Search found 2296 matches

by Lee
1 Feb 2024, 10:33
Forum: Advertising
Topic: Leek's Enhanced Default LGR
Replies: 2
Views: 2478

Re: Leek's Enhanced Default LGR

Examples: Buzz0428 | Video Mario pipes, question mark block, yellow text, flat background textures. https://up.elma.online/u/ea9k7v62hs/ex%20buzz0428.png Buzz0443 Green Christmas tree outline and coloured baubles. https://up.elma.online/u/iuq1moxamn/ex%20buzz0443.png Buzz0460 Custom roadsigns. http...
by Lee
22 Dec 2023, 04:45
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels (1—400 Finished)

My imagination for what's possible in Elma is too great, especially after what I've seen in those limpsy recs. Obviously any level that is possible but inhumanly so should be deleted from the list. It's hard to find the line between a level that requires Pipe/Enigma type of bounce to be feasible vs....
by Lee
20 Dec 2023, 04:20
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels (1—400 Finished)

The list hasn't been added to since 21/09/2023. I was thinking I could include unfinished levels up to the end of the year just so the 2023 statistic is accurate. I have no answer for your second question. The goal is to get the number of unfinished levels as low as possible.
by Lee
15 Dec 2023, 06:39
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels (1—400 Finished)

Level is locked
by Lee
6 Nov 2023, 11:07
Forum: General
Topic: New battle types ideas
Replies: 58
Views: 24089

Re: New battle types ideas

Dark battle: Everything is black except you and the objects. Level is revealed on every part of a polygon that you touch with a wheel or head, much like the bloodied surfaces when dying in Super Meat Boy. Head only battle: Some variations have been mentioned already, but my idea is that all apples ...
by Lee
31 Oct 2023, 02:09
Forum: General
Topic: New cup ideas
Replies: 4
Views: 1211

New cup ideas

when is flat track cup Speedloop cup! tho now that i think of it... how about a twin cup where every event has an option of 1 niche or another, and u only get points for 1 of them or a cup where event 2 is the same lev as event 1, 4 is the same as 3, etc. how about endurance cup. same lev for every...
by Lee
12 Oct 2023, 04:14
Forum: Non-Elma related discussion
Topic: No Eye Deer
Replies: 143
Views: 30088

Re: No Eye Deer

Grace wrote: 11 Jun 2012, 14:53Where round? :|
I clearly stated new round is in 27 years. That's 2039. Please be patient.
by Lee
21 Sep 2023, 11:52
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels (1—400 Finished)

I have a new updated sheet with all unfinished levels. There is a cell at the top that generates a URL for a random level from the list. It updates hourly or when a related cell is updated. Atm the sheet is slow to load, especially with Firefox. https://docs.google.com/spreadsheets/d/1Gob1mAtJkDbxuZ...
by Lee
13 Sep 2023, 13:03
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels (1—400 Finished)

Finished 2841 with 23:48,24. Every spot is an ez death spot. !lev 0
by Lee
11 Sep 2023, 08:34
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels (1—400 Finished)

Nice, Orcc. I have upgraded the list to a Google Sheet. See first post.
There are lots of easy pipes on the list now.
by Lee
31 Aug 2023, 09:29
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels (1—400 Finished)

Add a 10 minute penalty for each unfinished lev and total combined TT is ~5.9 years.
Orcc wrote: 30 Aug 2023, 20:01 ...if someone wants to finish the longer version (1637)
Done.
by Lee
30 Aug 2023, 08:06
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels (1—400 Finished)

The level is overall pretty easy except for that one part.
by Lee
29 Aug 2023, 07:32
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels (1—400 Finished)

I added more unfinished levs for 1001-2000. Lots of pipes to try!
by Lee
28 Aug 2023, 01:53
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels (1—400 Finished)

I finished 409. It was quite easy. I just had to play like a noob and not volt at all on the downward slope.
by Lee
27 Aug 2023, 03:38
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels (1—365 Finished)

I beat 366 (the Apple Harvest with killer floor) on my second try. It was actually not that hard at all. I was getting the flower maybe 50+% of the time in editor.
by Lee
26 Aug 2023, 13:14
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels (1—365 Finished)

Nice ones! There was another ali003.lev with a different ID. It looked like a different iteration of the design process. Even though it was unfinished (and not beginner friendly) it was still a fun lev. I did battle a couple of levs, but no one was able to finish except me. I upped some recs if you'...
by Lee
26 Aug 2023, 00:19
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels (1—365 Finished)

Cool!

384 and 385 are too hard for me. We need some pro pipe mans to help with those.
by Lee
24 Aug 2023, 23:06
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels

Nice, Hosp!

I'm glad to see some enthusiasm for this idea. I'll go and try the next 100 levels and report back with any impsy ones.
by Lee
24 Aug 2023, 06:17
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Re: Finish All Levels

Wow, I thought it would be at least half. Thanks for looking that up!
Anyway, I finished 67.
by Lee
23 Aug 2023, 12:47
Forum: Replays and times
Topic: Finish All Levels (1—400 Finished)
Replies: 67
Views: 56315

Finish All Levels (1—400 Finished)

Today I was browsing the TMNF-X (Track Mania Nations Forever Exchange) website and noticed that the current track count (592,886) is not much higher than Elma Online's level count (561,119 as of typing this). I couldn't help but feel a little excited as we are set to overtake TMNF-X in level count. ...
by Lee
15 Jul 2023, 23:38
Forum: General
Topic: New battle types ideas
Replies: 58
Views: 24089

Re: New battle types ideas

Altitude battle: If start = 0, reach as high as possible in the level. Height is measured to 2 decimal places. Random level battle [unfinished]: Unfinished mode randomly picks an unfinished level from the database. The first kuski to finish it wins and the battle is stopped. Can be vote skipped if ...
by Lee
4 May 2023, 08:58
Forum: Advertising
Topic: elmaonline-site releases
Replies: 69
Views: 32446

Re: elmaonline-site releases

- Targets exists for internals, currently there's no interface to add them, if you want targets for your levelpack send me a comma seperated list for each level in hundreds, (ie: 5050,5620,5950,6200,6600,7000,8200) That's way too many targets imo. For external packs I think 3 or even just 2 targets...
by Lee
8 Feb 2023, 07:00
Forum: Advertising
Topic: Leek's Enhanced Default LGR
Replies: 2
Views: 2478

Colour Chart

Image
by Lee
8 Feb 2023, 04:17
Forum: Advertising
Topic: Leek's Enhanced Default LGR
Replies: 2
Views: 2478

Leek's Enhanced Default LGR

Explanation This is designed to be the ultimate enhanced Default LGR. This 'upgrade' addresses a number of issues with the default LGR and introduces new and useful features. The main feature of this LGR is the addition of 91 colour textures. In the first iteration the colours were picked algorithm...
by Lee
2 Nov 2022, 16:46
Forum: Advertising
Topic: Cookie's battle level TT competition
Replies: 14
Views: 9623

Re: Cookie's battle level TT competition

Too bad this competition never officially concluded.

Adding to jblaze's list, 8 and 12 were also finishable as 'no turn':
https://elma.online/r/d1w1otwchf/Coo008NoTurnLee
https://elma.online/r/l68rknu9ye/Coo012NoTurnLee

I remember 'no turn' was the most fun part about this competition.
by Lee
26 Oct 2022, 15:40
Forum: Advertising
Topic: NEW! 8X8 Chain FF Project (2021) - (64/64 Submitted)
Replies: 125
Views: 62307

Re: NEW! 8X8 Chain FF Project (2021) - (64/64 Submitted)

Some notes for the battle: The level will probably take around 40 minutes for pros to complete. For low skill players this could extend past 60 minutes. Don't take (many) risks. In a 40 minute level it is rather easy to mess up at some point, even at an easy part. I have added wayfinding arrows for...
by Lee
22 Oct 2022, 14:58
Forum: Advertising
Topic: Preannouncing battles
Replies: 403
Views: 161393

Re: Preannouncing battles

8x8 FF 2 !!! Saturday 5th of November 19:00 CET [View countdown] | [More info] 241 Apples :apple: !!! 40+ Minutes !!! Wow !!! Designed by 22 kuskis: AndrY, jblaze, barryp, Bludek, Bjenn, Blaztek, Chris, danitah, FinMan, insane guy, jonsta, Labs, Leek, Lousku, Pocho, roope, Ruben, specter2, kuchitsu...
by Lee
1 Apr 2022, 11:28
Forum: General
Topic: Elma content
Replies: 14
Views: 8034

Re: Elma content

i tried streaming elma some 2 years ago and got no viewers at all. the problem is likely my timezone. my tactic here was to try bringing something new and interesting to the table by attempting to beat all internal levels using my blackout lgr . i had just beat internal 46 when my computer stopped w...
by Lee
26 Mar 2022, 00:24
Forum: General
Topic: Elma content
Replies: 14
Views: 8034

Re: Elma content

https://docs.google.com/spreadsheets/d/ ... sp=sharing

Check the 'YouTube Channels' tab at the bottom. All have at least one Elma video on their channels.
by Lee
26 Jan 2022, 09:00
Forum: General
Topic: New battle types ideas
Replies: 58
Views: 24089

Re: New battle types ideas

Dorknoob wrote: 26 Jan 2022, 03:00p.s. how to link someone by name here? does it work above?
Just quoting someone is enough to get their attention.

https://www.youtube.com/watch?v=HX9ADDG-3bY
by Lee
21 Jan 2022, 15:20
Forum: Advertising
Topic: NEW! 8X8 Chain FF Project (2021) - (64/64 Submitted)
Replies: 125
Views: 62307

Re: NEW! 8X8 Chain FF Project (2021)

AndrY wrote: 21 Jan 2022, 15:15 you asked 3 parts from youself?:))
imo there was Ruben also
no
Ruben is sending tomorrow i think
by Lee
21 Jan 2022, 15:13
Forum: Advertising
Topic: NEW! 8X8 Chain FF Project (2021) - (64/64 Submitted)
Replies: 125
Views: 62307

Re: NEW! 8X8 Chain FF Project (2021)

danitah wrote: 22 Jan 2021, 08:29 Nice to see this project :) Hope it is a success! I can make 3 parts.
barryp wrote: 26 Jan 2021, 22:363 for me!
Leek (via Discord) wrote:3 parts pls :)
Sla wrote: 4 Feb 2021, 10:28 Hi!
Nice project Lee. I can start with one part and if I have more time then I could make one ore two more .
I need to hear from these mans before I can start reassigning parts.
by Lee
20 Jan 2022, 03:10
Forum: General
Topic: New battle types ideas
Replies: 58
Views: 24089

Re: New battle types ideas

It's like normal battle. Get the fastest time to win. When multiple players start the level at the same time there is a moment of overlap where collision does not work until the overlap breaks.
by Lee
19 Jan 2022, 15:44
Forum: General
Topic: New battle types ideas
Replies: 58
Views: 24089

Re: New battle types ideas

Collisions battle - Your wheels collide with other players' wheels. All players are visible, battle countdown required, and no late joiners to keep it fair. Maybe collisions could apply to head too for extra difficulty. Would be a fun one to spy.
by Lee
2 Jan 2022, 11:49
Forum: Non-Elma related discussion
Topic: Autism Spectrum Quotient
Replies: 24
Views: 12389

Re: Autism Spectrum Quotient

All my answers are 'it depends...'.
by Lee
14 Nov 2021, 11:53
Forum: Advertising
Topic: NEW! 8X8 Chain FF Project (2021) - (64/64 Submitted)
Replies: 125
Views: 62307

Re: NEW! 8X8 Chain FF Project (2021) - (54/64 Submitted) DEADLINE: Tomorrow!

10 parts to go!

There are two more parts up for grabs. I am now handing out 4th parts to anyone who wants, and btw the deadline is tomorrow, so get in quick.
by Lee
5 Nov 2021, 00:05
Forum: Advertising
Topic: NEW! 8X8 Chain FF Project (2021) - (64/64 Submitted)
Replies: 125
Views: 62307

Re: NEW! 8X8 Chain FF Project (2021) - (52/64 Submitted) DEADLINE: Tomorrow!

jblaze wrote: 3 Nov 2021, 12:49 i can ez take 1 more. H04 oke?
ok then
by Lee
4 Nov 2021, 12:36
Forum: Advertising
Topic: NEW! 8X8 Chain FF Project (2021) - (64/64 Submitted)
Replies: 125
Views: 62307

Re: NEW! 8X8 Chain FF Project (2021) - (52/64 Submitted) DEADLINE: Tomorrow!

As I said back in May, I want to see at least 24 designers altogether. So far 21 different people have submitted, and three have been assigned a part but not submitted. If we can get those three to submit, I'd be happy to start dishing out extra parts. Let's see what happens though...
by Lee
31 Oct 2021, 07:34
Forum: Replays and times
Topic: New internal times
Replies: 14968
Views: 2636650

Re: New internal times

Nice! That level is hell.
by Lee
18 Oct 2021, 08:36
Forum: General
Topic: Which finger(s) do you use to turn your bike?
Replies: 17
Views: 9501

Which finger(s) do you use to turn your bike?

https://i.redd.it/dz9kpk3g2rv11.png I just noticed that I use different fingers to turn my bike depending on how casual I am playing. I use 5 when super relaxed, for light cruising. Then I switch to 2 when I find a level I like and up concentration. Body posture changes at this point. And when I ge...
by Lee
14 Oct 2021, 10:45
Forum: Advertising
Topic: Crippled Internals ->
Replies: 40
Views: 19221

Re: Crippled Internals ->

(finished) No Throttle: 1,3,6,8,11,12,19,29,30,34,45,48,53 finished 19 and 30 that werent in record table For no throttle I finished 7, 13, 21, and 52 Also finishable are 2 and 10. I saw Spef has finished 2 no throttle (and maybe others have too), and I personally have finished 10 no throttle with ...