Have you ever thought about a Multiplayer version using
a LAN ?
We also could play each one on a computer, having
our own keyboard and screen. Maybe for more than 2 players...
Network application - Elma on LAN
Moderator: Moporators
Network application - Elma on LAN
tomorrow, i stop.
Re: Network application - Elma on LAN
How?ElToto wrote:Have you ever thought about a Multiplayer version using
a LAN ?
We also could play each one on a computer, having
our own keyboard and screen. Maybe for more than 2 players...
Well, I think it must be possible making two programs exchange
information via a LAN. (xcuse for my english level)
I've just discovered that the player who has made the 1.11h version
is french. It could be a + for me to collect information about how to
cook a new special LAN version.
But SveinR said it has already been made... Could you
give more information ?
information via a LAN. (xcuse for my english level)
I've just discovered that the player who has made the 1.11h version
is french. It could be a + for me to collect information about how to
cook a new special LAN version.
But SveinR said it has already been made... Could you
give more information ?
tomorrow, i stop.
Hibernatus confed elma.exe, so that you could connect with other player thru NIC. He just reconfed the "about" menu, you just entered the IP there, and after that you were synced as a player2 on the other players game.
He didn't edit the menus to run in sync, so you didn't see what your friend was doing. So if you went to play some level in multiplayer mode, the connected players key presses were transferred to the player 2, but the starting to play the level wasn't synced, so you couldn't actually start playing the level at same time etc...unless you press enter simulatenously... He renamed this elma.exe to neTT.exe or something, I don't have it here, but if I have it in Kerava, I can upload it and give the url here. I think some other players also has the program, I hope, because I am not really sure, if I have it anymore at the other PC (that I cannot reach now).
He didn't edit the menus to run in sync, so you didn't see what your friend was doing. So if you went to play some level in multiplayer mode, the connected players key presses were transferred to the player 2, but the starting to play the level wasn't synced, so you couldn't actually start playing the level at same time etc...unless you press enter simulatenously... He renamed this elma.exe to neTT.exe or something, I don't have it here, but if I have it in Kerava, I can upload it and give the url here. I think some other players also has the program, I hope, because I am not really sure, if I have it anymore at the other PC (that I cannot reach now).
- Juski
- Kuski
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He doesn't want to publish the source now when he is working on the new version, i think osmone posted that somewhere atleast :P
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