'LOM' Questions,Problems And General Disscusion Topic.
Moderator: Moporators
I don't actually enjoy criticizing Juble because he's an extremely chilled out guy and if he was arrogant about his fame it would be different. But I don't find anything too special in his levs anymore, at least not in #battle.
Anyone saying that Juble is the best is living in the past (or they just don't know anything). These days I'd say Jappe2, jp, Rasken and even CMc are the ones making the nice levs. And then you have the gods, skint0r and zebra, though I find theirs to be quite hit-and-miss.
What some people don't accept is that the scene is ever-dynamic, constantly changing, and if you're not on IRC 5 days a week minimum then you're not really in the know. The ultimate Oracle of levels would be jaytea, because with over a thousand levels played every month, he knows every designer pretty damn intimately and is most aware of their styles. I'd like to hear his opinion on this matter, and in fact I have a video on my phone that lasts for half an hour where he just talks about every level designer we could think of.
Anyone saying that Juble is the best is living in the past (or they just don't know anything). These days I'd say Jappe2, jp, Rasken and even CMc are the ones making the nice levs. And then you have the gods, skint0r and zebra, though I find theirs to be quite hit-and-miss.
What some people don't accept is that the scene is ever-dynamic, constantly changing, and if you're not on IRC 5 days a week minimum then you're not really in the know. The ultimate Oracle of levels would be jaytea, because with over a thousand levels played every month, he knows every designer pretty damn intimately and is most aware of their styles. I'd like to hear his opinion on this matter, and in fact I have a video on my phone that lasts for half an hour where he just talks about every level designer we could think of.
[OMG] | [SpEF] | Apparently my TT was once 39:26:06
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- Kuski
- Posts: 672
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- Location: Candy Land
**off topic**
I know this has nothing to LOM, but #battle levs are like 10-20mins max to make, they are not something to be played for more than the battle time.(since ALE and rlg, people have been putting good quality levels, with/without editor skillz).
**on topic**
Id like to see a new LOM purely to see the new generation of level designers. Maybe enter a level for fun or/and get my arse kicked.
I like the idea of unknown designers, it will add spice. Maybe this is a possibility with paprika when its done.
FUCK YOU BITCH HAHAHAHAHAHAHA
I know this has nothing to LOM, but #battle levs are like 10-20mins max to make, they are not something to be played for more than the battle time.(since ALE and rlg, people have been putting good quality levels, with/without editor skillz).
**on topic**
Id like to see a new LOM purely to see the new generation of level designers. Maybe enter a level for fun or/and get my arse kicked.
I like the idea of unknown designers, it will add spice. Maybe this is a possibility with paprika when its done.
but I would like a little friendly competition ;)Harald Hasch wrote:
juble, i'm the king of LOM 2003...muAhAHhAHHAHAHAHAHAh!!!!!
FUCK YOU BITCH HAHAHAHAHAHAHA
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- Kuski
- Posts: 672
- Joined: 30 Nov 2002, 16:57
- Location: Candy Land
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- Kuski
- Posts: 672
- Joined: 30 Nov 2002, 16:57
- Location: Candy Land
- The_BoneLESS
- 38mins club
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A bit late but, wouldn't it be time to revive that contest?!
Website || TT:38:05:33 || WC5:15th || HHIT for life || 9th world wide ... BAP is next
- The_BoneLESS
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I know i'm annoying but, damn! i miss this contest
Website || TT:38:05:33 || WC5:15th || HHIT for life || 9th world wide ... BAP is next
- Boomer
- 39mins club
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I wasn't around in 2002 when LOM was, however I've been playing these levs during the years, and most of them are so fun to play! A revival would be really cool, maybe I could make som levels myself =)The_BoneLESS wrote:I know i'm annoying but, damn! i miss this contest
Team LOS website
<jaytea> uh milk was invented in 1966
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<teh_mila> bah, fucked up nice labpro ride cause i almost fell of the chair:)
<jaytea> uh milk was invented in 1966
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<teh_mila> bah, fucked up nice labpro ride cause i almost fell of the chair:)
I'd love to participate in this contest. A revival of it would be sach max.
John: lol hittade ett popcorn i naveln
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
Zweq wrote:99.9999% of nabs haven't even opened the book yet and most of those that have are still on the first pages
Yeah, I'd definitely un-retire from level making if they started LOM again. Lets all sign a petition.
TT: 39:43:40
CMc's Elma Site: 100+ levels, PTL, Hoyla, and Pipe pack. And alot of other crap. http://www.freewebs.com/cmcelma/
CMc's Elma Site: 100+ levels, PTL, Hoyla, and Pipe pack. And alot of other crap. http://www.freewebs.com/cmcelma/
- Grace
- 38mins club
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why not simply organise it ourselves?
there could be something posted in Advertising, and i'm Sure that Dz, SveinR etc would be more than happy to sticky it.
but of course, i signs the petition.
there could be something posted in Advertising, and i'm Sure that Dz, SveinR etc would be more than happy to sticky it.
but of course, i signs the petition.
Cyberscore!
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Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
i agree and i could be arranging it, if we find a good enough jury.
A winner of 4 GAA's (mc2 included), winner of mkup206, and a proud member of team TAP.
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html
- The_BoneLESS
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same here...Kopaka wrote:First of all I'd like results of LOM 03
(even though my levels weren't that good)
Website || TT:38:05:33 || WC5:15th || HHIT for life || 9th world wide ... BAP is next
Re: 'LOM' Questions,Problems And General Disscusion Topic.
I have a question:
start tis faking nabshit again.
start tis faking nabshit again.
John: lol hittade ett popcorn i naveln
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
Zweq wrote:99.9999% of nabs haven't even opened the book yet and most of those that have are still on the first pages
Re: 'LOM' Questions,Problems And General Disscusion Topic.
I have some ideas how LOM could be revived:
First idea: Peer review
Everybody who sents his level to the competition, has to review all the other levels. Otherwise he would be disqualified.
Also anyone who would want just to review the levels, would be given the possibility.
The reviewing would consist of giving grades in the following categories: Visuality, Playability, Originality, Theme, Style variety. In each in the range 0-10. The level with most total points would win. In the reviewing phase, all the levels would be anonymous and you should review your own level too. You would be given a month to design your level and two weeks to review all the levels. You could give also a verbal review but that wouldn't be obligatory in any sense.
Second idea: Mopolauta poll
The poll would be just an ordinary mopolauta poll, where every mopolauta user has one vote. The level with most votes would win. This would be the easiest way of arranging, but the designers wouldn't be given any feedback. In this poll the levels would be anonymous too. Only after the poll the designers and the level names would be revealed.
Third idea: The old system
We gather a jury who will review the levels like in the first idea (above), but the level designers themselves wouldn't be able to review the levels. The problem in this is to get a good jury. In the first idea we wouldn't need a specific jury because the designers would form it by themselves.
In each idea, the theme is chosen by me or some other who would arrange the whole thing and gather the levels.
Comments?
First idea: Peer review
Everybody who sents his level to the competition, has to review all the other levels. Otherwise he would be disqualified.
Also anyone who would want just to review the levels, would be given the possibility.
The reviewing would consist of giving grades in the following categories: Visuality, Playability, Originality, Theme, Style variety. In each in the range 0-10. The level with most total points would win. In the reviewing phase, all the levels would be anonymous and you should review your own level too. You would be given a month to design your level and two weeks to review all the levels. You could give also a verbal review but that wouldn't be obligatory in any sense.
Second idea: Mopolauta poll
The poll would be just an ordinary mopolauta poll, where every mopolauta user has one vote. The level with most votes would win. This would be the easiest way of arranging, but the designers wouldn't be given any feedback. In this poll the levels would be anonymous too. Only after the poll the designers and the level names would be revealed.
Third idea: The old system
We gather a jury who will review the levels like in the first idea (above), but the level designers themselves wouldn't be able to review the levels. The problem in this is to get a good jury. In the first idea we wouldn't need a specific jury because the designers would form it by themselves.
In each idea, the theme is chosen by me or some other who would arrange the whole thing and gather the levels.
Comments?
A winner of 4 GAA's (mc2 included), winner of mkup206, and a proud member of team TAP.
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html
Re: 'LOM' Questions,Problems And General Disscusion Topic.
First idea seems very neat. Practically somewhat harder, there would be a lot of mistakes in the first round I guess. Good thing is that everyone stays responsible for it. Downside would be that some people don't want to take part then or will be rating as a stupid ass. I think it's worth taking that risk though.
Re: 'LOM' Questions,Problems And General Disscusion Topic.
I like 2nd or 3rd idea
Re: 'LOM' Questions,Problems And General Disscusion Topic.
jury.
John: lol hittade ett popcorn i naveln
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
Zweq wrote:99.9999% of nabs haven't even opened the book yet and most of those that have are still on the first pages
Re: 'LOM' Questions,Problems And General Disscusion Topic.
igge
John: lol hittade ett popcorn i naveln
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
Zweq wrote:99.9999% of nabs haven't even opened the book yet and most of those that have are still on the first pages
Re: 'LOM' Questions,Problems And General Disscusion Topic.
Question: when anounce thema?
< roopemies> horror and frustrating and can't play, sounds just like you
Beer battle winner 2014 and 2015
Beer battle winner 2014 and 2015
- Grace
- 38mins club
- Posts: 4848
- Joined: 19 Nov 2005, 10:45
- Location: Deep in your Imagination, Twirling your Dreams and Weaving your thoughts.
Re: 'LOM' Questions,Problems And General Disscusion Topic.
Coming soan D
(Mainly i'm too lazy to do teh start tropic)
(Mainly i'm too lazy to do teh start tropic)
Cyberscore!
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
Re: 'LOM' Questions,Problems And General Disscusion Topic.
Probably me Tigro, because I have probably the most comprehensive knowledge of the aesthetics and technical skills involved with creating a real masterpiece of a level. My proved track record has left kuskis in awe of my God-tier skills and left many a hoyla to wipe up after they came in their pants.
(The secret is grass)
(The secret is grass)
Re: 'LOM' Questions,Problems And General Disscusion Topic.
Hmm, deadline today? Can I send the same level again if it fits to the theme? I don't have time to design a new level today...
A winner of 4 GAA's (mc2 included), winner of mkup206, and a proud member of team TAP.
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html
Re: 'LOM' Questions,Problems And General Disscusion Topic.
Levels are the easiest things to design if you are good.
You are good zebra. After I play your levels I usually have to clean up with some Kleenex.
You are good zebra. After I play your levels I usually have to clean up with some Kleenex.
- Grace
- 38mins club
- Posts: 4848
- Joined: 19 Nov 2005, 10:45
- Location: Deep in your Imagination, Twirling your Dreams and Weaving your thoughts.
Re: 'LOM' Questions,Problems And General Disscusion Topic.
So yeah, didn't receive one level for May. If you actually have any interest in the competition, please tell me so i don't waste my time if no-one cares. Will host a new competition in July but is too late for June now anyways.
Cyberscore!
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
Re: 'LOM' Questions,Problems And General Disscusion Topic.
Hmm, at least I forgot about the whole competition. I guess there isn't enough interest, so it's better to stop the competition. It feels a bit sad but I guess that's the truth. Thanks anyway Haruhi for arranging this.
A winner of 4 GAA's (mc2 included), winner of mkup206, and a proud member of team TAP.
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html