elma online testing guidelines and bug reports
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Re: elma online testing guidelines and bug reports
enter is in force sometimes, recording recs is F1+enter i thinkLukazz wrote:aah, thank you, i see. i thought there is some Enter hotkey too, cause someone said F1 + Enter = spy.Kopaka wrote:You set it up in config ofcourse But default is opt2: left shift and opt3: left ctrlLukazz wrote:how do i get the different options?
opt1 - ctrl
opt2 - shift
opt3 - enter
or what?
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Re: elma online testing guidelines and bug reports
so, i cant connect in eol...help me fix it. what need to do?
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Re: elma online testing guidelines and bug reports
I don't think server is online.
Re: elma online testing guidelines and bug reports
milagros wrote:we have just voted teh server to be turned off and we will continue for some time only with old testers with some debugging version..
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Re: elma online testing guidelines and bug reports
server flood bug should be fixed (nothing else though)
<teh_milaXX> http://up.k10x.net/rjlselsumiaai/bs.dll http://up.k10x.net/vlrfcvuzkbycj/startballe.exe
server is now running for all registered players
..let me know which bugs are still there, i will put all non-confirmed ones into brackets
<teh_milaXX> http://up.k10x.net/rjlselsumiaai/bs.dll http://up.k10x.net/vlrfcvuzkbycj/startballe.exe
server is now running for all registered players
..let me know which bugs are still there, i will put all non-confirmed ones into brackets
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Re: elma online testing guidelines and bug reports
Still the same. CANT CONNECT.jblaze wrote: Finally eol work for me but i cant connect too ;( crying
EDIT:
And all the time i see:
error: lost tcp connection to the server (F12 to reconnect).
connected to the server
error: lost tcp connection to the server (F12 to reconnect).
connected to the server
(...)
I see "error: lost tcp connection to the server (F12 to reconnect).
connected to the server" when i press space (turn).
It's nice to be important, but it's more important to be nice.
(Devann) u are the master of your own universe. remember that
(Devann) u are the master of your own universe. remember that
Re: elma online testing guidelines and bug reports
My eol crashes when I press some of the function keys (f6 and f5 at least). Also crashes when I press 2 keys simultaneously in chat mode, excluding shift (Actually I don't know if this is true or just some coincidence. Crashing seems very random).
It didn't do this on sunday. Crashing started when I redownloaded eol on tuesday.
It didn't do this on sunday. Crashing started when I redownloaded eol on tuesday.
then again i don't know anything
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
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Re: elma online testing guidelines and bug reports
Still havent found anything to point out except when YEAHS started multiplayer balle with gravity apple in start we couldent finish or something
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Re: elma online testing guidelines and bug reports
He would've needed to tick "allow bugs", otherwise bug apple finishes won't count.
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Re: elma online testing guidelines and bug reports
Guess it was because applebug when both players took gravity apple:P Though only 1 player got the grav:D
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Re: elma online testing guidelines and bug reports
those bugs of the type "both players took the same gravity apple" due to synchronization are detected and result is not counted
real synchronization would lag like hell and it is not an issue with internals so i decided not to synchornize at all
i guess in other games if two ppl take some weapon or smth at the almost same time, its easy to "update" it so he doesnt have it.. in elma its not that easy and all the frames inbetween would have to be recalculated
real synchronization would lag like hell and it is not an issue with internals so i decided not to synchornize at all
i guess in other games if two ppl take some weapon or smth at the almost same time, its easy to "update" it so he doesnt have it.. in elma its not that easy and all the frames inbetween would have to be recalculated
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Re: elma online testing guidelines and bug reports
i will fix that bug with shift-f6, noone mentioned any otherLousQ wrote:My eol crashes when I press some of the function keys (f6 and f5 at least). Also crashes when I press 2 keys simultaneously in chat mode, excluding shift (Actually I don't know if this is true or just some coincidence. Crashing seems very random).
It didn't do this on sunday. Crashing started when I redownloaded eol on tuesday.
anyone can reproduce the chat bug? wasn't it some hotkey presses (i forgot to remove ignore hotkeys while chatting)?
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Re: elma online testing guidelines and bug reports
for me option keys work in chat (when i swapped ctrl and shift, couldnt use shift in chat cuz it did funny things)
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Best Internal Total Times, Pipe stats & Pipe archive
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Re: elma online testing guidelines and bug reports
Crashes when I just simply press F6 or F5, so I can't even see battle standings or players online.milagros wrote:i will fix that bug with shift-f6, noone mentioned any otherLousQ wrote:My eol crashes when I press some of the function keys (f6 and f5 at least). Also crashes when I press 2 keys simultaneously in chat mode, excluding shift (Actually I don't know if this is true or just some coincidence. Crashing seems very random).
It didn't do this on sunday. Crashing started when I redownloaded eol on tuesday.
anyone can reproduce the chat bug? wasn't it some hotkey presses (i forgot to remove ignore hotkeys while chatting)?
EDIT: fixed this by downloading eol.exe again... Apparently I made some accidental changes in the config.
then again i don't know anything
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
Re: elma online testing guidelines and bug reports
i can image the behaviour lousq is mentioning, if there is some problem with medium.abc font
if you press f7 for finished times list, does it show the title text (with medium.abc font) correctly?
if you press f7 for finished times list, does it show the title text (with medium.abc font) correctly?
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Re: elma online testing guidelines and bug reports
multi battle bug:
- first i got internal error when starting lev. it was totally random, just another entering into already x times played lev and boom... weird
- then the standings got all fucked up, i and other player saw different stuff when F6. see pic (first two times by me and kd, 2nd one before the crash)
pic - http://zworqy.com/up/files/multibug.jpg
- first i got internal error when starting lev. it was totally random, just another entering into already x times played lev and boom... weird
- then the standings got all fucked up, i and other player saw different stuff when F6. see pic (first two times by me and kd, 2nd one before the crash)
pic - http://zworqy.com/up/files/multibug.jpg
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Re: elma online testing guidelines and bug reports
Well, I only replaced eol.exe and crashing stopped, so it can't be related to font, can it?milagros wrote:i can image the behaviour lousq is mentioning, if there is some problem with medium.abc font
then again i don't know anything
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
Re: elma online testing guidelines and bug reports
Found an interesting bug with Jamppa:
If u go to in-game options -> customize controls (player A) -> toggle show/hide and swap default key (1) to anything else, it causes key "1" to show/hide "show players online" and key "2" will show/hide "best times" in-game.
(we tried this on two different comp's and copies of EOL with different settings, and the bug is consistent)
So far we haven't figured out a way to reverse this in any way.
-we tried customizing controls back as they were, but the bug persisted (Jamppa mangoed something in eolconf, but so far no success in reversing the bug).
So, there...and if anyone knows/finds out how to reverse this annoying bug (button "1" is jamppa's brake alias, so u can imagine that f5 popping up on ur nose everytime u brake can be a little annoying xD), plz let us know.
If u go to in-game options -> customize controls (player A) -> toggle show/hide and swap default key (1) to anything else, it causes key "1" to show/hide "show players online" and key "2" will show/hide "best times" in-game.
(we tried this on two different comp's and copies of EOL with different settings, and the bug is consistent)
So far we haven't figured out a way to reverse this in any way.
-we tried customizing controls back as they were, but the bug persisted (Jamppa mangoed something in eolconf, but so far no success in reversing the bug).
So, there...and if anyone knows/finds out how to reverse this annoying bug (button "1" is jamppa's brake alias, so u can imagine that f5 popping up on ur nose everytime u brake can be a little annoying xD), plz let us know.
"It's good to be having fun, but it'd be funnier to be good"
Re: elma online testing guidelines and bug reports
those are set as hotkeys (you can change them in eolconf), why the fuck didn't kd remove it from his default setting before upload?:)
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Re: elma online testing guidelines and bug reports
sry, fixed....i was idiot
Last edited by Kiiwi on 28 Jul 2010, 15:24, edited 1 time in total.
"It's good to be having fun, but it'd be funnier to be good"
Re: elma online testing guidelines and bug reports
dunno what you did but it's definitely that
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Re: elma online testing guidelines and bug reports
No, sorry. I guess I should have saved it too.milagros wrote:do you have that old exe too?
then again i don't know anything
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
Re: elma online testing guidelines and bug reports
Can someone help me with this madafakashit?jblaze wrote:Still the same. CANT CONNECT.jblaze wrote: Finally eol work for me but i cant connect too ;( crying
EDIT:
And all the time i see:
error: lost tcp connection to the server (F12 to reconnect).
connected to the server
error: lost tcp connection to the server (F12 to reconnect).
connected to the server
(...)
I see "error: lost tcp connection to the server (F12 to reconnect).
connected to the server" when i press space (turn).
EDIT:
sry gays but i had marked "2nd nick" in eolconfig :O
IM STUPID ASSHOLE
Now it works :O fcuking nice ;D
It's nice to be important, but it's more important to be nice.
(Devann) u are the master of your own universe. remember that
(Devann) u are the master of your own universe. remember that
Re: elma online testing guidelines and bug reports
looks like a few poeple managed to get internal error in multiballe (ali & kd, jappe & veezay, zebra & orcc) - did anyone get this outside balle in normal multi? ti would decrease teh bug search space if no:)
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Re: elma online testing guidelines and bug reports
i got teh with Jon in preca today. Produced error.txt if it helps.
Re: elma online testing guidelines and bug reports
no idea whats there, but yeah, paste it here
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Re: elma online testing guidelines and bug reports
Yep we got the error in multiballe. Orcc had taken all apples and I tried to take the flower with head but it went straight through it. I think I died to the wall (not sure though) and got internal error, but our time was still added to the results correctly.milagros wrote:looks like a few poeple managed to get internal error in multiballe (ali & kd, jappe & veezay, zebra & orcc) - did anyone get this outside balle in normal multi? ti would decrease teh bug search space if no:)
A winner of 4 GAA's (mc2 included), winner of mkup206, and a proud member of team TAP.
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Re: elma online testing guidelines and bug reports
We got it in the same way kinda. I just had dead before him and looked like i got the error when he took the apple. Pressed esc simultaneously when it happened too. So basically seems like it has something to do with deaths`..
Re: elma online testing guidelines and bug reports
what?
I restarted my computer without closing ElMa and im stil online here http://elmaonline.moposite.com/?s=players
Now when i open ElMa i see error: tcp connect (!! not error: lost tcp connection to the server (F12 to reconnect). !!)
Can some admin log me out or something? :D
I restarted my computer without closing ElMa and im stil online here http://elmaonline.moposite.com/?s=players
Now when i open ElMa i see error: tcp connect (!! not error: lost tcp connection to the server (F12 to reconnect). !!)
Can some admin log me out or something? :D
It's nice to be important, but it's more important to be nice.
(Devann) u are the master of your own universe. remember that
(Devann) u are the master of your own universe. remember that
Re: elma online testing guidelines and bug reports
No, it isnt.
When i had opened 2 Belmas i saw smth like "blabla udp bind", but here i see just error: tcp connect :O It should be error:lost tcp connection (F12 to reset) Completely weird
When i had opened 2 Belmas i saw smth like "blabla udp bind", but here i see just error: tcp connect :O It should be error:lost tcp connection (F12 to reset) Completely weird
It's nice to be important, but it's more important to be nice.
(Devann) u are the master of your own universe. remember that
(Devann) u are the master of your own universe. remember that
Re: elma online testing guidelines and bug reports
actually, I'm getting tcp error too now...
Re: elma online testing guidelines and bug reports
but what do u see:
error: tcp connect or
error: lost tcp connection (F12 to reset)?
error: tcp connect or
error: lost tcp connection (F12 to reset)?
It's nice to be important, but it's more important to be nice.
(Devann) u are the master of your own universe. remember that
(Devann) u are the master of your own universe. remember that
Re: elma online testing guidelines and bug reports
Yes, server is down since around 18:50 UTC time.
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Re: elma online testing guidelines and bug reports
if yuo put more than 50 chatlines it puts 5 instead :E
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Re: elma online testing guidelines and bug reports
server running (hopefully fixed soon)
yes, 50 lines is teh limit, if you type above, it sets itself to default
yes, 50 lines is teh limit, if you type above, it sets itself to default
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Re: elma online testing guidelines and bug reports
any idea what was going on when it crashed?
was it multiballe like last time?
was it multiballe like last time?
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Re: elma online testing guidelines and bug reports
why am I in the upper left corner next to the nickname is a team [xXx]?
i'n [27]
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Re: elma online testing guidelines and bug reports
Because you wrote that team? You can change it in settings page.error wrote:why am I in the upper left corner next to the nickname is a team [xXx]?
i'n [27]
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Re: elma online testing guidelines and bug reports
Nah, then starter can whisper styles to their friends;D
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Re: elma online testing guidelines and bug reports
got internal error during normal multiplaying with Kowal now!
and: how to hide the 2nd minimap while playing multi?
EDIT: another internal error, with kowal on Quick Round... didn't happen before o_O
EDIT2: multiplaying on 23 didn't work at all. we got "Failed to finish" all the time, although i touched flower 2 seconds after kowal got all apples.
and: how to hide the 2nd minimap while playing multi?
EDIT: another internal error, with kowal on Quick Round... didn't happen before o_O
EDIT2: multiplaying on 23 didn't work at all. we got "Failed to finish" all the time, although i touched flower 2 seconds after kowal got all apples.
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Re: elma online testing guidelines and bug reports
you set that in the normal elma options..Lukazz wrote:and: how to hide the 2nd minimap while playing multi?