Moposite Playing Levels WR table

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Zweq
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Re: Moposite Playing Levels WR table

Post by Zweq »

let's say upside down trick cant be done without brake and enduro trick cant be done if you press brake, therefore the difference is like day and night for me. of course you can invent better name than suckslide
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Grace
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Re: Moposite Playing Levels WR table

Post by Grace »

slide compression :P

i understand what zamppe means, and yeah it does imo deserve a level :x
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Mawane
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Re: Moposite Playing Levels WR table

Post by Mawane »

PLSP08 is already this kind
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zebra
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Re: Moposite Playing Levels WR table

Post by zebra »

I agree now that the suckslide is a bit different than wheel compression. But I guess suckslide is just wheel compression + brake to slow down the speed a little. I don't know does it deserve its own level... Anyway, I don't bother to make a new level now. Maybe some day if i get some other new tricks too. I don't want to release the levs one by one, it's confusing for players etc.

But thanks zweq for pointing this out, it seems to be a cool trick, though quite hard. I wonder is it possible to make a level which can't be finished without this suckslide.

And that PLSP08 is perfect example of wheel compression. I guess it's not possible with brake on (suckslide) because you would lose some speed or bounce to the killers.
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Zweq
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Re: Moposite Playing Levels WR table

Post by Zweq »

I mean, it's really useful trick that nabs should definetly know, much more useful than those different variations for hangbounces etc. you can try under 6 sec in this lev without the trick, good luck :P
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Igge
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Re: Moposite Playing Levels WR table

Post by Igge »

zebra wrote:I wonder is it possible to make a level which can't be finished without this suckslide.
ez do like teh eztrick level and put killers above the flower or sach
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zebra
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Re: Moposite Playing Levels WR table

Post by zebra »

Ok, good example lev but under 6 is impossible for me. I tend to get bounce each time. Is some kind of special tuning needed for this (frame rate etc)?
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Zweq
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Re: Moposite Playing Levels WR table

Post by Zweq »

yes, high fps because it's technically same as uphill battle or hi flyer brutals
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Zweq
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Re: Moposite Playing Levels WR table

Post by Zweq »

suddenly noticed you can climb like this, incredibly annoying and even quite hard
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Lukazz
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Re: Moposite Playing Levels WR table

Post by Lukazz »

huh, wtf are you pressing?
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FinMan
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Re: Moposite Playing Levels WR table

Post by FinMan »

put sounds on, n0ab 8D
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teajay
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Re: Moposite Playing Levels WR table

Post by teajay »

It looks more like you were caught up in a private act, than a replay.
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Zweq
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Re: Moposite Playing Levels WR table

Post by Zweq »

gave it a few more tries, apparently 4mins was far from good -> 1.26
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zebra
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Re: Moposite Playing Levels WR table

Post by zebra »

omg. veeery very hard. And annoying.

Do you want me to make a 10-minute version of that trick into playing levels? :D
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Play uni levels: http://koti.mbnet.fi/zebra/uni.html
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Zweq
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Re: Moposite Playing Levels WR table

Post by Zweq »

yeah it could be new trick/lev for oylp, but it's even more useless than the pipe climb.

i guess ez under 1min on that level, whos up for the challenge? ;o
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Igge
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Re: Moposite Playing Levels WR table

Post by Igge »

Zweq wrote:oylp
LOLOLOLOOLLOLO
John: lol hittade ett popcorn i naveln
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
Zweq wrote:99.9999% of nabs haven't even opened the book yet and most of those that have are still on the first pages
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