Written by BarTek:
(Before you ask me anything you must read everything below)
When its your turn to edit your part i will contact you....so dont worry
Rules are listed below (scroll down), otherwise you can also find them here:
http://www.solveggen.org/bartek/chainle ... _rules.txt
I prefer questions and stuff to be mentioned in mopolauta or #across rater then mail. But if you must contact me at
dj_kuski@hotmail.com
Dont whine if you didnt get on the list, sorry, tnx for your interest!
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INFORMATION
These are the ones who will be making
a part in the level in this order:
1. BarTek
2. Ville J
3. m0nkeii
4. eppeJ
5. Devin
6. Toaster
7. antz
8. MP
9. ramone
10. Chris Penrose
11. kopaka
12. Zebra
13. Jonas
14. RoniMox
15. DYW265
16. abula
Sorry you other ppl who didnt make to the list,
we cant have 100 people on this project.
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OWERVIEW:
1. This is the chain level. In the level you notice there are apples
placed in the level, these indicates each levmakers part to edit.
http://www.solveggen.org/bartek/chainlev/ex01.gif
2. Here is the same picture of the lev with mine part added to the level.
http://www.solveggen.org/bartek/chainlev/ex02.gif
3. This is how the second levmakers part looks like. You can also see
the start line and border i marked out. Where my part ends the next levmakers part starts.
http://www.solveggen.org/bartek/chainlev/ex03.gif
4. This is an EXAMPLE of how the second part would look like conected to mine part.
http://www.solveggen.org/bartek/chainlev/ex04.gif
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RULES OF THE CHAINLEVEL
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1. Keep your part simple... even a newbie should be able to finnish it
2. You are only allowed to have 2 apples and 1 killer
3. The defualt set roof and ground showes the maximum size of you part
4. Do not write your name or stuff in the level
5. Gravity is allowed (to get to hard place if u cant otherwise)
6. You can only edit the lev within the border line (wich i put out)
7. Make sure your part ends in the next levmakers start part
8. All kinds of pictures and grass is allowed to be used
9. You are only allowed to make 20-30 polygons
10. You must do your part within 7 days time period
1. KEEP IT SIMPLE
Since the level will be big i suggest u make your part as EASY
as possible. If u have for example part_number_14 have in mind
the driver is very scared of hard ramps and killers the longer
he manages to drive. Remember this is an CRUISING LEVEL...
not some hard hoyla level.
2. APPLES AND KILLERS
Since the maximum number of objects if 50 you are only allowed
to have 2 apples and 1 killer in your part. But if you dont
want to use apple or killer then you dont have too. But this
doesnt mean you can give your apples to another levelmaker.
3. GROUND AND ROOF
The ground and roof are set to defualt wich also act like the
border line for simple owerview of your part, but you can edit
these within the given borderline polygon. As far as im
consired you can make a simple upphill in you part of the level
if you dont want to make some complicated shit.
4. NAMES IN THE LEVEL
You are not allowed to write your name in the level. After the
level is finnished i (BarTek) will write each levmakers name
in his part of the level. The name will be a surtain look and
surtain size (see mine name in my part of the level).
5. GRAVITY
Apples are allowed to have gravity. If you cant make you ending
near the next level makers part then use gravity apples to get
there. Otherwise you can use them normaly also if u want.
NOTE: Your second apple must be *gravity off* so the next
lev maker dont have to start his level with your gravity.
6. BORDER-LINE
When you get the level from me it will be edited with a
polygon border. This border showes you where your part is.
Everything in the borderline is yours to edit, even ground
and roof area. If you edit 1 cm outside the given border
i will kick your ass. (if you must then contact me for advice)
7. START AND END
The start and end of your part will be given also in the
level marked with arrows i will put out. The start part
will be when the prevoius levmakers part ended. But your end
part can be anywhere near to the next levmakers start part.
8. TEXTURE, PICTURES, ETC
The defualt texure of the level is Ground and Sky. But you
can make your own polygons in Brick or whatever.
ADVICE: Make sure you make your part in some theme way that
represents you with pictures, polygons and grass.
One levmaker can make a kinda serpent tale part while some
other makes a apple harvest level for example.
9. POLYGONS
Dont make extrem figures in the lev that require 100 polygons.
Have in mind we are abour 15 ppl sharing the maximum limit of
300 polygons in the level. A tip is to use the roof and ground
as loops and ramps instead of making new polygons and putting
them near the roof and the ground.
10. DEADLINE
Since we are so many in this project i suggest you make your
part as fast as possible. You get 1 week deadline to make it.
If you havnt untill that given time i will ignore you from the
projects and send to someone else. Have in mind we are about 15
people and each get max 7 days to do it. This may take maximum
3 months if you dont make your part quickly!!
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END OF THE RULES
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