Search found 480 matches
- 28 Jan 2013, 17:56
- Forum: New versions
- Topic: Do we want a new version of Elma?
- Replies: 260
- Views: 97123
Re: Do we want a new version of Elma?
Yeah, the SVGs would have to be rasterized anyway first if used in Elma 2. In case someone wants to use photographs in LGRs, we'll probably support JPGs too in the new LGR format. JPGs are more suitable for photographs; saving a photograph in PNG format takes a lot more space although the picture do...
- 21 Jan 2013, 22:17
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 145111
Re: Elma 2 - updated 29.12.2012 (added debug version 30.12.)
@klisse: I added a link to the feature document in the wiki page. As for "what has been done so far", read this topic :) we try to list all the new features/bug fixes after each release. The project is cross-platform, but so far we've only compiled binaries for Windows (should work on XP/V...
- 10 Jan 2013, 10:09
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 145111
Re: Elma 2 - updated 29.12.2012 (added debug version 30.12.)
Updated wiki. Added the flicker bug also although I still couldn't reproduce it. For everyone: you can create an account in the wiki yourself and add any new bugs directly in the wiki page. It saves some work. Is it on purpose that the terminology has been changed in the options menu? Not really, bu...
- 7 Jan 2013, 15:31
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 145111
Re: Elma 2 - updated 29.12.2012 (added debug version 30.12.)
Added bugs 1, 2, 3 and 5 to wiki. Didn't add 4 because I wasn't able to reprocude it either. And yeah, 6 is not really a bug either. We throw an internal error whenever we can't "handle" an exception, such as all LGRs missing etc. How did you manage to move all physics from Elma to Elma 2?...
- 6 Jan 2013, 12:08
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 145111
Re: Elma 2 - updated 29.12.2012 (added debug version 30.12.)
Thanks Xiph for all those bug reports :) I was actually aware of bugs 2, 4, 6 and 7 but not others. I added all of them to the wiki now. What is the string box than appears when typing in the Play window for? I assume it is for searching and it is not working in this beta version but when you press ...
- 3 Jan 2013, 16:46
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 262132
Re: Elmanager - Updated 27th November 2012
Pretty strange. It couldn't load ObjectListView.dll for some reason (Google translate said "Discovered assembly's manifest definition does not match the assembly reference."). Do you have the latest ObjectListView.dll? Try redownloading the DLL files.
- 31 Dec 2012, 08:13
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 145111
Re: Elma 2 - updated 29.12.2012 (added debug version 30.12.)
Ropelli: I guess the debug libs are statically linked into the exe, just like CEGUI, Boost and others, so I think it should work... at least there were no strange DLL dependencies in the exe when I looked, just a few more imported functions from kernel32. Labs: That's not the debug version you're ru...
- 30 Dec 2012, 17:57
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 145111
Re: Elma 2 - updated 29.12.2012 (added debug version 30.12.)
For those who are experiencing problems (Orcc, Labs, jonsykkel, Madness, Hosp, Lammas, anyone else?), here is the debug version. The debug version outputs more messages in the console and is quite a lot slower than the normal version. So download this one only if the game is crashing for you. Paste ...
- 29 Dec 2012, 22:10
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 145111
Re: Elma 2 - updated 29.12.2012
Updated! We made the following improvements: Improved level loading speed a LOT. Added internal levels. Fixed ground/sky "jittering". Fixed flower in front of kuski. Fixed a possible very slight lag while playing (at least I had something like this in my own comp, but not anymore after thi...
- 27 Dec 2012, 22:39
- Forum: Advertising
- Topic: NEW! yet another elastomania application
- Replies: 122
- Views: 65236
Re: NEW! yet another elastomania application
I sent a PM to all relevant people. Let's continue the discussion there, not here.
- 15 Dec 2012, 20:24
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 145111
EOL2 - updated 23.12.2017
This topic is for discussing bugs and features of EOL2. This first post includes the download links for the latest version. LATEST UPDATE: 23.12.2017 (version 0.5.1) Downloads: Windows 32-bit Windows 64-bit Ubuntu 32-bit Ubuntu 64-bit OS X Browser ( online version ) EOL2 wiki page Project status Ina...
- 14 Dec 2012, 20:28
- Forum: New versions
- Topic: Do we want a new version of Elma?
- Replies: 260
- Views: 97123
Re: Do we want a new version of Elma?
Will it be online-oriented? Depends on what that means :) but of course we'll aim for as good online integration as possible. is that still using the reverse engineered original physics code or did you already 'separate' physics and rendering? and what kind of decisions have you made or will make a...
- 27 Nov 2012, 19:49
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 262132
Re: Elmanager - Updated 27th November 2012
Updated. This version hopefully fixes an issue with ground and sky rendering for some people. So if you couldn't see ground/sky textures properly in previous versions, this update will probably fix it.
- 18 Oct 2012, 21:30
- Forum: New versions
- Topic: Do we want a new version of Elma?
- Replies: 260
- Views: 97123
Re: Do we want a new version of Elma?
Maybe it's time to tell a little about the progress with the Elma 2 project. One big step was to separate the physics code to its own "component" so that it's easier to use. We've done that now. Another step was to choose a suitable OpenGL GUI framework for the menu system. We decided to p...
- 5 Sep 2012, 19:25
- Forum: New versions
- Topic: Do we want a new version of Elma?
- Replies: 260
- Views: 97123
Re: Do we want a new version of Elma?
Here's a link for planning the new features: https://docs.google.com/document/d/13Tu ... Fb_d8/edit
- 5 Sep 2012, 16:34
- Forum: New versions
- Topic: Do we want a new version of Elma?
- Replies: 260
- Views: 97123
Re: Do we want a new version of Elma?
There's an IRC channel for Elma 2 now, see this topic for details.
- 5 Sep 2012, 14:14
- Forum: New versions
- Topic: Do we want a new version of Elma?
- Replies: 260
- Views: 97123
Re: Do we want a new version of Elma?
I agree with all the "design before coding" suggestions. I really learned that while making Elmanager. As an application framework, I'd suggest Qt . It is cross-platform, actively developed and has good documentation and example codes. Any other suggestions? The exe is statically linked, a...
- 5 Sep 2012, 06:55
- Forum: New versions
- Topic: Do we want a new version of Elma?
- Replies: 260
- Views: 97123
Re: Do we want a new version of Elma?
Ok jon, I sent you a pm to test with one more exe.. let's continue debugging in pms.
totem, strange error, what OS do you have?
About version control... I haven't thought that far yet.
totem, strange error, what OS do you have?
About version control... I haven't thought that far yet.
- 5 Sep 2012, 06:12
- Forum: New versions
- Topic: Do we want a new version of Elma?
- Replies: 260
- Views: 97123
Re: Do we want a new version of Elma?
Ok, thanks for the initial comments! The first thing I'd like to find out is why jon is getting different recs from these exes. I tried the same lev and got identical recs. So it must be something with the CPU supporting/not supporting some instructions (?) (elma_cmd is compiled with Visual C++ 2012...
- 4 Sep 2012, 21:17
- Forum: New versions
- Topic: Do we want a new version of Elma?
- Replies: 260
- Views: 97123
Do we want a new version of Elma?
Background: About a week ago I managed to reconstruct Elma's physics engine in C code. I've tested the code by making a few autolevs and comparing the generated recs to original Elma v1.11a's ones. So far they've been identical. I'm asking whether there's any interest, sometime in the future, to hav...
- 16 Apr 2012, 21:09
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 262132
Re: Elmanager - Updated 19th May 2012
What I'd really love to see in Elmanager is: 1. Highlighted last apple of a player in replay viewer (on the list at the left) 2. Possibility to "delay" replays in replay viewer to be able to compare two dif. recs at a particular place in the middle of the level None of these is hard i sup...
- 17 Oct 2011, 20:38
- Forum: General
- Topic: Elma Wiki - Internal Levels - brainstorming thread
- Replies: 19
- Views: 5321
Re: Elma Wiki - Internal Levels - brainstorming thread
Started Warm Up article and a template for level info: http://zworqy.com/elmawiki/Warm_Up
- 13 Aug 2011, 19:55
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 262132
Re: Elmanager - Updated 4th December 2011
This is mainly a bugfix update. For example F4 (level properties) in level editor didn't work at all. As a new feature, you're able to put Elmanager in cache now (see config window). This should speed up program startup a bit. NOTE: DLL files were updated too, so download them as well. Also, Lzma.dl...
- 17 Jun 2011, 05:06
- Forum: General
- Topic: Confession
- Replies: 179
- Views: 72973
Confession
So what has happened... yesterday I gave a link at #across for saveload. Sure, I tried to disguise myself but failed. Why did I do it, I don't know really. Maybe I was pissed about some people having sl (like me) and some not. I felt kinda fucked up yesterday anyway. Anyway, the purpose of this topi...
- 11 Jun 2011, 22:02
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 262132
Re: Elmanager - Updated 6th May 2011
From now on it's possible also for non-lauta users to post comments/bug reports/etc: https://sites.google.com/site/elmasmibu/elmanager
If I start getting loads of spam, I'll remove it... but let's see :)
If I start getting loads of spam, I'll remove it... but let's see :)
- 8 Jun 2011, 21:57
- Forum: Non-Elma related discussion
- Topic: Windows issue
- Replies: 11
- Views: 3325
Re: Windows issue
Taskbar is mongoing. I mean the context menu. I can always show it (with right-click), but sometimes I can't click its items. Also the appearance of the context menu changes randomly. For example sometimes different item is written in bold, and sometimes "Maximize" is missing the 'e'. Here...
- 3 Jun 2011, 07:44
- Forum: Advertising
- Topic: Smibu80
- Replies: 77
- Views: 22138
Re: Smibu80
Grats :O top10 <50 mins now!
And ye, there'll be a prize (=I'll share some recs) for the first man with 3x:xx,xx :)
Edit: updated FinMan's time :)
And ye, there'll be a prize (=I'll share some recs) for the first man with 3x:xx,xx :)
Edit: updated FinMan's time :)
- 27 May 2011, 22:02
- Forum: Advertising
- Topic: Smibu80
- Replies: 77
- Views: 22138
Re: Smibu80
Grats! I think I'll keep only top10 recs in the pack (because of space limits in server, less than 100mb).
edit: Hm, forgot the elmahq thing :) maybe I'll up them there later.
edit: Hm, forgot the elmahq thing :) maybe I'll up them there later.
- 23 May 2011, 07:42
- Forum: Advertising
- Topic: Smibu80
- Replies: 77
- Views: 22138
Re: Smibu80
Gz both of you!! I put all recs in one 7z pack now to save space in server. Who'll be 10th finisher?
- 21 May 2011, 19:21
- Forum: Advertising
- Topic: Smibu80
- Replies: 77
- Views: 22138
Re: Smibu80
Finished finally with 44:44,49. Couldn't beat adi, updated first post.
- 17 May 2011, 11:03
- Forum: New versions
- Topic: elma online testing guidelines and bug reports
- Replies: 418
- Views: 138951
Re: elma online testing guidelines and bug reports
Crash bug:
1. Spy some player
2. Reconnect (F12)
3. Spy next player (F2)
Maybe update the list in first post?
1. Spy some player
2. Reconnect (F12)
3. Spy next player (F2)
Maybe update the list in first post?
- 10 May 2011, 10:20
- Forum: New versions
- Topic: Elma Online site: Plans, Ideas, Changes
- Replies: 609
- Views: 199352
Re: Elma Online site: Plans, Ideas, Changes
- Search chat by kuski name (would be good for checking if someone has talked non-eng :)) -Include date in timestamps and battle type in latest battles -I think making "No. of battles" diagram a "pole" diagram would make more sense.. also it's useless to display "tomorrow&qu...
- 6 May 2011, 14:58
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 262132
Re: Elmanager - Updated 6th May 2011
Level editor: -Checking topology lists all problems, not just the first found -Checking topology warns if some apples/flowers are inside ground (unreachable) -Intersections are highlighted with a red square instead of circle because they easily got mixed up with apples Replay viewer: -Added zoom &qu...
- 29 Apr 2011, 21:14
- Forum: Problems
- Topic: Flickering screen (only in elma)
- Replies: 2
- Views: 1823
Re: Flickering screen (only in elma)
I used to have same problem. See http://mopolauta.moposite.com/viewtopic ... 29#p180429 if you can fix it like I managed. (Turning vsync on probably fixes it too).
- 28 Apr 2011, 12:40
- Forum: New versions
- Topic: Future of EOL development
- Replies: 26
- Views: 14380
Re: Future of EOL development
I don't think discussion is needed because mila's stance has been very clear, your only chance is to clone elma or go asm like mila did. Or actually, I'd want to hear what kind of changes or updates, beside bugfixes EOL in your opinion needs? As for new updates, I'm not necessarily talking about an...
- 27 Apr 2011, 21:45
- Forum: New versions
- Topic: Future of EOL development
- Replies: 26
- Views: 14380
Future of EOL development
I think the following should be discussed a lot more. I've been thinking the possibilities of how EOL development might continue in the future, regarding the client/server source code. 1) The sources (both client and server) won't be shared to anyone. 2) All the sources are shared to the public. 3) ...
- 23 Apr 2011, 20:50
- Forum: New versions
- Topic: Elma Online site: Plans, Ideas, Changes
- Replies: 609
- Views: 199352
Re: Elma Online site: Plans, Ideas, Changes
I sometimes get a weird bug when logging in - the site somehow wants to reload itself over and over again, and Firefox gives the message that the page can only be refreshed by sending the data again (user and pass)... and if I agree, it just loads the page again, asks again, loads the page,... and i...
- 18 Apr 2011, 15:10
- Forum: New versions
- Topic: Elma Online site: Plans, Ideas, Changes
- Replies: 609
- Views: 199352
Re: Elma Online site: Plans, Ideas, Changes
Does balleabort break winning rows? I think that's what happened to me. I mean I had 4 wins, then I entered new balle but it got aborted. Then next lev started and I won, but site said still 4. And does winning row go to zero if I don't play some balle? Or does it count just for those balles that I ...
- 30 Mar 2011, 21:56
- Forum: Non-Elma related discussion
- Topic: Your height/weight !
- Replies: 308
- Views: 110841
Re: Your height/weight !
181 cm / 65 kg
was over 70 kg sometime during army :)
was over 70 kg sometime during army :)
- 21 Mar 2011, 16:14
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 262132
Re: Elmanager - Updated 20th March 2011
Sure culino, I guess they can be done.
For jon: run this http://up.k10x.net/tzmohzmxbqkcl/OpenGLTest.exe (you need to have OpenTK.dll in same directory) and tell what it says :)
For jon: run this http://up.k10x.net/tzmohzmxbqkcl/OpenGLTest.exe (you need to have OpenTK.dll in same directory) and tell what it says :)
- 20 Mar 2011, 11:22
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 262132
Re: Elmanager - Updated 20th March 2011
Updated again. Biggest changes: Level editor: -Transform: rotate only/scale only -modes (hold Left Shift/Ctrl) -"Lock lines": hold Left Shift and move a vertex -Whole kuski body is shown (in LGR mode) -Pipes/ellipses are snapped to grid now too -Select all with Ctrl+A Replay viewer: -Impro...
- 9 Mar 2011, 21:40
- Forum: Advertising
- Topic: NEW! yet another elastomania application
- Replies: 122
- Views: 65236
Re: NEW! yet another elastomania application
Dame!! Looks very nice totem, gonna try this right away. :) edit: as soon as it becomes available
- 21 Feb 2011, 15:02
- Forum: Non-Elma related discussion
- Topic: What computer games you're playing?
- Replies: 647
- Views: 171931
Re: What computer games you're playing?
heroes of might and magic 3 is sure a DAMN good game! Totally agree with this :) and true for homm 2 too. (although I haven't played homm for quite a long time now, I think I should!) What I have played just recently is Doom 2 and Ultimate Doom :D (completed both on "Hurt me plenty"). Had...
- 13 Jan 2011, 15:27
- Forum: Replays and times
- Topic: Replays sharing
- Replies: 4674
- Views: 1146862
Re: Replays sharing
The only thing I know for sure (checked from Elma code) is that head diameter is 0.476 "elmameters". The position of head is just approximated in my prog as well as I've could. Anyway, if you open the rec in my prog, you can see that this apple (3rd) is taken at 17,385 secs. If you use jus...
- 3 Jan 2011, 11:05
- Forum: Replays and times
- Topic: New internal times
- Replies: 14968
- Views: 2644327
Re: New internal times
Framework 38,97. Played online but got disconnected so it doesn't show up in eol site :/ Uploaded replay there but it seems it didn't affect anything.
Re: Logo link
Oh, I complained about the opposite issue in 2009 (why no link to Moposite). Seems it's fixed indeed. Thanks!
- 24 Dec 2010, 17:53
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 262132
Re: Elmanager - Updated 23rd December 2010
jon, does that happen in a specific level and with a specific lgr file, or always? If it happens only in certain levs / lgrs, send them to me and I'll take a look at them. On the other hand, if this happens always, your OpenGL implementation probably doesn't support 8-bit stencil buffer (the ground/...
- 23 Dec 2010, 16:38
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 262132
Re: Elmanager - Updated 23rd December 2010
Level editor: -Info texts should be better visible now -Numpad +/- -keys changed to other +/- keys (next to right shift and backspace, you know) -Level editor's name is SLE from now on Replay viewer: - Kuski's body is fully visible , including arm animations when rotating (when LGR file is selected ...
- 15 Dec 2010, 22:41
- Forum: Replays and times
- Topic: New WRs
- Replies: 4168
- Views: 969639
Re: New WRs
O_O This is AMAZING time!! Congrats Ded!
- 6 Dec 2010, 14:14
- Forum: Non-Elma related discussion
- Topic: Best Browser? [Poll reset with new options 2010/01/22]
- Replies: 262
- Views: 54141
Re: Best Browser? [Poll reset with new options 2010/01/22]
I actually changed back to Firefox. I realised Chrome doesn't have so wide range of extensions that I need. Especially I had a problem with adblock extension in Chrome. When enabled, pictures loaded very slow. I tested this many times. Adblock is probably the most important extension for me. Some of...