The Leveling System, enjoy ;)

Look for replays and levels and ask people's times.

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Dynamo
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The Leveling System, enjoy ;)

Post by Dynamo »

Alright, I've started a little system for myself and it's quite a fun and motivating way to get better times on the internals...

It is a level-based system which uses Driving Points:

Worse than Beginner time: 50 pts
Beginner time: 100 pts
OK time: 250 pts
Good time: 500 pts
Pro Time: 750 pts
World Class time: 1000 pts
World Record: 2000 pts

You gain a level for every 1000 Driving Points you get so for my target stats...

OK - 14 x 250 = 3500
Good - 24 x 500 = 12000
Pro - 14 x 750 = 10500
WC - 2 x 1000 = 2000

TOTAL = 28000

Level: 28 <---Remember, to gain a level you can't just 'round up'...u need to exceed the requirements :wink:

The highest level is 108 but the highest level I think achieved was Tor many moons ago from having most wrs in one table...dunno what it was though probably 70 or 80 something 8)

I think this would be a great way for people to share their intenal stats with each other in a more competitive and systematic way...it sounds cool to, like, "I'm level 34 and ur only level 12 u n00b....stuff like that, maybe it will even be integrated into the status's of kuski's but that would involve time and trust of the ppl for not lying about their times and such.

But tell me what you think, is the Driving Point system accurate for the skill level the kuski is and also give some solid criticism...just talk :)
Last edited by Dynamo on 15 Jul 2009, 21:25, edited 1 time in total.
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Post by teajay »

I haven't ever thought about such a way to count stats. Seems ok to me. I am not the guy to discuss the value of the points with, you would need to get feedback from the pros.

I have a level 16, derived from 16650 points. (4×100+35×250+12×500+2×750)
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Post by milagros »

hmm, what about wr?
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Post by Dynamo »

milagros wrote:hmm, what about wr?
Good idea, we'll say 2000 pts for that
Last edited by Dynamo on 31 Aug 2005, 04:01, edited 1 time in total.
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Post by ead »

sounds cool to me :) i geuss your like for RPG games spurred this , eh? :wink:

im only level 13 :(
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Post by John »

level 56 =)
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Post by Tm »

28750 for me, Lev 28 then.
Cool idea Dynamo :wink: .
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Post by Lepton »

Level 3 (3650 Points) :(

Can anyone beat this bad result and have something even worse? :lol:

PS: The problem with your system is that even the worst player already has at least Level 2, as 50*54 = 2700. :wink:
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Post by Lukazz »

no, if he don't finish all levels, not :lol:
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Post by klisse »

Lepton wrote:PS: The problem with your system is that even the worst player already has at least Level 2, as 50*54 = 2700. :wink:
We could use 0 pts for levels not completed.
Level 0: less then 20 levels ( 0-950 pts)
Level 1: from 20 to 39 levels (1000-1950 pts)
Level 2: from 40 and more levels (2000 pts -> )
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Post by zworqy »

17 * 100 = 1700
30 * 250 = 7500
7 * 500 = 3500

Total: 12700 = level 12 = noob
<Fihlvein> another case of zworqy-is-always-right closed i guess
<yoosef> zworqy doesnt suck at anything
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Post by sierra »

32

system is, of course, highly flawed. the gap between WC-Pro is the same as Pro-Good and even Good-OK ie 250 points. This rewards people equally for improving a time from Ok to Good as someone improving from Pro to WC, which implies a kind of linear scale of difficulty. This isn't the case. It's much easier to improve from Ok to Good than to improve from Pro to WC, indeed, WC is designed to be really hard. In other words: increase the points for WC and Pro, or decrease the points for the noob times...

edit -> just realized even then it would still be flawed since it assumes that the target times list depicts accurately the difficulty of certain times across levels, and this again is untrue. Uphill Battle world class, for example, is ridiculously easy compared to lab pro or others. from what i remember Flat Track "OK" was really hard also.

conclusion - a leveling system will NEVER WORK :D
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Post by infected »

milagros wrote:hmm, what about wr?
what about ex wr?

OK: 17 * 250 = 4250
GOOD: 23 * 500 = 11500
PRO: 7 * 750 = 5250
WC: 7 * 1000 = 7000

28000 level 28
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Post by Kopaka »

I see no point in getting extra points for wrs (or ex-wrs), if it's wr it's already wc and max points.
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Post by teajay »

I don't see why you don't understand it. Are you jealous on guys with wrs =)
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Post by Lepton »

klisse wrote:We could use 0 pts for levels not completed.
OK, but you shouldn't start with 50 points. Take 20 points for times below beginner, than everyone with all level completed has at least level 1 (54*20 = 1080), but not level 2 from the beginning.
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Post by milagros »

kopaka, why to give more points for wc than pro, we can give 400 for pro and samefor wc,m it's already the highest value, so what's the problem..

afterwards as same points for wr as for not finished :oops:
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Post by Kopaka »

:(

But if then you loses your wr you get less points?
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Post by teajay »

Kopaka wrote::(

But if then you loses your wr you get less points?
Naturally. What's the problem?
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Post by milagros »

targets are also changing
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Post by sierra »

hmm Kopaka has some point. you become less of a good player even though your time is still the same? retarded

this whole concept is retarded, didn't i say this before... EZ lock already
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Post by Juski »

well, a leveling based system will never be balanced until the target times is balanced.
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Post by Jalli »

sierra wrote:hmm Kopaka has some point. you become less of a good player even though your time is still the same? retarded
Relatively to the best you get worse of course. To be able to be best you have to keep up with the rest.
4th position in WC4 (DAMN YOU KARLIS!!!!) PWNED KARLIS IN WC5!!!!TT:39:2x:xx (you've got some playing to do Stini ;) ) When it's all over the question is not who was right. The question is who's left.
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Post by teajay »

Jalli has got more a point than kopaka. Even more, he says what I wanted to say.

Sierra, it's like the olympics. You have to keep up.
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Post by petsen »

wheres the list containing target times? i cant remember..
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Post by CptBinho »

i think this system is good to motivate people to get that next level, but it is also flawed in some ways primarily due to the target times also being disajusted. But if everyone compares to the same targets, then we can get a pretty good comparative relation between players, wich maintains the competitive side of the system. i guess the linearity of the point attribution needs to be changed because of what sierra just said. also i think that WR's should have 2000 points because if someone has WR's and then loses them, although he has the same TT, among the pros he just got worse!
but can someone tell what targets are u guys comparing to?
Siga pa Binho! :)
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Post by John »

http://www.moposite.com/mopolauta/viewtopic.php?t=3542
download the program there and u see what targets we compare to
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Post by sierra »

Well Jalli, then it is not a measure of skill. It's a measure of who plays most.

Player A uses x amount of skill to attain a time Y.

Player B uses z amount of skill to beat time Y.

Is z necessarily greater than x? Maybe he used a new style. I have beaten some of pajen's, Jeppe's, Champi0n's times, but they are still max more skill0r. You're correct about the relativeness. But this is an absolute measure... FFS it's a raw score added up.... that implies absolute terms. And we seem to be in agreement that you can't lose skill in absolute terms with keeping the same time.
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Post by teajay »

Yes, you're right. In relative terms kuski a can achieve a time better than kuski b with hoyling 10 times more.

He doesn't grow any skill with achieving better times?
You beat pajen's times. It doesn't make you more skilled than he was at that time. Because comparing it with those times is incorrect we use now target times and this to compare ourselves better.

What is so omg lock this ez already about this?
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Post by John »

Max level 108 btw...hoyl on..
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Post by milagros »

John wrote:Max level 108 btw...hoyl on..
ez 54 wrs
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Post by culinko »

tijsjoris wrote:Jalli has got more a point than kopaka. Even more, he says what I wanted to say.

Sierra, it's like the olympics. You have to keep up.
but olympics are not as elma. elma is not-ending contest :)
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Post by culinko »

sierra wrote:Well Jalli, then it is not a measure of skill. It's a measure of who plays most.

Player A uses x amount of skill to attain a time Y.

Player B uses z amount of skill to beat time Y.

Is z necessarily greater than x? Maybe he used a new style. I have beaten some of pajen's, Jeppe's, Champi0n's times, but they are still max more skill0r. You're correct about the relativeness. But this is an absolute measure... FFS it's a raw score added up.... that implies absolute terms. And we seem to be in agreement that you can't lose skill in absolute terms with keeping the same time.
hoyla levs are usually ez to beat with noab kuski...
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Post by teajay »

CuLiNo wrote:
tijsjoris wrote:Jalli has got more a point than kopaka. Even more, he says what I wanted to say.

Sierra, it's like the olympics. You have to keep up.
but olympics are not as elma. elma is not-ending contest :)
Ok. Compare it just with the sport scene if you like. World Cups end, elma doesn't end. The olymic games end, the sports and the achievements itself don't end.
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Post by Juski »

why does everyone complain? why do everyone start to scream unfair system when someone do scores for times that have been around for long time. everyone get the same points for same times, so it is fair because it is a measure of time not skill.
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Post by John »

damez this was just some fun thing thought up by Dynamo, but all mathdudes in the scene go on about how accurate the system is ....
Just check your times, your score and your level and tell here... ;X
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Post by Dynamo »

John wrote:damez this was just some fun thing thought up by Dynamo, but all mathdudes in the scene go on about how accurate the system is ....
Just check your times, your score and your level and tell here... ;X
Ah....thank you :P
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Post by Memphis »

Ya good call John. Nice idea dynamo i like it a lot but i think u might be higher lvl then me damn u.

tijsjoris - Yes, you're right. In relative terms kuski a can achieve a time better than kuski b with hoyling 10 times more.

He doesn't grow any skill with achieving better times?
so if he doesn't grow any skill by achieving better times then what does he gain? does he lose skill? that just don't make any sence cause for example ciph has hoyled this game way more then me and he is a more skillful better player then me. So odviously cause he hoyled more and got better times he is mroe skilled at this game.

Anyway enough of that my score is.
1 WC - 1000
13 Pro - 9750
31 Good - 15500
8 Ok - 2000
1 Beginner - 100 Damn Flatrack

Total 28350 Lvl 28 yehaw
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Post by sierra »

Memphis wrote:So odviously cause he hoyled more and got better times he is mroe skilled at this game.
TorInge's Freefall time - 11.83
My Freefall time - 11.80
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Post by milagros »

sierra wrote:
Memphis wrote:So odviously cause he hoyled more and got better times he is mroe skilled at this game.
TorInge's Freefall time - 11.83
My Freefall time - 11.80
omg, i have 11.82, i must be more skilled too:)
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Post by teajay »

And that is where the levelling system corrects you, sierra. Because t0r's overall level is higher than yours.

End of booboo, ok?
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Post by sierra »

Heah I wasn't even trying to point out flaws in Levelling there, it's already been ruined to the max, I was just pointing out the incredible LOLable ROFLable comment that Memphis made.

Lock is too long overdue :(
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Post by Sparrow »

level 35
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Post by Juski »

sierra wrote:Heah I wasn't even trying to point out flaws in Levelling there, it's already been ruined to the max, I was just pointing out the incredible LOLable ROFLable comment that Memphis made.

Lock is too long overdue :(
Leveling system is NOT flawed, it's jsut you that thinks the leveling system is a measure of skill as it is not. because worse player can have a better time. So the leveling system measures of good your TIMES are nothing else, just how good the times are.
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Post by culinko »

1 WC = 1*1000 = 1000
2 Profi = 2*750 = 1500
33 Good = 33*500 = 16500
18 OK = 18*250 = 4500

23500 = ez lvl 23 ;)
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Post by teajay »

Well juski, now you are making a flaw. Dynamo himself said it was a measure for skill. And sierra thinks it totally isn't one to measure skill.

But furthermore I find it pretty crap that you keep nagging about it, guffguff.
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Post by Juski »

tijs you know what? Dynamo made that flaw, not me. dynamo was wrong. sierra IS wrong the leveling system still only measures the times not your own skill.
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Post by York »

1 OK
35 Good
18 Professional
Level 31
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Post by culinko »

John wrote:damez this was just some fun thing thought up by Dynamo, but all mathdudes in the scene go on about how accurate the system is ....
Just check your times, your score and your level and tell here... ;X
this is what this topic is about...
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Post by Kopaka »

CuLiNo wrote:
John wrote:damez this was just some fun thing thought up by Dynamo, but all mathdudes in the scene go on about how accurate the system is ....
Just check your times, your score and your level and tell here... ;X
this is what this topic is about...
No. It's about dicussing the system, dynamo even wrote that in the first post.
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