Extended Internals

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Schumi
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Extended Internals

Post by Schumi » 10 Aug 2015, 12:32

hi!

thanks to redesign cup i got this idea yesterday. i know that internals have been remade/remixed so many times, but! this may still be interesting...

extended internals. use the original levels, do not modify (well maybe slight mods could be allowed) any of the original polygons but create new polygons apples, killers (do not move original objects)

kinda look like this:
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what do you think?
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Bjenn
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Re: Extended Internals

Post by Bjenn » 10 Aug 2015, 13:31

Interesting idea, I want to see extended Internal 08 and 29 =D
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Re: Extended Internals

Post by Lukazz » 10 Aug 2015, 13:34

love the idea ;o extended double trouble and zig zag pls ;>
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Re: Extended Internals

Post by roope » 10 Aug 2015, 13:46

Wow, such a simple yet great idea. Any plans how to go about this? Just random mans randomly posting levs, release a levpack, or?
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Re: Extended Internals

Post by Schumi » 10 Aug 2015, 14:41

i plan to make a couple of levs myself (circuitous in the make now)

will likely need volunteers to help with other levels :) will think about the details later this week. gonna inform you here.

some more promo :) levz will be upped tonight after testing (apples not yet fixed)

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Re: Extended Internals

Post by ville_j » 10 Aug 2015, 15:04

Wow these look really nice, good idea for a levpack!
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Re: Extended Internals

Post by Pab » 10 Aug 2015, 17:05

I like circuitous, it kinda seems like a totally new level to play.

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Re: Extended Internals

Post by Hosp » 10 Aug 2015, 17:39

well the levs plz
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Re: Extended Internals

Post by Schumi » 10 Aug 2015, 18:45

oke, here first lev. slightly modified, tried to preserve the original feeling of the lev.

http://kopasite.net/up/0/EI22.lev

it seems to be harder than i thought for the first time to touch a lev and yet not to destroy the feeling and the essence of the original track. i will need levmakers to make a good pack of it. especially for compact levels like warmup, uphill, etc...
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Re: Extended Internals

Post by Schumi » 10 Aug 2015, 18:46

Pab: with NEW! lev editor
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Re: Extended Internals

Post by kuchitsu » 10 Aug 2015, 18:50

I want to see animal farm with new animals! :D

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Re: Extended Internals

Post by Mrrrr » 10 Aug 2015, 20:20

Looks like great idea Schumi, love it!

NEW! is a great editor and I hope totem will find time to improve it even more!
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Re: Extended Internals

Post by Orcc » 10 Aug 2015, 21:12

I like the idea, but at least that Slalom is imo too much copy of the original. Also end is HORROR
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Re: Extended Internals

Post by Hosp » 10 Aug 2015, 22:01

i want the int26
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Re: Extended Internals

Post by Tigro » 10 Aug 2015, 22:29

I want it all.
I want it all.
I want it all,
and I want it now!
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Re: Extended Internals

Post by Schumi » 11 Aug 2015, 05:27

Orcc wrote:I like the idea, but at least that Slalom is imo too much copy of the original. Also end is HORROR
i did not want to ruin the essence of the whole lev, it felt like the best way to extend the lev is to add more slalom :)
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Re: Extended Internals

Post by Bjenn » 11 Aug 2015, 08:11


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Re: Extended Internals

Post by Schumi » 11 Aug 2015, 13:08

for test purposes ONLY :) this is NOT the final lev, but i should satisfy the common will :)

http://kopasite.net/up/0/int26_ex2.lev
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Re: Extended Internals

Post by Hosp » 11 Aug 2015, 16:41

please give the original levs from the maps in the thread these are not them :D
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Re: Extended Internals

Post by Pascal » 11 Aug 2015, 18:08

Extended AH will be original AH copied dozen times, I presume? :)

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Re: Extended Internals

Post by Schumi » 14 Aug 2015, 09:25

51. Tricks Abound Extended

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Re: Extended Internals

Post by Schumi » 14 Aug 2015, 12:30

13. Hill Legend Extended

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Re: Extended Internals

Post by Bludek » 14 Aug 2015, 13:50

Imo too little stuff added to levs... I thought the idea is that new polygons and apls will make different paths possible.

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Re: Extended Internals

Post by Schumi » 14 Aug 2015, 13:54

well im not a good levmaker, but if anyone feels affinity, to do great levels, just do it :) Ville_J, zebra for exampl :)
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Re: Extended Internals

Post by culinko » 14 Aug 2015, 15:07

What about making the optimal shortcuts more challenging?
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Re: Extended Internals

Post by culinko » 21 Aug 2015, 12:36

Zweq did not deliver :(
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Re: Extended Internals

Post by Mats » 21 Aug 2015, 23:47

your rec doesnt work.

tried some start in lev
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Re: Extended Internals

Post by culinko » 22 Aug 2015, 04:38

Why wouldn't my rec work?

edit: Fuck I've driven the rec on another lev it seems.
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Re: Extended Internals

Post by Zweq » 23 Aug 2015, 09:22

i think the extended circuitous looks good, but the others i dont like that much because there are too many parts you've already höyled for years
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Re: Extended Internals

Post by Tigro » 29 Sep 2015, 13:44

This actually resembles LabPro pretty heavily.
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Re: Extended Internals

Post by abruzzi » 14 Jul 2017, 15:33

nice!! where can dl all extended levs?
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