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 Post subject: Re: eol release
PostPosted: 5 Jan 2011, 11:29 
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Kuski
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Joined: 23 May 2002, 13:59
Posts: 6304
Location: In a northern danish city beating YOUR record.
gimp wrote:
online play stops working at around 300 fps for me, does anybody else have this problem? was able to go up to 999 fps on belma but not eol.

You mean it disconnects when you get over 300 or you just can't get any higher fps. (not that I have a solution to either)

Hosp wrote:
Is it only for me EoL hasn't worked since 1 AM GMT+1?

No. Database server was down. It's working now.

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 Post subject: Re: eol release
PostPosted: 6 Jan 2011, 04:13 
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Kuski
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Joined: 28 May 2007, 08:47
Posts: 922
Kopaka - i mean that when i set my fps at 300 or more i can longer be connected to eol. not that this really matters much to me but i thought it interesting and wondered why.

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 Post subject: Re: eol release
PostPosted: 6 Jan 2011, 14:13 
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Kuski
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Joined: 24 Nov 2009, 20:53
Posts: 820
Location: kristiansand, norway
posyybly a byte left out from the allowed bytes to edit by the antixiit system?? i mean if eolconf tries to save a number larger than 255 to eol.exe it will write 2 bytes instead of 1. in that case it shoud work to just disable fps limiter (so u can get higher than 255)

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 Post subject: Re: eol release
PostPosted: 16 Jan 2011, 23:44 
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39mins club
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Joined: 1 Sep 2002, 16:48
Posts: 833
so as some of you might know, i've been exposing my total lack of understanding of eol the last couple of days. so i was wondering (and i think i've made this request before) if all the functionality of eol is listed somewhere? i can't seem to find it on any wiki, lauta post or anywhere else!


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 Post subject: Re: eol release
PostPosted: 16 Jan 2011, 23:50 
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39mins club
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Joined: 7 Apr 2007, 12:15
Posts: 6291
Location: Stockholm, Sweden
J-sim wrote:
so as some of you might know, i've been exposing my total lack of understanding of eol the last couple of days. so i was wondering (and i think i've made this request before) if all the functionality of eol is listed somewhere? i can't seem to find it on any wiki, lauta post or anywhere else!
You can't have been searching all that hard.

EOL site -> Help -> Wiki -> Playing online

http://zworqy.com/elmawiki/index.php/Playing_Online

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 Post subject: Re: eol release
PostPosted: 16 Jan 2011, 23:53 
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39mins club
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Joined: 1 Sep 2002, 16:48
Posts: 833
i didn't really search this time actually. but i did some months ago without luck. but thank you :*


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 Post subject: Re: eol release
PostPosted: 27 Feb 2012, 15:10 
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39mins club

Joined: 29 Dec 2002, 19:17
Posts: 1517
Location: Bratislava, Slovakia
i have a problem. when observing and the kuski dies too fast from starting the lev and starts again, my framerate drops to 2-3 fps on this particular kuski. when switch to another kuski with F2, everything's fine. when switch again to the previous kuski, it's there again. it disappears when the kuski dies again and starts again. it's happening to me quite a lot and it's very annoying. anyone else experienced the same?

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 Post subject: Re: eol release
PostPosted: 27 Feb 2012, 19:05 
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38mins club
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Joined: 23 Sep 2009, 10:56
Posts: 1433
Location: Some pub in Prague
I am experiencing exatly same situation like every time spying FF, it happens quite often even in spying my own levels. I just learned to live with that, but it's hell of a annoying.

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 Post subject: Re: eol release
PostPosted: 27 Feb 2012, 20:01 
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Kuski
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Joined: 13 Feb 2007, 11:14
Posts: 1857
Location: Jyväskylä, Finland
If you are f1 + entering, the people who had not joined before you started f1 entering don't lag, also happens when people die often. Just esc and enter again, usually works.

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 Post subject: Re: eol release
PostPosted: 27 Feb 2012, 22:48 
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39mins club

Joined: 29 Dec 2002, 19:17
Posts: 1517
Location: Bratislava, Slovakia
FinMan wrote:
If you are f1 + entering, the people who had not joined before you started f1 entering don't lag, also happens when people die often. Just esc and enter again, usually works.

well, i was spying gimp today in hangman, i see no point in escaping and entering level every 20 seconds :S

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 Post subject: Re: eol release
PostPosted: 28 Feb 2012, 16:47 
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Kuski
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Joined: 23 Sep 2003, 15:35
Posts: 873
Location: Finland
I have that problem very often too. Might be tcp only problem?

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 Post subject: Re: eol release
PostPosted: 29 Feb 2012, 03:45 
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39mins club

Joined: 29 Dec 2002, 19:17
Posts: 1517
Location: Bratislava, Slovakia
ye got tcp only checked too

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