Looks very strange yes, but dani solved teh https://cdn.discordapp.com/attachments/ ... -05-42.mkvjblaze wrote: ↑15 Sep 2020, 18:58 https://elma.online/r/pyispmepqo
look closely at 3,5s. looks like turn animation "bug" worked the opposite direction this time
Mysteries of the Elma Universe
Moderator: Moporators
Re: Mysteries of the Elma Universe
Re: Mysteries of the Elma Universe
how does "default ground/sky" work in EOL? I noticed it changes the foreground in level's settings, but you can still spy ppl in that level afterwards. I u change foreground manually (e.g. brick to ground) game thinks of it as a new lev.
If it didn't show foreground "ground" in level editor in levs that have originally different foreground it would not raise questions in my.
If it didn't show foreground "ground" in level editor in levs that have originally different foreground it would not raise questions in my.
Re: Mysteries of the Elma Universe
I didn't look at the code, so this is just an educated guess:Bludek wrote: ↑13 May 2021, 01:12 how does "default ground/sky" work in EOL? I noticed it changes the foreground in level's settings, but you can still spy ppl in that level afterwards. I u change foreground manually (e.g. brick to ground) game thinks of it as a new lev.
If it didn't show foreground "ground" in level editor in levs that have originally different foreground it would not raise questions in my.
The function in eol that loads the level ignores the values for fg/bg in the file and just sets it to ground/sky regardless.
Something like:
level = LoadLevel()
if defaultGroundAndSkySetting {
level.fg = ground
level.bg = sky
}
And that would have no effect on what level id you're playing or anything since it's just changed in your computers local memory.
Re: Mysteries of the Elma Universe
Mythinks low FPS lets the wheel travel a bit into ground before the game realizes you touched the ground? Lower FPS and more speed = more reach into ground.
There used to be a lev like this in those old moposite training levels)
There used to be a lev like this in those old moposite training levels)
John: lol hittade ett popcorn i naveln
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
Zweq wrote:99.9999% of nabs haven't even opened the book yet and most of those that have are still on the first pages
Re: Mysteries of the Elma Universe
Re: Mysteries of the Elma Universe
Here's the oldest lev i remember of, where it was used in the wr style, like 20 years ago indeed. From the Official Level Pack: https://elma.online/r/lm7e3ooiec/0lp18asl
Only works with low fps (60 is fine in this particular case), due to wheel clipping into the poly with high enough speed and low enough frame step i guess.
Only works with low fps (60 is fine in this particular case), due to wheel clipping into the poly with high enough speed and low enough frame step i guess.
Re: Mysteries of the Elma Universe
Cool, my old level.anpdad wrote: ↑27 May 2021, 11:56 Here's the oldest lev i remember of, where it was used in the wr style, like 20 years ago indeed. From the Official Level Pack: https://elma.online/r/lm7e3ooiec/0lp18asl
Only works with low fps (60 is fine in this particular case), due to wheel clipping into the poly with high enough speed and low enough frame step i guess.
I still can't forgive MuE for moving that apple inside that polygon. It was'nt there when I made level. Kinda hard to tweak the game back then, so I hade very hard trouble doing that trick.
[i cruise, i lev, i live]
Re: Mysteries of the Elma Universe
For me it's now a big mystery that why do some levels (at least Skint???.levs) have times with asterisk (*) in EOL? Are they cheated times? Are they some unofficial imports from some other system?
A winner of 4 GAA's (mc2 included), winner of mkup206, and a proud member of team TAP.
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html
Re: Mysteries of the Elma Universe
the latter (kopasite osv i think)
Re: Mysteries of the Elma Universe
I've been wondering why PWAQ and ZWAQ are not in team [QWAK]
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IncrElastoMania - Elma Simulation - Browser Game 2020
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"leader status in the Elma against-the-system underground" - Abula
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IncrElastoMania - Elma Simulation - Browser Game 2020
Elma Imager - Command Line Tool 2020
Re: Mysteries of the Elma Universe
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