Glossary help

Everything about Moposite. Wishes for new sections / updates etc. Please tell all bugs, errors you've found. Help us.

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teajay
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Post by teajay »

I miss "nab" at noob section, but that's about it. Awesome enterprise, zeb. 8O
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John
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Post by John »

very nice job zebra
i read through it all, nat to be picky but i found some things u should fix

about MUe's text:
found --> find

about Juish bounce:
"wheen"

and about Pick and skip:
maby write smth about MP's world cup(?) level, at least thats the first level that I saw using this

also what is Noob doing between KOM and Launcher?

thats all :*
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Xiphias
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Post by Xiphias »

Code: Select all

MUe text
-----
There is a MUe text in bowling. You can get there by taking a gravity apple and heading up right. [u]Although it's hard to found[/u], it's not official secret area. 
think it should be "it's hard to be found, or hard to Find.

you wrote all that Zebra? that's like 10 essays=P respect=D
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Igge
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Post by Igge »

Nice job :D some minor mistakes, but who can blame you?

MUe -> Although it's hard to find. (however?) it's not an official secret area.

Background -> It can also be altered by using an LGR

Juish~ -> where you drive along a thin polygon (with front wheel ontop of it, back wheel beneath it, and head above the polygon) and press brake (at the end of the polygon) and the front wheel kind of p0ps.
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zebra
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Post by zebra »

Xiphias wrote:you wrote all that Zebra? that's like 10 essays=P respect=D
Thanks :) I wrote maybe about half of all those descriptions, because some of those words had already some kind of definition but they weren't ready.

I made all the fixes which you (all) proposed to the earlier post.
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Zweq
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Post by Zweq »

very, very nice effort done, however I think that having the information on a separate wiki/site would be better.

rather than trying to explain any longer with my shitty english I wanna show a good example how noobs should be introduced into a game:

http://wiki.openttd.org/index.php/OpenTTD
at the right panel you can see game manual, where it is incredibly easy to learn about any aspect of the game. Every single time I tried to find about some feature it took about 10 seconds to find and another 10 seconds to read and understand, it is just incredibly well done. It also is enchanced with plenty of pictures which is the best approach always

it is purely built on the wiki structure, the looks are exactly the same, making it familiar to anyone. Who wouldn't have used wikipedia? I'm sure if elastomania scene would work on a similar one, the results would be much better than the current glossary project. Besides most of the work is already done, the text. It would also be very easy to point out to a newbie that "hey just check the elma wiki" instead of "hey just check the glossary", the reply would be "glusarY?=???"


edit: zebra, theres "in irc" used on acrossish and IRC topics, while plenty of other topics have "on irc", which is the correct one as far as I know
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zebra
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Post by zebra »

Zweq wrote:very, very nice effort done, however I think that having the information on a separate wiki/site would be better.

rather than trying to explain any longer with my shitty english I wanna show a good example how noobs should be introduced into a game:

http://wiki.openttd.org/index.php/OpenTTD
at the right panel you can see game manual, where it is incredibly easy to learn about any aspect of the game. Every single time I tried to find about some feature it took about 10 seconds to find and another 10 seconds to read and understand, it is just incredibly well done. It also is enchanced with plenty of pictures which is the best approach always

it is purely built on the wiki structure, the looks are exactly the same, making it familiar to anyone. Who wouldn't have used wikipedia? I'm sure if elastomania scene would work on a similar one, the results would be much better than the current glossary project. Besides most of the work is already done, the text. It would also be very easy to point out to a newbie that "hey just check the elma wiki" instead of "hey just check the glossary", the reply would be "glusarY?=???"


edit: zebra, theres "in irc" used on acrossish and IRC topics, while plenty of other topics have "on irc", which is the correct one as far as I know
Ok, that's a good idea for Abula to implement :)

Btw, I have played transport tycoon too, about 10 years ago, and I think i got so much money (over 2 billion or something) that i got overflow. But the game was really nice, maybe i'll try that open source version :)
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zebra
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Post by zebra »

There is also one word, szalto, which i would like to add to glossary, but i don't know exactly what it means. Is it some kind of volting or brutaling?
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Post by Abula »

Maybe wiki yea, but at least skint's wiki is inactive.
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Xiphias
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Post by Xiphias »

Thorze wrote:I just wanted to make a cool topic like Juish have cool topics..
teajay
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Post by teajay »

nab xiph..

problem with skint/onla/ribot wiki is that it is not mopofficial. Anything non-paprika, old mopositeish seems to have a magical aura around it.
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Post by Mawane »

In glossary, there must be also: über and orka
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teajay
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Post by teajay »

I don't agree with the first definition.

But, this one too: fish (a level with impossible flower/apple due to untested).
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