Nice first version, gameplay feels pretty the same. The graphical interface needs some better looks imo, and mb
separate window if esc/die/finish. And add brake alias key.
Search found 10 matches
- 17 Dec 2012, 11:19
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 165675
- 13 Nov 2012, 20:01
- Forum: Replays and times
- Topic: Replays sharing
- Replies: 4674
- Views: 1178984
Re: Replays sharing
Nice recs
- 1 Nov 2012, 17:44
- Forum: Advertising
- Topic: Peace of cake cup - Starting on November first
- Replies: 40
- Views: 11677
Re: Peace of cake cup - Starting on November first
Can't download first level (pocc101)
EDIT: eol time: 2012-11-01 19:44:12
EDIT: eol time: 2012-11-01 19:44:12
- 26 Oct 2012, 21:59
- Forum: Advertising
- Topic: Elasto Mania Movies List - (Updated Jun 6, 2021)
- Replies: 500
- Views: 248016
- 5 Sep 2012, 21:46
- Forum: New versions
- Topic: Do we want a new version of Elma?
- Replies: 260
- Views: 100451
Re: Do we want a new version of Elma?
Nice initiative, there are so many things possible with a complete new Elma from scratch.
Before right alovolt was patched, alo´s where almost impsy. Then new wr's were driven. Why is adding left alo then wrong? It's almost the same situation...
Before right alovolt was patched, alo´s where almost impsy. Then new wr's were driven. Why is adding left alo then wrong? It's almost the same situation...
- 5 Sep 2012, 21:24
- Forum: New versions
- Topic: Future of EOL development
- Replies: 26
- Views: 14937
Re: Future of EOL development
Most elma-scene coders are very reliable and well known with long elma experience... but not all, so even if those most of the people, those reliable ones, got the code - it would still be closedsource no? we can't afford to give the code away to any berh (no offence berh but you're the best exampl...
- 5 Sep 2012, 18:16
- Forum: New versions
- Topic: Future of EOL development
- Replies: 26
- Views: 14937
Re: Future of EOL development
It's a waste to keep the source private. There are many things to add like statistics, in-game replay sharing/downloading (maybe with zworqy.com) and some bug fixes (like the game freezes when F1+enter-ing a replay). Also replay mode improvements like 3+ replay's merging and centering map etc. Most ...
- 5 Sep 2012, 17:46
- Forum: General
- Topic: Eol source code
- Replies: 3
- Views: 1721
Re: Eol source code
Hm, too bad. Eol made without elma source?
- 5 Sep 2012, 17:38
- Forum: General
- Topic: Eol source code
- Replies: 3
- Views: 1721
Eol source code
Hi,
I wonder if the source code of elastomania online is public and which program language is used. I want to make my own eol mod with some new features like in-game replay sharing/downloading and more stuff.
Thanks in advance,
Benjamin
I wonder if the source code of elastomania online is public and which program language is used. I want to make my own eol mod with some new features like in-game replay sharing/downloading and more stuff.
Thanks in advance,
Benjamin
- 25 Sep 2011, 18:37
- Forum: Problems
- Topic: Across error
- Replies: 1
- Views: 1494
Across error
Hi,
When I want to play Across on Dosbox (PSP), it gives the error "Could not open for write!: state.dat" when I make a player. I already dissabled read-only. Is there a solution?
Benjamin
When I want to play Across on Dosbox (PSP), it gives the error "Could not open for write!: state.dat" when I make a player. I already dissabled read-only. Is there a solution?
Benjamin