Sorry for the unneccasary thread when we've already got one about speedometer. Darm asked me to make a poll because he couldn't change the old thread into one.
Basically, Hibernatus doesnt believe us when we say that most people want a speedometer. Vote to prove him wrong.
Last edited by Chris Penrose on 10 Mar 2003, 20:39, edited 3 times in total.
speedometer is a strange thing if it was in elma, because how long do you drive ?? and how fast, you can't use the lenght that it is on the screen, it should be compared to how big the bike is and so on...blah
No, I don't see any point in it. Say the bike is 2 meters long. What's the fastest you then can drive when there's no downhill? Like 40km/h? How cool is that? Plus it would be disturbing (yes, I know all about the on/off options you are suggesting).
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I dont think it's usless. Well, some crazy hoylas would use it to know exacly if they are going right. Let's say that some tricks would be better done with speedometer.
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seems to me that hib has made up his mind already(the right chioce in my opinion. in fact i think this is the stupidest idea ever). so i dont think you guys will be getting one.
if hib doesnt do it someone else probably will, i dont think its neede but it could be sorta kool if you added it to nitro patch so it could be just a fun thing and couldnt be used in normal record taking play
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The replay file tells you the location of the bike every 0.03 seconds, but not the speed or anything. So technically you can approximate the speed based on the locations of the bike every 0.03 seconds, but this is only a guess and not the actual speed from the real run.
The speedometer in EOL is based on an already existing speed value that exists in original elma, which is a variable used internally in the code to determine how much to move bike each frame I presume. Recs doesn't work this way, they tell the position of bike with some interval instead, which is why you can't make one the same way. The one in Elmanager works like sunl described I'd guess and thus the values can't be compared to the one in EOL since there's no shared units.