QGRASS.EXE

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sunl
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QGRASS.EXE

Post by sunl » 11 Feb 2017, 01:41

Edit: Qgrass is now implemented directly into SLE.

I discovered that you can use the grass as a texture for masks/sky/ground in 2017.

Here is a program to let you use grass texture in internal editor/SLE/ALE/wherever.

V1.01 (64-bit only): https://drive.google.com/open?id=0B5wqB ... WgyZmtHTW8
V1.00 (32-bit only): https://docs.google.com/uc?id=0B1HOSlW- ... t=download

Lame code:
https://gitlab.com/sunlelma/qgrass

Here is an example of QGRASS: http://www.recsource.tv/r/cwantvzoix

If you have a hex editor e.g. HxD editor, you can simply replace any texture name (e.g. "brick") with "qgrass" instead of using this program.
Last edited by sunl on 25 Jan 2018, 00:33, edited 4 times in total.

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bene
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Re: QGRASS.EXE

Post by bene » 11 Feb 2017, 09:21

where pics
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Signatür ruined by SveinR - smaller plz :*

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kuchitsu
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Re: QGRASS.EXE

Post by kuchitsu » 11 Feb 2017, 10:17

it's a low detail topic


sunl
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Re: QGRASS.EXE

Post by sunl » 10 Apr 2017, 19:07

qgrass is now supported in SLE. This program is officially obsolete. Go update your SLE.

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