X-Moto

General discussion about the games and the scene.

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Abula
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X-Moto

Post by Abula »

40:02,71 (151.) | WCup4: 8. | 3x WR | 3x GAA | 11x FEM | KOM | The History of Elasto Mania (1995-2018)
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Raven
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Post by Raven »

omg. Nice ! :D
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Post by John »

whatta crapgame.. I wont play this more even with a gun to my head
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dz
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Post by dz »

Two levels and I terribly missed elma's realistic physics. X-Moto physics are pure nightmare.
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Post by Dynamo »

haaaaaaa its a piece of shit!

btw: 6,65 on Training Day :lol:

edit: 6,29 ....impsy to beat :lol:
Total Time: 38:35,14
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kinghias
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Post by kinghias »

doesn't work for me :?
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Post by John »

kinghias wrote:doesn't work for me :?
u dont miss anything
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Post by zworqy »

What a ripoff!

Anyone got sound working, or is it not implemented yet?
<Fihlvein> another case of zworqy-is-always-right closed i guess
<yoosef> zworqy doesnt suck at anything
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Post by crazyevildude »

6:33 on training..but the game plays in like ultra slow motion for me :?.

Oh well.
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Post by Lostsoul »

The physics are terrible compared to elma. Most levels just aren't fun to play. But the game has some potential. (It's only alpha version, after all)

My sounds don't work either.

Oh, and 5:61 in practise

edit: 5:56 8)
TT : 55:43:81
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Post by 8-ball »

crazyevildude wrote:but the game plays in like ultra slow motion for me :?.

Oh well.
same.
and I was the one who found that game :P
39:37,91
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Post by Jarkko »

training: 5:55

edit: 5:46
TT: 43
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Post by SveinR »

The traction on that back wheel is quite amazing.



Btw, fuck elma, I'm playing X-Moto now!
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Post by Dynamo »

I beat Hill Climbing...though it took me about 10mins to finish due to reeeeeally slow runspeed...like 1 sec takes 10 secs
Total Time: 38:35,14
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Post by crazyevildude »

8-ball wrote:
crazyevildude wrote:but the game plays in like ultra slow motion for me :?.

Oh well.
same.
and I was the one who found that game :P
Mmm, It should be increbily useful for getting fantastic times - you can get the timing alot more accurate alot easier.

I need to be able to do this in ELMA then my time might not suck so badly :lol:
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Post by teajay »

Worst physics ever.
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Post by Wezz »

Hmm...i think teh textures and stuff would be najz in a LGR...and it is possible to make one...so, anyone wanna do that job? :D
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Post by SpeaK »

Come on guys, what the hell? The game's on the alpha stage, so what do you expect? Give it some time, i'm sure the physics and everything will be improved.
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Post by sleap »

anyone got it work on winXP with SP1?
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Post by zworqy »

sleap wrote:anyone got it work on winXP with SP1?
Yes. No problem.
<Fihlvein> another case of zworqy-is-always-right closed i guess
<yoosef> zworqy doesnt suck at anything
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Post by dz »

SpeaK wrote:Come on guys, what the hell? The game's on the alpha stage, so what do you expect? Give it some time, i'm sure the physics and everything will be improved.
But what the fuck, it's elma ripoff. Balazs should sue that guy.
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sleap
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Post by sleap »

zworqy wrote:
sleap wrote:anyone got it work on winXP with SP1?
Yes. No problem.
:cry: strange. it crashes as i start it.
windows wants to send an error report.

anyways.. it doesnt seem like i miss a lot.
anyone knows this "elma-simulation" in flash? it sucks!! the feeling is so bad.. the suspension fork is completely fucked up..lousy clones.
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Post by zebra »

hmm i made a pipe, it seemed easy, but couldn't finish :(
There is too much friction because the bike got always stuck in the pipe ;)
oh well, crap physics, and even crappier levels.
And why the kuski is jumping all the time??
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Post by SveinR »

Weirdest is you instantly brake like hell if you land on the front wheel. And that you need almost no speed to jump a fakc huge gap. Btw, dz, I agree, someone should notify him or something.
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Post by teajay »

I tried some more, and it's awful when driving through small things, and you bounce off the ground and bust your head. Such unreliable bike.
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Post by John »

impsy to even do a wall-turn
btw the game made my comp boot 3 times in 10 mins, 2 times cuz I tried alttabbing out to irc and last time cuz I tried to quit the game.
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Post by milagros »

it's going max slowly, dunno why
[carebox]
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Post by Xiphias »

Thr game sux... no wonder where he got that idea from... hmmm.. Collect "apples" then finish "Flower" etc. etc. etc....

But maybe someone could steal/rip the lvls.. somehow... and make a X-moto lvl pack for Elma.... hehehe... just so WE get something out of it.
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Post by SveinR »

Xiphias wrote: But maybe someone could steal/rip the lvls.. somehow... and make a X-moto lvl pack for Elma.... hehehe... just so WE get something out of it.
Ye, if for nothing else, to see how much better they can be driven in elma 8)
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Post by dz »

Xiphias wrote: But maybe someone could steal/rip the lvls.. somehow... and make a X-moto lvl pack for Elma.... hehehe... just so WE get something out of it.
Great idea! The pack could be called like "X-Moto - We Copy Elma"
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Post by Wezz »

Yearh! Lol, najz title...:D
Still, could be nice if anyone would convert the LGR from X-Moto to an Elma LGR...I think it would look coal.
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Post by teajay »

Yeah tat wud be sach coal. wy dont yu do it?!! LoLL =)
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Post by Ramzi »

Strange game :/ and such funny =)
TT: 37.5x.xx|||| TeaM : [GF]
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Post by Sparrow »

that game is this : nat palyable
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Post by ART'em »

Its only alpha version peoples...
Next version must work fast!!! 8)
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Post by Grinder »

This is my times for all the levels:

1. 5:54
2. 44:33
3. 36:52
4. 32:79
5. 30:25
6. 1:18:25
7. 39:57
8. 1:04:97
9. 1:29:28
10. 43:78
11. 2:28:51
12. 1:24:08

And this is my first mopolauta post 8)
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Post by milagros »

i think it's common that motorbike collects apples
why the hell do you think x-moto copies elma :?:
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Post by sleap »

but x-moto is collecting strawberries! :roll: 8O :lol:
i do not think that it is necessary to implement the collecting of anything..its just a cheap clone, and it sucks.
the physics are not existing, its dumping like a washing machine and it does not work on my computer (played in work a bit)

as mentioned: there has been a flash game pretty familiar to this one and it also sucks.

the only (flasH)game with a motorbike that is quite okay, is this "MONDAY MONDAY MONDAY!"-trial game.


oh.. and alpha version is no excuse.
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Post by SveinR »

From X-Moto's README.txt:

A number of strawberries are spread around each level, which generally
consists of a complicated landscape seen from the side - i.e. much like
islands in the sky.

:roll:
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Post by teajay »

Yes, I noticed that too svein. =)
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Post by ribot »

-
"leader status in the Elma against-the-system underground" - Abula
-
IncrElastoMania - Elma Simulation - Browser Game 2020
Elma Imager - Command Line Tool 2020
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Post by Xiphias »

New version out... 0.1.3 alpha.. haven't downloaded it, so don't know if it's any better.. but maybe..
Thorze wrote:I just wanted to make a cool topic like Juish have cool topics..
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Post by psy »

Not much new, same rulze physics at least, heres the changelog:

Code: Select all

Game:

 * Partial sound support disabled.
 * Higher framerate in built-in level "Burning Caves".
 * Mouse cursor now hidden when playing.
 * Internal data file packaging.
 * New built-in levels.
 * Minor changes and bug-fixes.
 
Editor:
 
 * Minor changes and bug-fixes.
 
Windows specific:

 * DLLs no longer packed with UPX, as it caused problems for some 
   people.
Also, one of the two new levels is called "Mega Mongo Power", just a coincidence or..?
sorey, no solutions today
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Post by teajay »

"Thanks to all the people who have contributed with bug reports and contructive criticism, and all those many (many!) die-hard Elastomania fans who have bashed X-Moto for not being exactly like Elastomania. I love you all! :)"

Ehhee, I guess not coincidence.
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sleap
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Post by sleap »

ZOOOOOOOOOOOMG!! 8O
LOOK at that... i joined exactly 3 years later than psy!! 17th of may!!
wowowowow
thats fucking amazing!!
i am totaly speechless. good lord.
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Post by Juski »

i've never seen a more off topic post then that :X
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Post by Wezz »

Just wanted to announce version 0.1.6 is out now.

http://sourceforge.net/project/showfile ... _id=153481
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Post by MaZ »

Commong guys, give this game a chance, since Balazs haven't done anything to elma for the past X years I'm glad that someone did. It's not that great yet, but it will probably be good in a while. But if elma2 is released earlier then Moto-X don't have a chance of becoming "famous".

[ironi]
btw. maybe Moto-X is an alias for elma2 and Balazs just wants some feedback.
[/ironi]

EDIT:
Next version is out 0.1.7
http://sourceforge.net/project/showfile ... _id=153481

EDIT2:
Next version is out 0.1.8
http://sourceforge.net/project/showfile ... _id=153481
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Post by Xiphias »

Thorze wrote:I just wanted to make a cool topic like Juish have cool topics..
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Post by Lasall »

0.2 is out: http://xmoto.sourceforge.net/

The physics aren't the same, because the bike isn't that elastic as we are used to with Elma, but OTOH it has a lot of nice features...
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