Saveload WR table

Look for replays and levels and ask people's times.

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anpdad
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Re: Saveload WR table

Post by anpdad »

fcuk very siik times mad, nice. also bane hospital for begging.
culinko
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Re: Saveload WR table

Post by culinko »

could at least coc0k's recs be shared? they are old as fuk

my inbox is waiting!
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Madness
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Re: Saveload WR table

Post by Madness »

.
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coc0k.zip
(166.67 KiB) Downloaded 256 times
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culinko
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Re: Saveload WR table

Post by culinko »

many thanks, kind sir! teh zig-zag was impressive. are there any other coc0k's recs out there not-so-fast but worth to watch?

edit:
Kazan wrote:animal farm - 1:07:52
:beer:
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Madness
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Re: Saveload WR table

Post by Madness »

Update:

31. Animal Farm  —  Coc0k - 1:09.34   :arrow:   Kazan - 1:07.52
35. Labyrinth Pro  —  anpdad - 2:09.45   :arrow:   Kazan - 2:07.63
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Madness
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Re: Saveload WR table

Post by Madness »

Update:

08. Tag  —  Madness - 20.43
12. Islands in the Sky  —  Madness - 20.57
33. Zig-Zag  —  Coc0k - 54.27   :arrow:   Kazan - 52.29
34. Bumpy Journey  —  Madness - 36.13
35. Labyrinth Pro  —  Kazan - 2:07.63   :arrow:   anpdad - 2:06.05
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anpdad
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Re: Saveload WR table

Post by anpdad »

Will you add total time to the table after all levels are finished? I'd try to do some fillers in that case just for the hell of it :)
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Zweq
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Re: Saveload WR table

Post by Zweq »

oke 25.76 hi flyer "filler"
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Madness
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Re: Saveload WR table

Post by Madness »

Yeah, total time will be added as soon as we are finished with all levels. It would be nice if some other players gave it a try too, it's a matter of minutes for anyone to fill one of those empty spaces. :wink:
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Bjenn
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Re: Saveload WR table

Post by Bjenn »

It's not a matter of minutes when you have to beat a current wr time. Especially if you use Smibus SL.
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anpdad
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Re: Saveload WR table

Post by anpdad »

you're just not as skilled as Madness. Besides, it's a common knowledge any wr is sl-beatable by your regular zworqy in a matter of minutes.
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Madness
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Re: Saveload WR table

Post by Madness »

Update:

06. Long Haul  —  Spef - 29.99   :arrow:   anpdad - 29.85
07. Hi Flyer  —  Zweq - 25.76
11. Gravity Ride  —  Madness - 22.90   :arrow:   Madness - 21.79
Last edited by Madness on 6 Oct 2012, 17:30, edited 1 time in total.
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Labs
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Re: Saveload WR table

Post by Labs »

29.85 on long haul by anpdad
Team SPEED

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Madness
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Re: Saveload WR table

Post by Madness »

Added.
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Zweq
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Re: Saveload WR table

Post by Zweq »

funny how smth so obvious was overlooked in grav.
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Madness
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Re: Saveload WR table

Post by Madness »

Indeed o,o
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badyl
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Re: Saveload WR table

Post by badyl »

you mean hang on last polygon?
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culinko
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Re: Saveload WR table

Post by culinko »

dafuq gravity :o
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Lukazz
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Re: Saveload WR table

Post by Lukazz »

share some recs ffs!
TT: 36:59:53 || Avg TT: 38:09:65
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anpdad
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Re: Saveload WR table

Post by anpdad »

nah, release all in 2018 in a EDSL vid
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Bismuth
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Re: Saveload WR table

Post by Bismuth »

this thing could be on TASVideos honestly. Um I'm just saying, I'm probably the closest to zworqy ever (started playing in 2004 or something, TT is still over 47) and it took me about 5 to 6 hours to get 20.34 on Uphill Battle. I also found out that playing on frame advance/very slow motion is good for precise stuff but it turns out awful for me because all the "feel" is gone. I never know if a particular run is good or if I'm doing something wrong, and it usually turns out I can simply play parts over and over on real time and end up having better times.
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badyl
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Re: Saveload WR table

Post by badyl »

Is there a tool to play slow motion :?:
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J-sim
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Re: Saveload WR table

Post by J-sim »

maybe some of the hourglass mans could make a guide to getting started with it. or is it not complicated at all?
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Bismuth
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Re: Saveload WR table

Post by Bismuth »

no it's not complicated, just slow the play down, save and load multiple saves, and you're off to some easy saveloading. you can even select the number of frames per second and go to frame advance.
:mrhat:
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Bjenn
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Re: Saveload WR table

Post by Bjenn »

Expert System big improve 50.33!
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Bjenn
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Re: Saveload WR table

Post by Bjenn »

Labyrinth: 52.75
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Madness
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Re: Saveload WR table

Post by Madness »

Update:

17. Labyrinth  —  Bjenn - 52.97   :arrow:   Bjenn - 52.75
50. Expert System  —  Bjenn - 50.41   :arrow:   Bjenn - 50.33
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Madness
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Re: Saveload WR table

Post by Madness »

Update:

50. Expert System  —  Bjenn - 50.33
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anpdad
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Re: Saveload WR table

Post by anpdad »

lol update
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pawq
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Re: Saveload WR table

Post by pawq »

ye :D
Spef
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Re: Saveload WR table

Post by Spef »

26. Circuitous: 21.55
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Madness
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Re: Saveload WR table

Post by Madness »

Update:

26. Circuitous  —  Spef - 21.55
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Cap
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Re: Saveload WR table

Post by Cap »

nice tablik :D i want watch recs) and also veryvery want new EDQ :roll:
GAA08 - best WR | [27]
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twipley
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Re: Saveload WR table

Post by twipley »

Since 52 of 54 WRs have been beaten since the last release, some people believe it would be nice for those two to be beaten as well. :) :wink:
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pawq
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Re: Saveload WR table

Post by pawq »

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not before edq
or rather edq can don't wait
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twipley
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Re: Saveload WR table

Post by twipley »

pussies. :p
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Lousku
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Re: Saveload WR table

Post by Lousku »

Pawq, could you just stop using 526971 pixels to communicate 2 letters? :S
then again i don't know anything
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
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Zweq
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Re: Saveload WR table

Post by Zweq »

Lousku wrote:Pawq, could you just stop using 526971 pixels to communicate 2 letters? :S
you actually took the effort to insert 653px × 807px in your favourite calculator

+1 for that

also pawq you suck at this(too), it took me 40 pexils only

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pawq
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Re: Saveload WR table

Post by pawq »

the emphasis is directly proportional to the number of pixels used :3

and who said lous used win.calc?
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twipley
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Re: Saveload WR table

Post by twipley »

i'm nab: i was going to reply to lousk pixel number cannot be odd, as no multiplication is able to produce else than an even number.

// nab-me. :oops:
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pawq
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Re: Saveload WR table

Post by pawq »

jesus, LOL :D
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Bismuth
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Re: Saveload WR table

Post by Bismuth »

gaa knowledge for twipley
:mrhat:
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Orcc
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Re: Saveload WR table

Post by Orcc »

Breaking news: Every odd number is a prime number!

(Ok, back to saveloaded nab wrs)
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Madness
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Re: Saveload WR table

Post by Madness »

No new WRs to be updated.
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Bismuth
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Re: Saveload WR table

Post by Bismuth »

maybe I hold the tas-wr in uphill because no one bothered :roll: (20.32 lololol)
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twipley
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Re: Saveload WR table

Post by twipley »

Madness has already explicitly stated more than once that base time must be beaten for save-load times to count.

// delusions-man.
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Bismuth
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Re: Saveload WR table

Post by Bismuth »

oh I didn't know that, thanks for pointing out this Mr Genius :idea:
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twipley
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Re: Saveload WR table

Post by twipley »

// Canadians bitching one another, as usual. :)
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pawq
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Re: Saveload WR table

Post by pawq »

hahah, bis strikes again :DD
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Madness
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Re: Saveload WR table

Post by Madness »

Update:

17. Labyrinth  —  Bjenn - 52.75   :arrow:   Bjenn - 52.65
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