Who invented the internals...
Moderator: Moporators
Who invented the internals...
...Balazs Rozsa?
I mean...it would take a genious to get this variaty, or does it gets variated and crazy by itself?
For example, shortcuts in Headbanger and Enigma ,-maybe- i could have come up with myself.
But lets say, for creating and knowing that shortcuts in
High Flyer (WR style)
Steppes (WR style)
Ramp Frenzy (WR style)
Freefall (WR style)
would be possible, there would take a lot of the constructor. Did he use some kind of simulator or what? I just dont get it...
Edit: spelling
I mean...it would take a genious to get this variaty, or does it gets variated and crazy by itself?
For example, shortcuts in Headbanger and Enigma ,-maybe- i could have come up with myself.
But lets say, for creating and knowing that shortcuts in
High Flyer (WR style)
Steppes (WR style)
Ramp Frenzy (WR style)
Freefall (WR style)
would be possible, there would take a lot of the constructor. Did he use some kind of simulator or what? I just dont get it...
Edit: spelling
Last edited by body25 on 16 Dec 2008, 12:27, edited 2 times in total.
Re: Who invented the internals...
Balazs and Csaba made all internals except Bowling, which was made by MUe. Balazs had no idea whatsoever about the different styles, which probably is why the internals are as good as they are.
- Grace
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Re: Who invented the internals...
i understand Csaba made the majority of them, and Balasz a few, and MUe one.
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- Grace
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Re: Who invented the internals...
i didn't read before i posted...
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Re: Who invented the internals...
yup this post was pointless. Anyway ya they didn't have any clue about the styles because some of them are too crazy to think about. They just made the levels so they had a few ways to be completed but weren't thinking about crazy styles like ramp frenzy.SmaXa wrote:i understand Csaba made the majority of them, and Balasz a few, and MUe one.
Religious Man
|| TT: 37:47:70 || EX New Wave WR + Animal Farm WR || 24 Canadian Records || TEC Bronze Medal || HHIT in the 37min club || http://elastomaster.tripod.com/ ||
|| TT: 37:47:70 || EX New Wave WR + Animal Farm WR || 24 Canadian Records || TEC Bronze Medal || HHIT in the 37min club || http://elastomaster.tripod.com/ ||
Re: Who invented the internals...
They didn't know shit what could be done with the bike, so they planned shit what was supposed to be done with the bike.
Re: Who invented the internals...
I have to disagree.
Steep corner..Zweggies new style, of course the constructor knew...
And freefall...seems obvious...
But anyhoe what do i know....
Arent Balazs and Csaba cruising this forum?
Steep corner..Zweggies new style, of course the constructor knew...
And freefall...seems obvious...
But anyhoe what do i know....
Arent Balazs and Csaba cruising this forum?
Re: Who invented the internals...
No, they aren't cruising this forum, or taking pretty much any notion of what goes on in the scene. Balazs has stated in an interview that he had no clue about styles. And Across, the original game, was initially made with no ability of volting, that feature was only added because it was too difficult (thankfully though, because without volting the game would be pretty uninteresting). So clearly the styles used now were not in their minds at all.body25 wrote:I have to disagree.
Steep corner..Zweggies new style, of course the constructor knew...
And freefall...seems obvious...
But anyhoe what do i know....
Arent Balazs and Csaba cruising this forum?
Re: Who invented the internals...
I guess in old internals from across they didn't know many styles. In newer (elma) they probably designed more for styles, that's why they aren't as good as old one's. Maybe apples and polygons was placed to be out of reach but still visible for player,.. apparently they wasn't.
Correct me if I'm wrong, but wasn't downhill designed by some unknown designer? Available in one of those official level pack?
Correct me if I'm wrong, but wasn't downhill designed by some unknown designer? Available in one of those official level pack?
- Grace
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Re: Who invented the internals...
I Think your thinking of Downhill 2 Klisse =]
maybe your right though.
maybe your right though.
Cyberscore!
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Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
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Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
Re: Who invented the internals...
wtf xD naaaaaaaaab!!!!!body25 wrote:I have to disagree.
Steep corner..Zweggies new style, of course the constructor knew...
And freefall...seems obvious...
i think balasz said once that he didn't even think about headbangerpipe and stuff.
Re: Who invented the internals...
You might be right, but it just seems strange that all those crazy shortcuts are coincidenceLukazz wrote:wtf xD naaaaaaaaab!!!!!body25 wrote:I have to disagree.
Steep corner..Zweggies new style, of course the constructor knew...
And freefall...seems obvious...
i think balasz said once that he didn't even think about headbangerpipe and stuff.
IM no nab! I started in the Across era! Its just that Im no good...
Re: Who invented the internals...
Haha!Jappe wrote:someone once said that one quality of nab is that he is insisting on not being a nab
Re: Who invented the internals...
I just think the levels were designed to make things LOOK possible, and actually in most cases they are
Think about Long Haul's apples or Ramp Frenzy's apple...
Think about Long Haul's apples or Ramp Frenzy's apple...
Re: Who invented the internals...
I INVENTED THE FUCKING INTERNALS
MERRY FUCKING CHRISTMAS
MERRY FUCKING CHRISTMAS
im pretty good at elma
Re: Who invented the internals...
It still is an interesting approach, making levels fwith let's say those online motocross gamebikes in mind. You get more free, openly spaced, wide levels.