Possible in game FPS test method?

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danitah
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Possible in game FPS test method?

Post by danitah »

try FPTST01.lev, just fall and see how many apples you get. I duno game mechanics much but should be connected to your FPS. Maybe with high FPS you don't even get apples? Can only test low FPS on laptop but i got these results from some quick tests:
30fps: 71,11,0,7,71,87,19,34,56,41,26,41
36fps: 25,75,25,75,71,45,33,25,83,0,25
38fps: 70,36,28,28,25,40,10,21,71,10,18,10
max fps: 7,53,45,83,60,0,45,53,68,30,76,22,83

Seems to be some clear pattern, numbers that come again on same FPS and not on others etc. I do more extensive testing later maybe.
sunl
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Re: Possible in game FPS test method?

Post by sunl »

You can use mudfps.lev to determine your fps for low fps.
Simply drive right at the start and note your max speed when you die.

Refer to this chart:

Code: Select all

Speed FPS
--------------
Wall	600+
134	500
106	400
82	300
57	200
35	100
38	60
25	31
24.8	30
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danitah
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Re: Possible in game FPS test method?

Post by danitah »

well that doesn't seem consistent at all.

From quick testing 30 vs 31 FPS I got values between:
30: 24.32-25.11
31: 24.33-25.37

And didn't really seem to be repeating values like in my lev. Though I just tested my lev in 30vs31 too and got many of the same values in both. Have to get a pretty big sample i guess to check if there's a reliable way to detect the difference just from apples taken, and then see if it works on others' computers too.
sunl
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Re: Possible in game FPS test method?

Post by sunl »

Yes it's approximate but you can differentiate between "very different" fpses e.g. 30 vs 60 etc
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