This advice will make you drive faster - fact.

Look for replays and levels and ask people's times.

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sierra
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This advice will make you drive faster - fact.

Post by sierra »

Want to know the best kept secret of Elma pros? To drive quicker times, just move your eyes closer to the screen. For every additional centimetre you move closer to the screen, the light emitted will reach your eyes 0.00000000003 seconds sooner!* This advantage clearly adds up once you start moving multiple centimetres, and if you want to drive the seriously fast times, you're going to have to exploit it. You think Zweq drove Ramp Frenzy leaning back in his chair, wasting priceless picoseconds waiting for the light particles to reach his retinas? Hell no, he got up close and personal with the fuckers, and unless you want to be stuck with your sucky 46 minute TT for the rest of your career, you're going to have to man up and do the same.

*
Speed of light in air = speed of light in a vacuum / refractive index of air = 29979245800 / 1.000293 = 29970464453.9150029 cm/s

Time taken to travel 1cm = 1/29970464453.9150029 = 0.000000000033366182947... seconds.


Note that playing in a vacuum would be optimal; might be worth consideration.
[OMG] | [SpEF] | Apparently my TT was once 39:26:06
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A.K.B.
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Post by A.K.B. »

Thank you for this rather useful and highly applicable information; but I tried playing elma from inside my vacuum and it didn't seem to work (I couldn't reach the keys from in there), do you have any troubleshooting hints?
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Post by 8-ball »

bravo!
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Post by Costya »

i'd prefer to play in my spaceship which move with superluminal speed
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Post by Xratio »

If you get too close your blind stop will block ya view :)
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Post by Igge »

that would be the blind spot
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Post by Xratio »

Typo's happen. 8)
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Post by Igge »

please remove that annoying sig of yours.
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Post by Ramone »

Well... I know who plays like this; Luther.

Ask KyJelly, Krus or BarTek. They all seen him hoyl. Looks like as he plans to put his head trough screen. Also he played 21" when I last saw him...
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Post by infected »

ramone wrote:Well... I know who plays like this; Luther.

Ask KyJelly, Krus or BarTek. They all seen him hoyl. Looks like as he plans to put his head trough screen. Also he played 21" when I last saw him...
thats becouse tomas dont uses his glasses while he play i guess
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Post by John »

more than 30cm away from screen and hoyling is shit
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Post by Zweq »

I would estimate there's about 80-100cm between my eyes and the monitor, as I can't reach the monitor with my hand
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Post by John »

move 50cm closer and do 35tt
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Post by Xratio »

That explains why i'm not that good at elma.
I'm always leaning back :wink:
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Post by devin »

When i get into it i will sit straight up, normally about exactly my reach to the monitor with my right hand. If you're gonna attempt this time-saver, i suggest you don't do it in the dark, that may cause eye damage after a long period of time.
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Post by jaytea »

i don't think this really saves time. doesn't the eyeball have some 'refresh rate' at which it sends images to the brain.. i think the delay is significantly less than the time save you quoted sierra. im sorry but months of research is down the ass as they say
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Post by Luther »

ramone! yes ez, the longer I used to play a lev, the closer to the monitor hihi
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Post by sierra »

jaytea wrote:i don't think this really saves time. doesn't the eyeball have some 'refresh rate' at which it sends images to the brain.. i think the delay is significantly less than the time save you quoted sierra. im sorry but months of research is down the ass as they say
Of course I thought about this. But it doesn't matter. Whatever the time is between the retina sensing light and the brain recognizing it as light (I believe it is ~0.1 seconds), that is a fixed value, a constant. It doesn't vary with the length from the light source. So if I'm several light years away from the light source , it will still be ~0.1 seconds, just as if I was 1cm away. Therefore, the only other factor increasing the delay is the distance between the retina and the light source. Total time taken from light source existing until brain becomes aware of it = time taken for light to travel from light source to retina + time taken for retina to send information along the optic nerve and brain to translate the signals into digestible information.

What saddens me is that you would have easily realised this if you'd given the matter some more thought, but once again, your eagerness to "win one over on Sierra" brought about your downfall. You got too eager.
[OMG] | [SpEF] | Apparently my TT was once 39:26:06
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Post by teajay »

So, if elma was actually more accurate than it is now, we would benefit significantly from this increase per enclosing centimetre. Because now, this 0.00000000003 of a second won't do much for your 14.00 warm up time besides theoretically making it 0.00000000003×(amount of centimetres you're closer to the monitor) faster.
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Post by sierra »

tijsjoris wrote:So, if elma was actually more accurate than it is now, we would benefit significantly from this increase per enclosing centimetre. Because now, this 0.00000000003 of a second won't do much for your 14.00 warm up time besides theoretically making it 0.00000000003×(amount of centimetres you're closer to the monitor) faster.
Well it's funny that you would choose Warm Up, of all levels, as your example, because I think that WR has the most exciting potential of all. Let's say you move 10cm closer to the monitor. Light gets there 0.0000000003 seconds quicker. That means if you drive what would have been 14.000000002, you will potentially be able to do 13.9999999999.
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Post by teajay »

I see your point. All we can hope for now, is that zweq will do a 14.000000002, so we can laugh at him because he wasn't close enough to the screen.
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Post by gimp »

i always play with the monitor in the water, i think that makes me much faster
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Post by Mawane »

play when you're in the bath, ez WRs
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Post by zworqy »

But elma only measures with a precision of 0,001 seconds, right? That's what the exact.exe program gets times out of recs with anyway.
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Post by welle »

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sierra
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Post by sierra »

zworqy wrote:But elma only measures with a precision of 0,001 seconds, right? That's what the exact.exe program gets times out of recs with anyway.
This, also, wouldn't matter. There must still be a threshold length of time beyond which 0,001 becomes 0,002. Therefore, in theory, one could turn a 0,0020000002 into a 0,001999999. Wherever you want to place the threshold, or however imprecise your measuring device is, it doesn't change the fact that time is a continuous variable.
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Post by teajay »

Just came to realise how fucked you are when you're blind, because sound goes so much slower than light. I think that's the reason you never find blind people playing elma on this professional level.
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Post by Xratio »

Play elma in a black hole.

54 Wr's at 0.01 :wink:
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Post by gimp »

welle wrote:In fact, water slows light, see http://en.wikipedia.org/wiki/Speed_of_l ... _materials
already knew welle. was actually trying to attempt at being sarcastic, guess it didnt work
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