Ground bouncing
Moderator: Moporators
Ground bouncing
Hello, I had a question about ground bouncing.
How to do it and what is it exactly? Can anyone explane me how to do it, is it the brutal volting in internal 5? I rly want to know. anyone have a vid or pic? thanks
How to do it and what is it exactly? Can anyone explane me how to do it, is it the brutal volting in internal 5? I rly want to know. anyone have a vid or pic? thanks
Re: Ground bouncing
Hi, PLXT12 (playing level extra 12, get it from http://koti.mbnet.fi/zebra/playing.html) tries to be an example level where you have to make a ground bounce. Maybe look at the target replay of that level to see how it can be done.
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Re: Ground bouncing
Thanks you very much!!! =DD
Re: Ground bouncing
Hmmm 1 more question, how to do that brutal in internal 5? thank you
Re: Ground bouncing
ah ty, it's hard of am i just noob ?Lukazz wrote:with alo+brake.
Re: Ground bouncing
its pretty hard
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Re: Ground bouncing
ok, thought so already xDIgge wrote:its pretty hard
Re: Ground bouncing
it's pretty easy with vsync off. any other style is harder.k0en94 wrote:ah ty, it's hard of am i just noob ?Lukazz wrote:with alo+brake.
Through the externals to the skill.
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Through the skill to the internals.
Through the internals to the divinity.
Re: Ground bouncing
sorry im a beginner cn you tell me how to put vsync off?Ves wrote:it's pretty easy with vsync off. any other style is harder.k0en94 wrote:ah ty, it's hard of am i just noob ?Lukazz wrote:with alo+brake.
Re: Ground bouncing
The good brutal is very easy with vsync on, but you lost sick much speed here. I think its better to practise it in some random only-floor-level starting right.
Re: Ground bouncing
I did the alo brutal already a few times in internal 5 but what is vsync and how to put it on or off?FinMan wrote:The good brutal is very easy with vsync on, but you lost sick much speed here. I think its better to practise it in some random only-floor-level starting right.
Re: Ground bouncing
Go to screen options --> andvanced --> direct3d or sumthing --> vertical syncronization. If many possibilities at this, put everything off.
Re: Ground bouncing
huh if i do advanced i get some information about Dpi options lolFinMan wrote:Go to screen options --> andvanced --> direct3d or sumthing --> vertical syncronization. If many possibilities at this, put everything off.
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Re: Ground bouncing
It depends a bit on your gfx card, but try some of the other tabs there and look for it, for mine I go to some special radeon options screenk0en94 wrote:huh if i do advanced i get some information about Dpi options lolFinMan wrote:Go to screen options --> andvanced --> direct3d or sumthing --> vertical syncronization. If many possibilities at this, put everything off.
like this
Re: Ground bouncing
Ah thank you very much, will look a bit around =)Kopaka wrote:It depends a bit on your gfx card, but try some of the other tabs there and look for it, for mine I go to some special radeon options screenk0en94 wrote:huh if i do advanced i get some information about Dpi options lolFinMan wrote:Go to screen options --> andvanced --> direct3d or sumthing --> vertical syncronization. If many possibilities at this, put everything off.
like this
Re: Ground bouncing
Is it called : ''Transparancy level'' ? Btw it's now 50/100
Re: Ground bouncing
And, in elma, direct 3d (d3d) vertical synchronization is the what matters. OpenGL is for OpenGL programs. ._.
Re: Ground bouncing
switch both off anywayFinMan wrote:And, in elma, direct 3d (d3d) vertical synchronization is the what matters. OpenGL is for OpenGL programs. ._.
Re: Ground bouncing
Ye, in theory you could get better fps with opengl vsync off, but is it good for your graphigs card?
Re: Ground bouncing
hey this nab is from holland.
hoi koen!
hoi koen!