Search found 480 matches
- 12 Dec 2015, 22:53
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 27th August 2015
Yeah sorry ile - it's not possible atm. I think it's a more common use case to change grid size relative to the zoom level so I made it that way. You can set the grid size manually from rendering settings as you probably figured out, but it's clumsy of course. I could of course add a key combination...
- 2 Nov 2015, 19:09
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 20.9.2015
I too thought they are very similar, but I guess there are differences: https://unix.stackexchange.com/questions/41407/is-ubuntu-lts-binary-compatible-with-debian I guess it's pretty easy to build for Debian - I just create a Dockerfile (based on the Ubuntu build) for it and change the first line to...
- 25 Oct 2015, 10:59
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 20.9.2015
Pretty obscure error... I'll have to debug that in Debian sometime.
Btw, the bug in the 64-bit Ubuntu version is a CEGUI bug which has been fixed for the next CEGUI version (not released yet).
Btw, the bug in the 64-bit Ubuntu version is a CEGUI bug which has been fixed for the next CEGUI version (not released yet).
- 10 Oct 2015, 20:38
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 20.9.2015
What if you run it from a terminal? Any error message?
Code: Select all
cd /opt/elma2 && ./elma2
- 10 Oct 2015, 19:51
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 20.9.2015
Would it be possible to keep record of the best times of each level, like in old elma? Yep, this is of course not the final version... many features are still missing. EDIT: Now the left button got stuck aswell... First time anything other than the avovolt gets stuck. The only thing I can guess is ...
- 8 Oct 2015, 16:15
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 27th August 2015
In my head there was a field in main settings to set autograss width, maybe this was improved in some version and i didn't notice. Yeah, it used to be in the settings but it was clumsy so I made it like the others (+/-). This is a yet-another-random-feature-request-just-for-the-sake-of-it, but woul...
- 6 Oct 2015, 18:02
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 20.9.2015
The input lag is most likely caused by vsync. Check out "Average FPS" after ride. If it is around 60, vsync is on. You might be able to disable it from your graphics card settings. I will see if it's possible to have an in-game setting for turning vsync off.
- 6 Oct 2015, 15:37
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 20.9.2015
Nice that it works for you too, Daggy, and welcome back. :) Bug #1 is known. It will be fixed in the next version. Bug #2 I haven't heard of before. Sounds strange. Can you figure out in what exact situation it gets stuck, so that you can reliably reproduce the bug? Does it depend on which key you a...
- 5 Oct 2015, 22:18
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 20.9.2015
OS X 64-bit - requires OS X Lion (10.7) or newer; tested on OS X Yosemite (10.10.5)
Unpack the archive and double-click elma2. When running for the first time, you probably need to bypass the security check with Ctrl+click -> Open.
Thanks to Ruben for testing the OS X version!
Unpack the archive and double-click elma2. When running for the first time, you probably need to bypass the security check with Ctrl+click -> Open.
Thanks to Ruben for testing the OS X version!
- 26 Sep 2015, 18:41
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 20.9.2015
I still don't know how to use options menu without mouse Yeah, not possible yet. Need to add more kb mechanisms. I can't hit Enter to restart run if I simultaneously hold down the following combinations (UP ARROW + SPACE BAR and UP ARROW+ RIGHT ARROW). On the other hand UP ARROW + LEFT VOLT works f...
- 21 Sep 2015, 18:38
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 20.9.2015
Mac support coming? I'll gladly test. Should be possible. Googling a bit, osxcross seems to be a good tool for it. No Mac support so far because you're the first to ask it, AFAIK :) Anyone else got Mac? Remapping of controls is a pain, because you can't map an already used key, so you'll have to fi...
- 21 Sep 2015, 18:27
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 27th August 2015
Hmm ok. Without an error message I have one guess where the problem could be. I'll send you a test version when I think I may have fixed the bug.
- 20 Sep 2015, 21:16
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 20.9.2015
It took a while, but here it is: Elma 2 0.2.0 Windows 32-bit Windows 64-bit Ubuntu 32-bit (tested on Ubuntu 14.04 and 15.04) Ubuntu 64-bit (warning: this probably won't work very well; see below) On Ubuntu, probably the easiest way to install is this: sudo apt-get install gdebi sudo gdebi <filename>...
- 18 Sep 2015, 08:14
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 27th August 2015
Schumi, I need more info to be able to do anything. Any error message? Do you start the program by clicking a lev/rec file or the exe, or does it crash regardless of this? Does it help if you delete ElmanagerXXXXXXXX.dat file(s)? Your system specs? (Install Speccy and File -> Save as text file.)
- 14 Sep 2015, 20:49
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 27th August 2015
@danielj Ok, on my comp the dimensions are 4096^2 so your picture is 16 times as big. The lag for me is 1-2 secs so it can be indeed be a lot bigger. 5 mins sounds a lot so I will probably have to fix that somehow. @kuchitsu I added that as an issue. @Lousku Yep at least a couple of people have had ...
- 25 Aug 2015, 21:42
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 25th August 2015
Saving as picture froze my computer for 5 minutes. That's weird... what were the dimensions of the saved picture? Anyway I updated now and included a few more fixes. Changes since May: * SLE: Improved rendering performance for levels with lots of textures. * SLE: Added a shortcut key for saving as ...
- 17 Aug 2015, 23:01
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 31st May 2015
Mawane is no longer here to beta test the next version... :( So from now on, I'll post a "beta" version here before I push the update to everyone. I wait a few days and if there are no complaints, I push the update. Here it is: http://users.jyu.fi/~mikkalle/Elma/Elmanager_next.zip Of cours...
- 8 Aug 2015, 12:39
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 31st May 2015
Yeah, it doesn't notice if more levs are added to the lev dir when it's running. I can add an issue about this.EDIT: oke restarting the program fixed it, maybe it was caused by SLE being open when I downloaded the levs or something?
- 3 Aug 2015, 10:15
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 31st May 2015
Mouse wheel zoom doesn't work on Windows 10 with default settings, but there's a workaround available: https://gitlab.com/Smibu/elmanager/issues/46
- 22 Jul 2015, 17:12
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 31st May 2015
I can't see what vertices that are selected any more (actually any selected object it seems). Did it change recently or is there some setting for it? Zero had the same problem. Try to adjust "Vertex size" from rendering settings. If all else fails, delete ElmanagerXXXXXX.dat file(s) and r...
- 12 Jul 2015, 12:43
- Forum: General
- Topic: Mysteries of the Elma Universe
- Replies: 112
- Views: 54846
Re: Mysteries of the Elma Universe
jon was faster to explain the polygon bug, but anyway, here's my explanation: The orientation of the rightmost hang polygon is wrong. Elma expects all ground polygons to be positively oriented (i.e. vertices are listed in counterclockwise order in memory), but that polygon is negatively oriented unl...
- 10 Jul 2015, 20:11
- Forum: General
- Topic: terribly sad news
- Replies: 136
- Views: 54269
Re: terribly sad news
I talked with Mawane as recently as last week, while he was at Devin's place... cannot find the words here, this is a bolt from the blue :'(( I saw this thread for the first time when it had only one post; I really didn't believe this at first. We talked quite a bit about Elmanager via chat and PMs;...
- 9 Jul 2015, 22:00
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 31st May 2015
I can't seem to reproduce the font crash bug anymore for some reason - can you send an example font file that causes a crash?
- 3 Jul 2015, 22:26
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 28.4.2014
@Labs yep, some indicator for the flag is a must. I remember some sort of arrow was suggested earlier; not sure which one is better style. @Tigro of course that's possible, but probably not too high priority. Need to get the basic stuff done first. Here's a picture of the current dev version where y...
- 1 Jul 2015, 18:44
- Forum: Advertising
- Topic: Elastomania ddraw wrapper
- Replies: 269
- Views: 94458
Re: Elastomania ddraw wrapper
Don't use 64-bit version of the MSVC DLL. Just download and install the x86 version.Mawane wrote:screenshots of the error messages i get
http://kopasite.net/up/0/ddrawdll.png
- 30 Jun 2015, 22:02
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 31st May 2015
Oh, I totally missed that! But actually that doesn't work in the way I described; you can't import the image created from the level back into the editor. Maybe put an option to choose between the "full graphics version" and black/white? Yep, that's on the issue list now. Devin cannot see ...
- 17 Jun 2015, 12:12
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 31st May 2015
Going over pictures with mouse makes their frames stay shown, and in this example picture it's impossible to select the plantain picture without moving all the other pictures. Hmm yeah it is annoying, I created an issue about this: https://gitlab.com/Smibu/elmanager/issues/41 EDIT: oh yeah, the opt...
- 31 May 2015, 21:10
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 31st May 2015
Changes: * SLE: Make numpad +/- work for tools. * SLE: Grid can be resized and moved with mouse. (1) * SLE: Added support for importing images by integrating Radim's Vectrast tool. * SLE: Level filename can be renamed. * SLE: Added "Delete level" button. * SLE: Added an option to show rect...
- 10 May 2015, 09:29
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 20th April 2015
Good ideas Lousku; I added those as issues - and thanks :)
- 1 May 2015, 09:55
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 20th April 2015
Numpad +/- still doesn't work dunno if I said earlier but I find it annoying. I agree; added this to the issue list. I sometimes press the numpad buttons too. Custom shape just random idea if you want to make something, doing vertex tool and copying that and transforming might be annoying if you ma...
- 21 Apr 2015, 14:49
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 20th April 2015
Absolutely awesome! I've already shifted to mainly using SLE, and these changes seal the deal. Apple animations, gravity arrows, vertex size and autograss thickness are the things I really needed. How can I change the autograss thickness though? Tried all things I could think of and didn't find how...
- 20 Apr 2015, 22:25
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 28.4.2014
I just thought of something, dunno if its doable but how about doing "immortality apples" So that when you take this apple, you can't die until you eat another apple. Wud be cool for ffs imo, you need to plan which apples to take in what order etc. This could be generalized easily - there...
- 20 Apr 2015, 22:01
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 20th April 2015
Changes: * SLE: Added support for apple animation numbers. (1) * SLE: Gravity apple arrows can be shown. * SLE: Invisible elements are filtered automatically. * SLE: Frame tool: Frame can now be placed inside or outside the selected polygon. * SLE: Vertex size can be adjusted. (2) * SLE: Vertices ar...
- 21 Jan 2015, 09:05
- Forum: Advertising
- Topic: Elastomania ddraw wrapper
- Replies: 269
- Views: 94458
Re: Elastomania ddraw wrapper
Trying to download the latest version; I'm getting error 5xx for the Dropbox links. Can you provide a mirror?
Hmm ok, working now after several tries.
Can you update the sources to the latest version too? Or do you have a repo somewhere?
Hmm ok, working now after several tries.
Can you update the sources to the latest version too? Or do you have a repo somewhere?
- 16 Jan 2015, 12:40
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 28.4.2014
Status update: sigveseb joined the project in November. He's doing replay-playing related stuff at the moment. Check out his cool homepage: http://arkt.is/ I did some large refactorings in December - the external levels are now loaded on a separate thread so there will be no lagging initially. It on...
- 15 Jan 2015, 09:50
- Forum: Advertising
- Topic: Elastomania ddraw wrapper
- Replies: 269
- Views: 94458
Re: Elastomania ddraw wrapper
Thanks for the palette fix and sources :) the editor doesn't work for me properly; it shows like this when I open it: http://users.jyu.fi/~mikkalle/Elma/editor_bug.png The correct color flickers when I move the mouse (or move in the lev selection menu with up/down arrows); it looks like every 4th fr...
- 14 Jan 2015, 07:04
- Forum: Advertising
- Topic: Elastomania ddraw wrapper
- Replies: 269
- Views: 94458
Re: Elastomania ddraw wrapper
Very nice :) the only bug I noticed so far is that the palette seems to be wrong (when in a lev) with the LGR I'm using. It looks like this . I use the Haddock one: http://users.jyu.fi/~mikkalle/Elma/haddock.LGR If you fix that, I will ditch DXGL and use this DLL. I don't need the ingame editor eith...
- 26 Dec 2014, 17:12
- Forum: General
- Topic: Elasto Mania & Window 8
- Replies: 52
- Views: 26230
Re: Elasto Mania & Window 8
Does alttabbing EOL work in Win8 for you guys? Not with the latest version (0.5.6), but it has been fixed on SVN after I reported a bug about it: https://www.williamfeely.info/bugzilla/show_bug.cgi?id=39 Here is the installer for the latest SVN revision (578): http://users.jyu.fi/~mikkalle/Elma/DXG...
- 25 Dec 2014, 22:51
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 25th December 2014
Quite a few people have wished for a text tool. It turned out to be easy to add, so I made it :) Features: - You can use any system font for the text. - Multiple lines are supported. - Font styles are supported (bold, italic). - Underline and strikeout effects are supported. - Line height can be adj...
- 8 Dec 2014, 23:22
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 9th December 2014
Ok, I will see if it's easy to combine cut/connect tools and cut using vertex. Combining is probably easier. Changes for this update: -SLE: Vertex tool can now create rectangles (left Shift). -SLE: Changed "mirror level" to "mirror selection". I also added links to Elmanager-rela...
- 16 Nov 2014, 20:40
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 13th November 2014
I find hard or impsy to Mirror a polygon with the Transform option. Is there a way to mirror a poly? I just found the Mirror Level option, that would solve my problem actually!!! Can apply it to a particular poly? Not yet, but for the next update I can change the "mirror level" option to ...
- 13 Nov 2014, 23:03
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 13th November 2014
I made super awesome selection using rectangle selection tool but sadly missed vertex and tried to add it to selection by holding shift and dragging mouse again. SLE said crashboom and unwork. Select vertex tool undo now works, however the Select tool is selected in the gui. Clicking inside the lev...
- 11 Nov 2014, 17:53
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 9th November 2014
Glad you like it :) I forgot to tell that Elmanager's code is visible at GitLab . (Btw, Elma 2 is in GitLab too; it's just not public.) Here is the issue list: https://gitlab.com/Smibu/elmanager/issues I gathered a few bugs and feature requests there, based on this topic. Don't know why I forgot the...
- 9 Nov 2014, 22:50
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 9th November 2014
- If you cut grass poly it turns into two normal polys. (Least important one) - https://www.youtube.com/watch?v=3d_TEe6Xavk Using space works differently when you use vertex tool and click a vertex, as opposed to on the line between two vertexes. (Again not important, just annoying sometimes.) Also...
- 8 Nov 2014, 19:22
- Forum: Problems
- Topic: Can you recover corrupted levels?
- Replies: 5
- Views: 4396
Re: Can you recover corrupted levels?
The next version of Elmanager will be able to open this as well, with a warning message.
- 30 Oct 2014, 18:55
- Forum: General
- Topic: True story behind 32tt project
- Replies: 124
- Views: 42334
Re: True story behind 32tt project
But Zweq convinced me that maybe it is a good idea to release the cheating tool It'd be interesting to try how it works. How does it handle possible internal errors? Can you or Zweq post some screenshots of the tool (if not yet the tool itself)? As for the 32tt recs - I think it'd be entertaining t...
- 20 Sep 2014, 12:43
- Forum: General
- Topic: Elasto Mania & Window 8
- Replies: 52
- Views: 26230
Re: Elasto Mania & Window 8
has anyone got a proconfig to make it work? Nope, still not working. Even with compatibility and admin rights stuff. Feeling like a retard now. I installed Windows 8.1 today (along with an SSD drive). Without any special config, Elma fails to start (I get the SetDisplayMode error), but here's how I...
- 14 Sep 2014, 21:12
- Forum: General
- Topic: FEM14 payment topic
- Replies: 35
- Views: 14388
Re: FEM14 payment topic
Maybe it's a bit early to ask/answer, but so far there's no reason why I couldn't come. I'll also try to stay longer than what I was now. :)nick-o-matic wrote:So would we get even more attendance next year? Who would come? Please also say if you do not come. That's important info too.
- 30 Aug 2014, 20:12
- Forum: Advertising
- Topic: Elmanager
- Replies: 667
- Views: 271576
Re: Elmanager - Updated 19th August 2014
Yeah, I don't remember why exactly I didn't fix it when Mawane said about it. But, since two people have noted it already, maybe I will try to cut the decimals instead of rounding. And thanks bene for the website bug; I forgot to update it... it doesn't get updated automatically although it'd be nic...
- 24 Aug 2014, 15:03
- Forum: New versions
- Topic: EOL2 - updated 23.12.2017
- Replies: 292
- Views: 162374
Re: Elma 2 - updated 28.4.2014
Nice that things got clearer :) and about FPS limiter - the current version doesn't have that but it's pretty easy to add so it'll be in the next version.