Statistics

Feature requests and ideas for the new unofficial versions of Elma and general talk related to those.

Moderator: Moporators

Post Reply
User avatar
Kopaka
39mins club
Posts: 6611
Joined: 23 May 2002, 13:59
Team: LAME
Location: In a northern danish city beating YOUR record.
Contact:

Statistics

Post by Kopaka »

Some more statestics in elma would r0x

from moposite (This is some good ideas, I think):
Better Statistics
Own statistics for different players in state.dat
Efficiency
Warm Up
Started the level 100 times (you have started the level 100 times)
Finished 93 times | 93.000%
Broken a personal record 19 times | 19.000%
Flat Track
Started the level 60 times
Finished 23 times | 38.333%
Broken a personal record 6 times | 10.000%
....
all levels
Started the levels 3000 times
Finished 1890 times | 63.000%
Broken a personal record 340 times | 11.333%

Death counter (so how many times you have died)
To the killer: xx | yy.yyy%
To the ground: xx | yy.yyy%
By pressing ESC: xx | yy.yyy%
Other (?)
--------------------
Finish to the flower: xx
Time- and kilometre counters which show how much you have driven
Warm Up: 3223 hours, 56 mins, 43.33 secs | 4433.398 km
Flat Track: 4 hours, 23 mins, 10.01 secs | 33.890 km
....
All levels: 9001 hours, 1 mins, 34.67 secs | 12990.564km

Average times of top 10
The most popular track (simply: which levels you have driven most, its percentage out of all levels [so if you have driven 200 drives: Warm Up 100 drives, Flat Track 60 drives and Spiral 40 drives, your statistics would look like this
Total drives: 200
Warm Up: 100 (50%)
Flat Track: 60 (30%)
Twin Peaks: 0 (0%)
Over and Under: 0 (0%)
....
Spiral: 40 (20%)
Turnaround: 0 (0%)
...
Also a feature to compare your times to WR's NWR's and National Records in the game, would be ni ce.
Last edited by Kopaka on 15 Feb 2003, 09:35, edited 1 time in total.
Doddddy
Kuski
Posts: 266
Joined: 13 Dec 2002, 19:59
Location: Romania
Contact:

Post by Doddddy »

Yep indeed a nice ideea. I like it 8) . Btw statistics, not statestics :wink:
Reliance upon others is weakness for the strong, but strength for the weak.
User avatar
Ky.Jelly
Flood to teh MAX
Posts: 4009
Joined: 20 May 2002, 21:40
Location: Ramarama, Auckland, New Zealand
Contact:

Post by Ky.Jelly »

how about that counts the total amount of apples picked
[10:51:18] <skint0r> i could SACh see KyJelly working at ICA ;D
[10:51:37] <skint0r> "vad kostar denna?" "wtf ch0b0"
Thursday, March 2nd 2005, 0942 i was 3333 [4.43% of total / 3.25 posts per day]
User avatar
Kopaka
39mins club
Posts: 6611
Joined: 23 May 2002, 13:59
Team: LAME
Location: In a northern danish city beating YOUR record.
Contact:

Post by Kopaka »

heah cool idea Ky.Jelly

Also it would be nice if you could see the total time in the game.
Doddddy
Kuski
Posts: 266
Joined: 13 Dec 2002, 19:59
Location: Romania
Contact:

Post by Doddddy »

It would be nice if you could also see a rate for each level. I thought of this and made a program http://koti.mbnet.fi/arcao/files/elreti.zip that gets the times from stats.txt and rates each one. But the rate is givenn by comparing your time with two other times: best and worst.
Reliance upon others is weakness for the strong, but strength for the weak.
User avatar
magicman
Kuski
Posts: 1011
Joined: 20 Sep 2002, 07:45
Location: Innersjö,Umeå,Sweden!
Contact:

Post by magicman »

nice idea-> bra idé <- as in swedish... hm ;)
Well as u said, picked apples should also be counted :)

- Count the bounces u've made...
- Checkpoints u can mark youreselF !!! <-- plzz
(like: youre +0,19 after youre best run)

Höyle last WC4 lvl now ;)
Team: CF || wc4 pos. 6th || tt: under 42 duno || Metallica... ImageImage
User avatar
Karlis
Höylä Optimus
Posts: 1081
Joined: 26 Jun 2002, 09:11
Location: Hellsinki

Post by Karlis »

checkpoints.........I don't think would work, cos where would you place those checkpoints? in elma you can freely choose your way to finish lev, you don't have to drive thru some checkpoints if you those are on the route of the best way...........if apples would be checkpoints you would have to go thru every checkpoint but still it wouldn't work right........no checkpoints plz.

and no familiar from car games "TURN AROUND" text flashing on the screen :)
Tomorrow's Lucky Run Solutions Today
Flowertouching Men
Image
User avatar
Ky.Jelly
Flood to teh MAX
Posts: 4009
Joined: 20 May 2002, 21:40
Location: Ramarama, Auckland, New Zealand
Contact:

Post by Ky.Jelly »

ha, install all the wr recs in the game somhow and then when u arnt doing styl rite it will say 'wrong way'

idea is ghey but would be funny
[10:51:18] <skint0r> i could SACh see KyJelly working at ICA ;D
[10:51:37] <skint0r> "vad kostar denna?" "wtf ch0b0"
Thursday, March 2nd 2005, 0942 i was 3333 [4.43% of total / 3.25 posts per day]
ireneusz
Kuski
Posts: 9
Joined: 20 Apr 2004, 17:20

Post by ireneusz »

checkpoints at apples are great - of course with option to turn it off
and everybody happy
Crypt
Kuski
Posts: 668
Joined: 3 Jan 2005, 21:59
Location: Nikitrail
Contact:

Post by Crypt »

i have been thinking about statistics every time i die, I want to see how many times ive died on each level! I think they should add statistics!
TT ~ 50:42
User avatar
The_BoneLESS
38mins club
Posts: 4604
Joined: 7 Sep 2003, 00:30
Team: HHIT
Location: Dangerously close to the St-Lawrence River
Contact:

Post by The_BoneLESS »

Damn, i would have so many death by pressing ESC... like 1 000 000 000 deaths 8O
Website || TT:38:05:33 || WC5:15th || HHIT for life || 9th world wide ... BAP is next
User avatar
Kopaka
39mins club
Posts: 6611
Joined: 23 May 2002, 13:59
Team: LAME
Location: In a northern danish city beating YOUR record.
Contact:

Post by Kopaka »

Crypt wrote:i have been thinking about statistics every time i die, I want to see how many times ive died on each level! I think they should add statistics!
You really wanna know? Ye sure such stats would be nice, but would be kinda depressing I think.. ;)
Crypt
Kuski
Posts: 668
Joined: 3 Jan 2005, 21:59
Location: Nikitrail
Contact:

Post by Crypt »

knowing me i would try to die the most times :p
TT ~ 50:42
User avatar
twipley
Kuski
Posts: 756
Joined: 20 Nov 2004, 19:43

Post by twipley »

once you are used to elma you like press ESC often before dying cuz' you know you will lose some precious seconds if you don't, same thing goes with a time objective, if you pass that time like of 0,01 not yet touching the flower, you (at least me) will press ESC knowing that the run is in water.
Post Reply