, 15:12 
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Kuski

Joined: 9 Nov 2004, 04:56
Posts: 73
Great job, but is it normal to ship internals along with program?
When one pays for elma, he, in fact, pays for two things: for registered elma.exe and for registered elma.res (which differs from shareware elma.res mainly in levels).
As you can legally receive registered elma.exe from official site, when you pay for elma, you in fact pay for internals.

And you just drove all levels to public. How you deal with that? :)
Probably, it would be better to process elma.res instead of shipping bunch of levels. If you don't know how, I can help you


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 Post subject: Re: Run Replay Offline
PostPosted: 1 May 2009, 18:37 
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Kuski
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domovoy: FYI noone gives a fuck if someone spreads internals or full version of elma, its pretty much considered abandonware and if balazs doesnt sue some russian company reverse engineering belma to ds then he propably wont sue some random guy in the internets either

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 Post subject: Re: Run Replay Offline
PostPosted: 2 May 2009, 01:25 
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Kuski
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i purchased elma years ago, but didn't think "spreading" internals exports would hurt someone's mind

john : possible ok

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 Post subject: Re: Run Replay Offline
PostPosted: 2 May 2009, 07:18 
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Kuski

Joined: 9 Nov 2004, 04:56
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Quote:
noone gives a fuck if someone spreads internals or full version of elma
that's exactly what i've said.
Quote:
its pretty much considered abandonware
abandonware is a term that applies e.g. to program which author says he doesn't want to deal with it anymore. AFAIK Balazs still poses himself as copyright owner.
Quote:
if balazs doesnt sue some russian company reverse engineering belma to ds
was it reverse engineered? looks like another ordinary clone.

I didn't intend to moralize on legality or so, i just said that if it takes half an hour to make program more legal and to cut off some size, why not to do it :)


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 Post subject: Re: Run Replay Offline
PostPosted: 2 May 2009, 17:29 
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Kuski
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Joined: 7 Jun 2007, 20:35
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Tested it now, incredible!

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 Post subject: Re: Run Replay Offline
PostPosted: 4 May 2009, 14:40 
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Kuski
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thx Polarix

as you can imagine i spent hours on it, so i think i'm not gonna code it next days/weeks - am little bored. Nonetheless, i still expect feedback on usability, new features people would like to see in the app (john's wish began the list), and obviously what doesn't work (please give the procedure to reproduce the bug, or the rec/lev files)

also, tell me if you find the prog usefull, if you use it sometimes and so on

nota : for people who prefer 2D, there still exist the "Classic" camera view :wink:

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 Post subject: Re: Run Replay Offline
PostPosted: 6 May 2009, 22:16 
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Kuski
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copy-paste this executable in the rro installation folder, it fixes a bug

application crashed if you read a replay without event (flower/apple), sorry for nab bug
found it thanks to mawane's bug bounce rec

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 Post subject: Re: Run Replay Offline
PostPosted: 21 Jun 2009, 01:03 
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Kuski
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New release !

change log :

  • Thanks to DaFred and Palme application now presents a new bike model, more ELMA-LIKE
  • New silent update system. Replay directory is parsed only once (btw this may freeze application during first update). Then any appearing or missing file is detected. Last saved replay contents is loaded at application startup
  • corollary : an option allows you to play a replay as soon as downloaded from belma (double-screen feature)
  • Replays comparison : unfocused bikes are transparent while focused bike is opaque
  • Display system improved
  • internal levels are no longer extracted from installer. They are directly included in the app
  • edit : *.rec file association is now done via the installer. Download current version to get this feature

please read website for more information, link in first post


don't hesitate to report bugs or suggestions in this thread

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Last edited by totem on 21 Jun 2009, 12:30, edited 1 time in total.

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 Post subject: Re: Run Replay Offline
PostPosted: 21 Jun 2009, 01:11 
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Kuski
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that's a piece of amazing job totem! maybe you could help mila with eol huh? ;)

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 Post subject: Re: Run Replay Offline
PostPosted: 24 Jun 2009, 18:20 
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Kuski
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Pawq wrote:
that's a piece of amazing job totem! maybe you could help mila with eol huh? ;)


thank you Pawq
but you know, i don't think milagros really needs help, and as far as i imagine belma development is done in assembly (isn't it mila ?). In this case i couldn't be helpful


John, do you like the transparency-focus feature ?

NB : fixed some bugs, a patch is available on website. Current version (1.1) has to be installed for this patch

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 Post subject: Re: Run Replay Offline
PostPosted: 24 Jun 2009, 19:47 
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totem wrote:
but you know, i don't think milagros really needs help, and as far as i imagine belma development is done in assembly (isn't it mila ?). In this case i couldn't be helpful

no i don't need help (also it would be kinda hard to synchronize changes) and there is not much to do except some hardcore asm crypting
the code is(or was) maybe 70/30 c++/asm, however you can't write c++ code alone because it depends on the asm code too much
also i don't really know how skilled are you with socket stuff with multiple connections with undeterministic behaviour and so on
however i must say this replay viewer looks really really nice

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 Post subject: Re: Run Replay Offline
PostPosted: 25 Jun 2009, 19:56 
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Kuski
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:)

if some of you have problems using the application, please say it here.
Thus, i can improve the usability to make the prog fit your expectations. Don't forget it's hard to be the maker and the user at the same time, and things i thought obvious turn ou to be unclear for end-user

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 Post subject: Re: Run Replay Offline
PostPosted: 25 Jun 2009, 21:10 
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Kuski
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Whoa, really an amazing piece of software!

I run some banana cup replays on it: http://up.k10x.net/hjbnkbtykurfm/hardbanana.PNG You can see boneless in the lead and kopaka coming behind, the others struggling far behind (as it was in the cup too). Was nice feature to turn the picture upside down when a gravity part begins and see the level from different angles. Really amazing and maybe with possibility to use ground textures this could be used in youtube videos.

Some things I noticed:
- I was wondering why i got the message 'lev has been modified' when i watched internal replays.
- in the apple list, i can write there something, which is of course funny but maybe not intended
- polygon list was kind of useless but i guess it's there to fill the empty space
- is there a possibility to queue replays, like in a playlist?
- in camera 'free' mode, the camera origin was hard to move (or i didn't find right controls). There could be a help somewhere telling the controls.
- i thought 'remove from list' button would remove an apple from the apple list because it was right next to it

Anyway, the program is already a really cool thing. Thanks.

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 Post subject: Re: Run Replay Offline
PostPosted: 26 Jun 2009, 00:51 
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Kuski
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zebra wrote:
- polygon list was kind of useless but i guess it's there to fill the empty space.
Totem at end of his webpage: wrote:
NB : Adapting elma replays from 2D to 3D involved some problems. Please test a downhill (internal 48) rec to understand the "closed polygons" list workaround

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 Post subject: Re: Run Replay Offline
PostPosted: 26 Jun 2009, 12:06 
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Kuski
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thank you for feedback, zebra :beer:

Quote:
- I was wondering why i got the message 'lev has been modified' when i watched internal replays.

It must be because i use internal level exports. They must be considered as "edited level". That is, level and replay files include a version number. If these numbers differ, the replay is made on an other level version, and a message pops up. You can turn off this warning in settings window

Quote:
- in the apple list, i can write there something, which is of course funny but maybe not intended
- i thought 'remove from list' button would remove an apple from the apple list because it was right next to it

i'll fix that

Quote:
- is there a possibility to queue replays, like in a playlist?
- in camera 'free' mode, the camera origin was hard to move (or i didn't find right controls). There could be a help somewhere telling the controls.

added to the todo list :)

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 Post subject: Re: Run Replay Offline
PostPosted: 26 Jun 2009, 13:15 
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Kuski
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totem wrote:
thank you for feedback, zebra :beer:

Quote:
- I was wondering why i got the message 'lev has been modified' when i watched internal replays.

It must be because i use internal level exports. They must be considered as "edited level". That is, level and replay files include a version number. If these numbers differ, the replay is made on an other level version, and a message pops up. You can turn off this warning in settings window


Can't you check whether the level is internal or not? I would like to get the error message from external replays, so i can't turn it off. You can't change the internal levels so the error message is a bit funny.

And another thing: When pressing 'compare replays' is it supposed to list all the replays of that level and only then? When watching replay on level 'internal 5' it finds also replays from levels 'internal 50', 'internal 51' etc.

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 Post subject: Re: Run Replay Offline
PostPosted: 28 Jun 2009, 15:18 
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Kuski
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okay, from now i update a list in first post. It will summarize all things you people pointed out and will help me not to miss something.
Again, thx for feedback zebra


EDIT 01/07/09 : bugs fixed, patch is up to date on website

added more :
Start and end are indicated with a annotated text when you open a lev without rec (using RRO as a level viewer)
Fixed loading time bug concerning wide sized recs (smibu80 for example)

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 Post subject: Re: Run Replay Offline
PostPosted: 21 Jul 2009, 22:32 
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Kuski
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evolutions :
- support multiplayer recs (at last!)
- playlist feature (music player's playlist behavior, see first post picture)
- new installer -> file associations and context menu entries

improvements :
- possibility to attach text annotations to bikes when comparing recs or watching multiplayer recs
- drag'n drop files behaviour improved
- context menus in file lists, see below
- new icon set
- better control over fps
- fixed multiple bugs
belma mode pb
search field lag
bike focus fuck <=
droping files made the labels becoming white...
- sensibly improved performances

also, if you see english errors (in the app) you'd like to see fixed, pm me

patch is up on website, i think no need to reinstall unless you want file associations and context menu entries

nothing tested with Vista fuck

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