Downloadable level generator 32-bit FINALLY OUT

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ribot
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Downloadable level generator 32-bit FINALLY OUT

Post by ribot »

Hey guys!

Do as hundreds of thousands other people, and get the elma level generator you too!

Features:
- 32-bit up now
- generate levels faster than TL, and contribute with more levels, and longer battles at any hour
- design amazing levels without having any skill; elma generator has all the skills you need!
- create the best types of levels: headbangers, pipes, chris levels
- create NEW TYPES OF SURFACES (you feel it while driving) on your levels, NEVER BEFORE SEEN (dried paper, smooth lines, sponge, wood, you-name-it, quantum field, glitch-fup)

Don't fall behind! Don't just use the old boring tools. Level surfacing is the future!

Download it here!!!! LIMITED RELEASE! NEXT RELEASE MAY COST UP TO $20!!!
http://elma.eartheart.se/
ps. check out the site surprise quiz
milagros wrote:I wish I had ribot's creative skills
TL wrote:I ph33r no longer being able to start 100+ battles per day
Abula wrote:This is just Ribot stuff. This will in no way keep everything exactly the same way as it is.
Last edited by ribot on 9 Feb 2014, 22:33, edited 1 time in total.
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danitah
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Re: Downloadable level generator FINALLY OUT

Post by danitah »

headbanger and pipe levs always make inside ground levs, cool program though
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Mawane
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Re: Downloadable level generator FINALLY OUT

Post by Mawane »

Hi, testing out this program and it doesn't satisfy my needs.
I wanted to make an headbanger level from my level with quantization but:
1. Height of bumps aren't enough.
2. Steps between vertices should be absolute, not a relative to keep consistency
3. Corners act weird with low step, why does it have to smooth them?

Example in attached files:
mwb0896.lev
Original
(1.19 KiB) Downloaded 97 times
mwb0896l.lev
Steps: 10
Disturbance: 1
(3.44 KiB) Downloaded 107 times
Headbanger:
1. Most obviously it starts level inside ground
2. Would like various angles of downhill and various tunnel sizes
3. I like the idea not to have flat ceiling

Pipe:
1. Same as headbanger: it starts level inside ground
2. Dont make downhill, make it uphill, not as steep tho, without those non pipe areas and add apples
3. I like irregular width pipes but this is too random, maybe regular would be easier to make?

Chris lev:
1. Def not like chris levels, but its a nice other genre, would need bigger bumps to get push
2. Make a small slope upward to avoid flying most of the level from bumps
3. Short kinda sucks, but medium and long look good

Overall
1. I'd rather generate like 10 levels at once and pick one that actually is nice
2. Naming files when saving might need some memory, at least when quantizing a level, keep the name of the level, but let use rename if needed. Might want to remember last name when generating a level.

This program has potential, but I'm not sure if I'll use it that often.
Would be nice to open a level, select 1 edge and quantize it, or a selection of vertices.
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ribot
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Re: Downloadable level generator FINALLY OUT

Post by ribot »

Lev shouldn't be inside ground when the direction is left. The other direction is a feature ;) If you open level in editor and save it from there it will be fixed. It will not work with quantizer though, as it deliberately bends the laws of physics, which usually makes the Abulistic editor to render the level unplayable by rules (still evidently possible to play).

Mawane, good feedback. Try to increase the disturbance to get bigger bumps. I will consider your feedback in the next possible release :)
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"leader status in the Elma against-the-system underground" - Abula
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IncrElastoMania - Elma Simulation - Browser Game 2020
Elma Imager - Command Line Tool 2020
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Mawane
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Re: Downloadable level generator 32-bit FINALLY OUT

Post by Mawane »

ribot wrote:Try to increase the disturbance to get bigger bumps.
Oh I read [0-1] so didn't try ove that, works better with 2-3 indeed, thanks!
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