Search found 31 matches

by cpprules
10 Jan 2006, 21:49
Forum: General
Topic: unbelivable BUG!!!!!!!!
Replies: 64
Views: 15319

this is how it could be done: the wheels are stretched horizontally, so an apple can easily fit through them and move towards the head. Then just as the apple touches the head, whatever it was that was stretching the wheels disappears and a floor appears, causing the wheels to snap into the apple. ...
by cpprules
9 Jan 2006, 14:42
Forum: General
Topic: unbelivable BUG!!!!!!!!
Replies: 64
Views: 15319

yeah it was. i couldn't notice that.

So what if you pick up two apples at the same time, with only one wheel each... would that count as four?
by cpprules
9 Jan 2006, 14:09
Forum: General
Topic: unbelivable BUG!!!!!!!!
Replies: 64
Views: 15319

unbelivable BUG!!!!!!!!

One day i was driving as usual, and i forgot to pick up apple. But i finished level anyway, the apple was left floating in air. Unbelivable isn't it!!!!!!! Download the level, and replay here ( ziped together ) http://www.geocities.com/kvizse/BUG.zip If you don't think the apple is real, try to pick...
by cpprules
3 Jan 2006, 10:01
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9412

I'm gonna ask Balasz to add console support, for example when you run "elma.exe -level.lev"
the game recives info through

int main(int argc, char *argv[])
{
return win;
}

and returns result, it's not gonna take a minute to code...
by cpprules
3 Jan 2006, 09:58
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9412

yes that is peobably the solution, but i don't have the source...
by cpprules
2 Jan 2006, 21:01
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9412

every game has a function that is called "main", usualy returns an int.
by cpprules
2 Jan 2006, 19:22
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9412

return bool;
cout<<result;
something, i dunno.
by cpprules
2 Jan 2006, 14:24
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9412

well then possesing elma code is illegal!
by cpprules
2 Jan 2006, 10:36
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9412

Has Balasz stoped with developing Elma? If he has, he should share the code...
And why isn't Balasz on the forum, i want to talk to him!
by cpprules
1 Jan 2006, 14:00
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9412

yes, and also to know if the level was failed or not.
by cpprules
1 Jan 2006, 13:00
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9412

bahh, i don't know how to make patch's. Could someone create a patch that runs a level and when it's finished it returns false or true. I need this function 'cause i'm making a game that need's to run elma levels. It's gonna be console rpg, and instead of battle you would have to drive levels. The m...
by cpprules
31 Dec 2005, 13:23
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9412

can this be done somehow?
( i gues it can, 'cause i saw it in Advanced Level Editor v2.0 )
by cpprules
31 Dec 2005, 13:21
Forum: Problems
Topic: command line parameters
Replies: 32
Views: 9412

command line parameters

i need to run elma level instantly, without selecting anything, and when level is finished i need
to know was it sucsessfull or not.
something like typing "elma.exe -level.lev" in console.
I need this for testing levels outside of elma.
by cpprules
12 Dec 2005, 20:42
Forum: General
Topic: my friend says...
Replies: 49
Views: 10817

but he is my best friend. who am i going to share elma with? ( in real life )
by cpprules
11 Dec 2005, 23:30
Forum: General
Topic: my friend says...
Replies: 49
Views: 10817

dz wrote:Tell him that of course it's not real, it's a computer game.
he's not gonna buy that...
by cpprules
11 Dec 2005, 23:00
Forum: General
Topic: my friend says...
Replies: 49
Views: 10817

my friend says...

I showed Elma to my friend, and he says that Elma suck 'cause it's not real ( or something ) ( he's bullshiting ).
So what should i do?
How can i convince him?
Should i put a drug in his coffe?
by cpprules
10 Dec 2005, 23:48
Forum: New versions
Topic: bloodlust
Replies: 23
Views: 10448

i wasn't meaning "someone destroyed this topic"
i was clearly asking a nearby moderator to destroy this topic.
'cause it doesn't have any sense.
by cpprules
10 Dec 2005, 23:24
Forum: New versions
Topic: bloodlust
Replies: 23
Views: 10448

ahhhhhhhhhhh, i quit.
someone destroy this topic...
by cpprules
10 Dec 2005, 21:04
Forum: New versions
Topic: bloodlust
Replies: 23
Views: 10448

Lukazz wrote:i won't watch anything flying around when i hoyl a level!!
you aren't hoyling a level when your dead, are you ?
by cpprules
10 Dec 2005, 15:11
Forum: New versions
Topic: bloodlust
Replies: 23
Views: 10448

You don't get it... Not every death would be the same! Rag doll means that corpse would jump of the ground / slide / do whatever it needs to... So it wold be fun to watch corpse flying around and bumping into stuff. And when you land on a killer, it cuts your body or something. You wouldn't need to ...
by cpprules
10 Dec 2005, 11:29
Forum: New versions
Topic: bloodlust
Replies: 23
Views: 10448

Well you could terminate it with ESC...
by cpprules
10 Dec 2005, 11:21
Forum: New versions
Topic: bloodlust
Replies: 23
Views: 10448

bloodlust

:twisted:
This could be cool in new version :
- Adding rag doll, so when you touch a ground with your head, the head fells off, and blood starts to flow.
- Also every part of body jumps off the ground. And if the part has a critical pressure, it explodes or something.

So what do you think?
by cpprules
19 Nov 2005, 22:09
Forum: General
Topic: elma with joystick/gamepad
Replies: 11
Views: 2931

well i didn't knew somebody allready did that. Anyway, How the hell can you stick two keyboards in computer when there is only one slot for a keyboard. And i have never heard of such thing as two keyboards.
Even if it does exsist, windows doesn't support that!!!! nor anything sane!
by cpprules
19 Nov 2005, 17:40
Forum: General
Topic: elma with joystick/gamepad
Replies: 11
Views: 2931

elma with joystick/gamepad

Playing elma in multiplayer is crazy, 'cause both players can hold max 4 buttons. Which leads to biping, and fight amogst players. So here's my solution: one player must use a joystick. This works for single player, and everything else. First download a program called autohotkey from : http://www.au...
by cpprules
15 Nov 2005, 20:07
Forum: New versions
Topic: some ideas for elma 2
Replies: 183
Views: 54666

if the screen is turned on picking up grav. appls, would alovolt still be clockwise???
by cpprules
13 Nov 2005, 11:50
Forum: New versions
Topic: some ideas for elma 2
Replies: 183
Views: 54666

J-sim wrote:would be quite lolz with this mass multiplayer if the bikes could get tangled up in eachother :roll:
true, but quite fun
by cpprules
13 Nov 2005, 00:14
Forum: New versions
Topic: some ideas for elma 2
Replies: 183
Views: 54666

CuLiNo wrote:ye, original and cool idea, but i'm not sure, if it is possible to make in "elma"...
Why not, very simple.
by cpprules
11 Nov 2005, 23:34
Forum: New versions
Topic: some ideas for elma 2
Replies: 183
Views: 54666

massive multiplayer online over the internet. I don't mean like two players in one level. I mean dozens of player in a single level. And that they can chat with each other, and the text should appear above their heads. I would also like to see collision among players. So that they can crash into eac...
by cpprules
10 Sep 2005, 09:06
Forum: Replays and times
Topic: Impsy facts about Elma wrs in future
Replies: 107
Views: 32772

is frog, a bug bounce?
by cpprules
9 Sep 2005, 17:01
Forum: General
Topic: _preview_ Elma for PocketPC
Replies: 33
Views: 13315

so do you have source or did you created a game from scratch.
Porting means compiling same game for diffrent OS.
by cpprules
9 Sep 2005, 16:30
Forum: General
Topic: _preview_ Elma for PocketPC
Replies: 33
Views: 13315

So why have you changed the physics, i don't see any hardware reason.
If physics remain diffrent, then replays couldn't be submited...