Alovolt *error*

Feature requests and ideas for the new unofficial versions of Elma and general talk related to those.

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Antz
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Joined: 14 Sep 2002, 16:52
Team: Quack
Location: Espoo, Finland
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Post by Antz »

wrong. i remember reading from somewhere that all the sounds and arm movements, as well as apple-pickings, are only triggered once. watching a part after rewinding shows none of that stuff. it doesn't remove just alovolting.
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milagros
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Joined: 19 May 2002, 17:05

Post by milagros »

and taking of an apple doesn't pmake sound, right?
just a guess, haven't tried but i'm sure about it
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Z1
Kuski
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Joined: 15 Nov 2002, 23:50

lol

Post by Z1 »

LOL at Bartek.
Found in elma1.11hb.txt:
"This feature allows you to select a key which will simulate two other keystrokes."
"Playing is 100% safe." [with alovolt, i assume]

So i guess it just behaves exactly as if you made the alovolt manually.

I think i read an explanation about those replay bugs in elma1.11hb.txt too.

So, read and think first... :roll:

Oh, just found that explanation:
" Watching replays
----------------
The backward replay function doesn't exactly work as you would expect:
When you turn back, the camera travelling is disabled. This means the camera is instantly translated.
The kuski animation is disabled too.
Events are only triggered once. Events are: Catching an apple, moving the arms and some sounds.
Gravity apples may cause camera bugs."
Hibernatus
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Joined: 19 May 2002, 23:21
Location: France

Post by Hibernatus »

Milagros: right :)
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