8X8 Chain FF Project - Thursday, July 19, 20:00 Fin-time start!

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8X8 Chain FF Project - Thursday, July 19, 20:00 Fin-time start!

Post by danitah » 5 Dec 2014, 07:42

I got this idea to make a big Chain Lev where a lot of levelmakers make random parts, kinda. If you are interested, reply here or let me know. Since there are 64 parts, you would probably need to make around 5 parts. So you don't really have to spend a large amount of time. Will be cruise. I will explain more detailed how the lev should be etc later, now I just want to know names of people who want to join ;) Anyone is free to take part.

Final lev layout:
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Parts will be randomly placed. So if you get a G-part it can go into any area where it says G on the map. If you want to trade or give away parts with someone, that's ok. It doesn't have to be someone in this list even, anyone is welcome. Just let me know so I can update the list. If you get more parts than you want, and don't know who to give it to, you can just say you don't want it and I will find someone to take it. Max 3 parts per levelmakers though.

2016 DL link: http://kopasite.net/up/x8733ws5eo6ptp2/88.rar

Parts: (note: All parts updated. Some had thin polygons around them that I forgot to delete. You can redownload or just delete polys. Empty lev should have 18 polys now.)
(Levelmakers marked with * have finished their parts.)

Instructions:
1. Download your parts from the list and you can start making inside your area. Ignore the title of the lev.

2. Limits etc: Try to use around 80 vertices for each part. You can use max 100 vertices if you want, but preferably try to keep it around 80. There are already 18 vertices in the lev, so including these, the limit is 118.

Some people have 'borrowed' vertices from a part to others (for example a part only has 60 vertices so they made +20 for another). For those who already did that is fine but try not to do this.

3. Grass, Pictures, Textures etc is optional. (grass goes to vertex limit, no limit on pictures and textures)

4. Put at least 2 apples, and max 10 objects. (apples + killers, flower not included)

5. The kind of lev you want to make is largely up to you. Just follow these few guidelines: It should be easy to finish on first try, no spots where you die easily, or apples that are easy to miss and not get back to etc.

6. Just a few tips for designing: Transition between parts will be something like bike height + one wheel size. Also keep in mind that you are making a part in a continuous series of parts, so bike already has some speed when it enters your part. Similarly you should keep in mind that bike doesn't have too much speed when it enters next part.

7. Do not put your name, signature etc in the lev. I will make a map with all designer names when everything is done.

8. You can send parts to me wherever you want (Irc, Lauta PM etc) Deadline: No deadline atm.

9. I will tell you if everything is ok etc.

When I have all parts, I will assign all parts randomly to matching letter parts in the layout. I might take a few liberties when connecting parts, to make everything flow well and look good. If vertex or object limit is reached, I will randomly delete unnecessary vertexes and objects (parts with most vertexes/objects will be reduced first).
Last edited by danitah on 19 Jul 2018, 19:19, edited 26 times in total.

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Re: 8X8 Chain FF Project

Post by roope » 5 Dec 2014, 07:47

Nice, I'm definitely in! I always like these. It's also nice that one designer gets many parts so it's possible to go for different styles.
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Re: 8X8 Chain FF Project

Post by danitah » 5 Dec 2014, 07:50

Great roope :) I'll add you to the list!

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Re: 8X8 Chain FF Project

Post by Lee » 5 Dec 2014, 08:22

ok i'm in
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Re: 8X8 Chain FF Project

Post by danitah » 5 Dec 2014, 08:47

Nice Lee ;)

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Re: 8X8 Chain FF Project

Post by Chris » 5 Dec 2014, 12:53

I want in.
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Re: 8X8 Chain FF Project

Post by jblaze » 5 Dec 2014, 13:02

very in!
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Re: 8X8 Chain FF Project

Post by Bludek » 5 Dec 2014, 13:27

Blu is ready for business!

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Re: 8X8 Chain FF Project

Post by ville_j » 5 Dec 2014, 14:21

I'm in, too.
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Re: 8X8 Chain FF Project

Post by FinMan » 5 Dec 2014, 14:24

Fm is in. Zero is in or one-man riot. :|
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Re: 8X8 Chain FF Project

Post by Zero » 5 Dec 2014, 14:55

FinMan wrote:Fm is in. Zero is in or one-man riot. :|
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Re: 8X8 Chain FF Project

Post by Labs » 5 Dec 2014, 15:55

Can make some parts if no enough designers. (i never do any graph shit on lev, so grass and etc will be on to make by someone if it needed)
Last edited by Labs on 5 Dec 2014, 16:43, edited 1 time in total.
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Re: 8X8 Chain FF Project

Post by Orcc » 5 Dec 2014, 16:08

I'll join, but rather not five parts, one or two okiz. I don't use ALE or sach, so can you cut one part into an empty bordered .lev which can then be filled?
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Re: 8X8 Chain FF Project

Post by BlaZtek » 5 Dec 2014, 17:13

I could do one part.
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Re: 8X8 Chain FF Project

Post by danitah » 5 Dec 2014, 18:24

Nice to see so many joiners already! Adding you all to the list. Requesting fewer parts is ok (@Orcc, Labs, BlaZtek), and yeah, I'm going to make all parts into a seperate .lev file that you can edit, and then merge all parts.

Already reached my personal goal of about 10 designers, but imo the more designers, the better this could work. More variation etc :) So anyone is still very much wanted for this project!

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Re: 8X8 Chain FF Project

Post by kuchitsu » 5 Dec 2014, 20:59

I'm interested but if we're all going to participate, will there be anyone left to actually play the resulting lev? :))

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Re: 8X8 Chain FF Project

Post by danitah » 5 Dec 2014, 21:06

Nice Kuchi :) Designers can play it, since you will only have seen <10% of lev (and I won't even tell you where your parts are;)) it's ok.

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Re: 8X8 Chain FF Project

Post by kuchitsu » 5 Dec 2014, 21:28

Aha ok, that makes sense.)

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Re: 8X8 Chain FF Project

Post by Mawane » 5 Dec 2014, 22:33

Im in too!
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Re: 8X8 Chain FF Project

Post by totem » 5 Dec 2014, 23:04

me too thanks

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Re: 8X8 Chain FF Project

Post by Ruben » 5 Dec 2014, 23:16

I'm in )
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Re: 8X8 Chain FF Project

Post by Klaskerlol » 6 Dec 2014, 07:18

I can make a part :)

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Re: 8X8 Chain FF Project

Post by ROKKEBOL » 6 Dec 2014, 16:22

my too
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Re: 8X8 Chain FF Project

Post by Pab » 6 Dec 2014, 17:34

my in
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Re: 8X8 Chain FF Project

Post by Pab » 6 Dec 2014, 17:38

basically the same area of warm up for each part
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Re: 8X8 Chain FF Project

Post by Ramone » 6 Dec 2014, 17:50

I can do 1,2 or 3 parts. Best 2 probably. If really needed can do more. But definately down. Cool idea :)

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Re: 8X8 Chain FF Project

Post by danitah » 6 Dec 2014, 18:31

Wow already over 20 designers in this project! I'm glad so many people find this interesting etc :) This means around 3 parts on average for each designer, sounds pretty good. I will assign parts and have everything ready on monday.

I assigned 2 or 3 parts to all. I put people who said they only want to do one part, or few parts, at 2. If you really only want to make only one, let me know. But keep in mind there will be less than 100 vertexes each part, so you really don't have to put that huge effort.

I am now looking for two levelmakers (2 and 3 parts). First come!

edit: all parts filled, not looking for designers any more.

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Re: 8X8 Chain FF Project

Post by Mawane » 6 Dec 2014, 20:35

I'll do as many parts as possible :)
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Re: 8X8 Chain FF Project

Post by Chris » 6 Dec 2014, 20:45

My too, as many as possible.
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Re: 8X8 Chain FF Project

Post by ville_j » 7 Dec 2014, 02:17

You might want to reconsider Orcc's participation on this event if you wish to remain any quality in the level. Last time he made a level I witnessed an expected catastrophe, once again, as he was unable to understand what is possible in Elma world if one has even the slightest clue how to play the game.
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Re: 8X8 Chain FF Project

Post by Mawane » 7 Dec 2014, 04:58

Ville_J wrote:You might want to reconsider Orcc's participation on this event if you wish to remain any quality in the level. Last time he made a level I witnessed an expected catastrophe, once again, as he was unable to understand what is possible in Elma world if one has even the slightest clue how to play the game.
his orka levs are fine, keep him in! :D
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Re: 8X8 Chain FF Project

Post by danitah » 9 Dec 2014, 05:55

Updated first post with all info you guys need to start creating levs! =) Hope I didn't forget anything. Let me know if you see any mistakes and whatnot.

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Re: 8X8 Chain FF Project

Post by Ruben » 9 Dec 2014, 13:40

I only got F's, it's like High School all over again (

If anyone wants to switch letters I have F's a plenty.
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Re: 8X8 Chain FF Project

Post by ROKKEBOL » 9 Dec 2014, 14:07

Interhybritizer wrote:I only got F's, it's like High School all over again (

If anyone wants to switch letters I have F's a plenty.
I hav two G's, so ez exchange if want
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Re: 8X8 Chain FF Project

Post by Orcc » 9 Dec 2014, 17:40

There are some weird-ass invisible polygons all around my lev F05 and also two in G08. Can they be deleted? Kinda annoying to have those in the corner of the polygon which you are supposed to start building from.
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Re: 8X8 Chain FF Project

Post by danitah » 9 Dec 2014, 21:22

RedLine wrote:
Interhybritizer wrote:I only got F's, it's like High School all over again (

If anyone wants to switch letters I have F's a plenty.
I hav two G's, so ez exchange if want
I have switched two of your parts.
Orcc wrote:There are some weird-ass invisible polygons all around my lev F05 and also two in G08. Can they be deleted? Kinda annoying to have those in the corner of the polygon which you are supposed to start building from.
Thanks for pointing this out. I have updated all lev files now. You can delete them yourself if you want.

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Re: 8X8 Chain FF Project

Post by Mawane » 21 Dec 2014, 20:01

Deadline: January 12.
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Re: 8X8 Chain FF Project

Post by danitah » 23 Dec 2014, 14:17

Is probably ok if don't send within deadline, I will visit family for a couple of weeks and might or might not check levs during that time.

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Re: 8X8 Chain FF Project

Post by Labs » 12 Jan 2015, 03:41

Done with all of my lev parts :beer:

Deadline today, go make your levs, lazy ppl (i think there is some).
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Re: 8X8 Chain FF Project

Post by Bludek » 12 Jan 2015, 04:09

I lazy :oops:

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Re: 8X8 Chain FF Project

Post by ville_j » 12 Jan 2015, 14:35

Oh right. I'm going to have a little lev making marathon today then, didn't remember the whole thing.
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Re: 8X8 Chain FF Project

Post by Ruben » 12 Jan 2015, 19:23

Oh crap, I was certain this was due the 15th. I'll make them this evening then, may be a little late.
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Re: 8X8 Chain FF Project

Post by Orcc » 17 Jan 2015, 09:02

Haven't heard from Dani, when is the real deadline? I just made raw version of the first one, but still the other one to go.
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Re: 8X8 Chain FF Project

Post by danitah » 19 Jan 2015, 16:28

There is no deadline atm. I have updated first post with designers who have finished their parts. (If I have forgotten someone let me know.)

I have some levelmakers in queue in case someone isn't able to participate. So if anyone wants to donate a part then let me know :)

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Re: 8X8 Chain FF Project

Post by Bjenn » 19 Jan 2015, 16:47

I want to make a part if others who took a place in the project are too lazy to do it.
Give them a deadline.
edit: just read rules, there is no deadline.. okay nevermind then.

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Re: 8X8 Chain FF Project

Post by ROKKEBOL » 20 Jan 2015, 03:41

danielj wrote:. (If I have forgotten someone let me know.)
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Re: 8X8 Chain FF Project

Post by danitah » 20 Jan 2015, 04:01

Yeah thanks for telling me, updated you also.

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Re: 8X8 Chain FF Project

Post by BlaZtek » 20 Jan 2015, 19:55

Oh, I had totally forgot this!
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Re: 8X8 Chain FF Project

Post by Mawane » 4 Feb 2015, 03:34

any update?
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Re: 8X8 Chain FF Project

Post by kuchitsu » 5 Feb 2015, 09:13

Sorry, I still haven't made anything because I hate commitments I guess. Like, when I just want to make a random lev I can do it with no problems usually, but if I have to make something for a project then it feels a bit like work perhaps? Plus there is this unpleasant feeling of responsibility, like I have to make something really good since it's someone else's project and they don't want to receive lazy\crappy entries. I had similar problems\worries when joining various Doom collaborative projects. I shouldn't have joined, I kind of knew this would happen again. I think just give my parts to someone else...

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