Search found 7 matches

by JohnPaul
15 Sep 2007, 16:27
Forum: Advertising
Topic: More Elma Riddles
Replies: 50
Views: 11772

yeahIfinishedthiscrap!
by JohnPaul
28 Jul 2007, 23:21
Forum: Polls
Topic: FPS limiter
Replies: 50
Views: 18044

PS. the across edge problem is a different thing :) nothing to do with integration method at all
by JohnPaul
28 Jul 2007, 23:20
Forum: Polls
Topic: FPS limiter
Replies: 50
Views: 18044

Sounds like you've recently read documents about physics engines :) It's not Runge Kutta, i know it for sure, and anyway it would make little difference in such a game. Furthermore, collision is not part of the equation solving, Elastomania directly calculates the effect of collisions : the wheel is...
by JohnPaul
28 Jul 2007, 23:02
Forum: Polls
Topic: FPS limiter
Replies: 50
Views: 18044

Not such a professional answer in fact. Yes there's a numerical difference in every calculation since the time step is different (time is "cut" into shorter slices, so approximations are different) But there's something else : collision detection. It's important in Shelf Life according to ...
by JohnPaul
8 Jun 2007, 17:47
Forum: New versions
Topic: Balle elma server bug reports
Replies: 398
Views: 94446

From elma12.txt: 3.1. Internal errors when loading levs -------------------------------------- When a grass polygon is too far from a normal polygon, you can get an internal error. Elma 1.11a had the same problem, but since you can zoom in Elma 1.2, you can have that problem on levels which worked b...
by JohnPaul
5 Jun 2007, 18:05
Forum: New versions
Topic: Balle elma server bug reports
Replies: 398
Views: 94446

dz : try with lower resolution
by JohnPaul
14 May 2007, 18:45
Forum: General
Topic: X-Moto
Replies: 70
Views: 36632

Don't you think X-Moto is full of bad ideas which prevent it from becoming as fun as Elma? For example, any programmer can cheat (easier than in Elma) The "download levs from game" -thing kills the interest in internals, and it kills any motivation to make fan sites with contests etc. Peop...