Also you can see them by clicking the url when the battle is over, which is enough in my opinion. Maybe show winner's name and time on the channel, those can be useful for something (like joining battle when some nab seems to be getting a winrow).veezay wrote:2) as for whether the bot should paste results (many have said this is completely superfluous as full stats are found on site), my $0.02 is: i agree, results are probably not needed in the channel. if you join the battle, you'll see the results ingame. if you aren't interested enough to join the battle, you probably aren't interested in the results.
elma online testing guidelines and bug reports
Moderator: Moporators
Re: elma online testing guidelines and bug reports
Re: elma online testing guidelines and bug reports
Please add the text Hidden Times to hidden times battles. It is super annoying not knowing weather it is the server that is fucked or if it is a battle with hidden results.
Thorze wrote:I just wanted to make a cool topic like Juish have cool topics..
Re: elma online testing guidelines and bug reports
+1Xiphias wrote:Please add the text Hidden Times to hidden times battles. It is super annoying not knowing weather it is the server that is fucked or if it is a battle with hidden results.
Re: elma online testing guidelines and bug reports
very many yes.Orcc wrote:Maybe show winner's name and time on the channel, those can be useful for something (like joining battle when some nab seems to be getting a winrow).
Re: elma online testing guidelines and bug reports
when you download a lev from the DB with ctrl+f4 you get the levs with the capital letters that you write.
for example, when you wanna download Juha123.lev and you write JUHA123, you get the lev as JUHA123.lev in your lev-folder. when you do this with balle levs, you can't watch the recs, because it says it's the wrong lev.
for example, when you wanna download Juha123.lev and you write JUHA123, you get the lev as JUHA123.lev in your lev-folder. when you do this with balle levs, you can't watch the recs, because it says it's the wrong lev.
- nick-o-matic
- Kuski
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- Location: Lappeenranta
Re: elma online testing guidelines and bug reports
With 320 x 200 resolution long chat lines and things like speedometer go on top of one another. But I don't know if it matters much.
Re: elma online testing guidelines and bug reports
someone still using 320 x 200 probably doesn't even have an internet connection, point made
- Kopaka
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Re: elma online testing guidelines and bug reports
In survivor battle the shortest rec is saved instead of the longest.
In a hidden multi battle you can see others if you are in single mode.
In a hidden multi battle you can see others if you are in single mode.
Re: elma online testing guidelines and bug reports
donno if this is alredy mensioned but shift f5 seems to wrap around times ove r 10.00.00 i think look at this: http://elmaonline.moposite.com/?s=stats&p=level&l=15303 and look in eol it says madnes has 15 sec
status:ONLINE - - - drinking:GOFE - - - iq:85 - - - elasto mania ranking:#1
Re: elma online testing guidelines and bug reports
I don't know if this is known issue..
This is what happen when force vsync off
http://img825.imageshack.us/img825/4793/0018xi.jpg
with this settings:
This laptop is able to handle more than 60 fps, at least 3d games. On Vista I could run belma much over 600 fps.
Microsoft Windows 7 (build 7600), 64-bit
ATI Mobility Radeon HD 3400 series (driver from 2009-08-17, windows doesn't let me update it)
DirectX 10.0
Intel Core2Duo T5800 2.00 GHz
This is what happen when force vsync off
http://img825.imageshack.us/img825/4793/0018xi.jpg
with this settings:
This laptop is able to handle more than 60 fps, at least 3d games. On Vista I could run belma much over 600 fps.
Microsoft Windows 7 (build 7600), 64-bit
ATI Mobility Radeon HD 3400 series (driver from 2009-08-17, windows doesn't let me update it)
DirectX 10.0
Intel Core2Duo T5800 2.00 GHz
Lousku wrote:could you mayke shorter sig please mega annoying and also against rules )
Re: elma online testing guidelines and bug reports
Chris - I had exactly the same problem a year ago (strange flickering with vsync off). See how I managed to fix it: http://mopolauta.moposite.com/viewtopic ... ff#p180429
It is a driver issue.
It is a driver issue.
Re: elma online testing guidelines and bug reports
Nobody has the same problem ?Madness wrote:I met up with an epic bug. Every time I alt+tab from EOL, my connection goes down for few secs, it happens regularly in ~1,5 min after I alt+tabed.
http://www.easy-share.com/1912017136/MVI_2098.AVI
Re: elma online testing guidelines and bug reports
when i have something with net, and i got disconnected, "players online" text was still on screen and i wasn´t able to disable it by anything.
Re: elma online testing guidelines and bug reports
other bugs:
i cant multy, when both in same lev, nothign hapens both just float in air
cant take flag in fts, go right through many mans nothgin hapen
edit: noone can spy me either :D
i cant multy, when both in same lev, nothign hapens both just float in air
cant take flag in fts, go right through many mans nothgin hapen
edit: noone can spy me either :D
Last edited by jonsykkel on 24 Sep 2010, 22:06, edited 1 time in total.
status:ONLINE - - - drinking:GOFE - - - iq:85 - - - elasto mania ranking:#1
Re: elma online testing guidelines and bug reports
Thanks.Smibu wrote:Chris - I had exactly the same problem a year ago (strange flickering with vsync off). See how I managed to fix it: http://mopolauta.moposite.com/viewtopic ... ff#p180429
It is a driver issue.
I will try your solution after weekend.
Lousku wrote:could you mayke shorter sig please mega annoying and also against rules )
Re: elma online testing guidelines and bug reports
there was some ff started and i and some other 2-3 guys somehow managed to play the level like there was no countdown timer was showing balle ends in 10.xx of 10.00 mins here, i think its kinda bug. GOOOOOOOO was at the screen up until the battle really started
Team TR
Multi WR in Labyrinth with GRob
Best Internal Total Times, Pipe stats & Pipe archive
World kuski map, World Cup stats
- Kopaka
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- Contact:
Re: elma online testing guidelines and bug reports
I would guess your connection is fucked, same thing as smibu had some time ago I think?jonharkulsykkel wrote:other bugs:
i cant multy, when both in same lev, nothign hapens both just float in air
cant take flag in fts, go right through many mans nothgin hapen
edit: noone can spy me either
Re: elma online testing guidelines and bug reports
if others can't see you (you have blocked outgoing port), youi can't play multi
doesnt work with tcp only either
doesnt work with tcp only either
[carebox]
Re: elma online testing guidelines and bug reports
after entering a lev and showing best times by default shift+f5 and you leave lev and enter another, best times are still of the previous lev.
Re: elma online testing guidelines and bug reports
when watching a replay, if you press 1 or 2, it shows respectively Players Online and Best times
when chatting, when u press F12, if does like if i pressed F2 and when u press F11, it writes 9
when chatting, when u press F12, if does like if i pressed F2 and when u press F11, it writes 9
Re: elma online testing guidelines and bug reports
they're hotkeys, nab -> eolconf.exe
Czech Across Racing Team member --> http://www.homer.kbx.cz/cart
</signature>
</signature>
Re: elma online testing guidelines and bug reports
we got to teh conclusions those lags are due to teh moposhit network
during the lag cpu is not used more than 1%, it can't be anything else
.. but found out there is some memory leak, will fix one day
during the lag cpu is not used more than 1%, it can't be anything else
.. but found out there is some memory leak, will fix one day
[carebox]
Re: elma online testing guidelines and bug reports
some really lol ranking now, me 13k->73k ;D
and played very lil lately
edit: almost exponential curve lol
http://elmaonline.moposite.com/?s=playe ... &p=ranking
edit2: and looks like Marian got >20 000 points in 2 battles DDDDDDD
http://elmaonline.moposite.com/?s=playe ... &p=ranking
and played very lil lately
edit: almost exponential curve lol
http://elmaonline.moposite.com/?s=playe ... &p=ranking
edit2: and looks like Marian got >20 000 points in 2 battles DDDDDDD
http://elmaonline.moposite.com/?s=playe ... &p=ranking
Team TR
Multi WR in Labyrinth with GRob
Best Internal Total Times, Pipe stats & Pipe archive
World kuski map, World Cup stats
Re: elma online testing guidelines and bug reports
http://elmaonline.moposite.com/?s=players&k=Maximus
jm15 25 September 2010 6th
wyIEB169 25 September 2010 1st
ib9929 25 September 2010 1st
belll 25 September 2010 10th
Battle Wins
9 Wins
Best Battle Winning Row
1 Wins
jm15 25 September 2010 6th
wyIEB169 25 September 2010 1st
ib9929 25 September 2010 1st
belll 25 September 2010 10th
Battle Wins
9 Wins
Best Battle Winning Row
1 Wins
Through the externals to the skill.
Through the skill to the internals.
Through the internals to the divinity.
Through the skill to the internals.
Through the internals to the divinity.
Re: elma online testing guidelines and bug reports
maybe those 2 battles were not in a row
[carebox]
Re: elma online testing guidelines and bug reports
yes i htink this paoint system shoud be changedPawq wrote:some really lol ranking now, me 13k->73k ;D
and played very lil lately
edit: almost exponential curve lol
http://elmaonline.moposite.com/?s=playe ... &p=ranking
edit2: and looks like Marian got >20 000 points in 2 battles :DDDDDDDD
http://elmaonline.moposite.com/?s=playe ... &p=ranking
mans will have liek 30000000000000 points in 2011 if it continues like this
to show how sirius this is:
status:ONLINE - - - drinking:GOFE - - - iq:85 - - - elasto mania ranking:#1
Re: elma online testing guidelines and bug reports
Already told Kopa this, but according to the site my best balle winning row is 4, when I'm 100% sure it's only 3.milagros wrote:about balle winning row
And btw, jon... jon... jon... jon... That was a good one. : D
John: lol hittade ett popcorn i naveln
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
Zweq wrote:99.9999% of nabs haven't even opened the book yet and most of those that have are still on the first pages
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- Contact:
Re: elma online testing guidelines and bug reports
Keep the site stuff in the site topic and maybe also read it and you would know there is a new system.
Re: elma online testing guidelines and bug reports
just checked, they were.milagros wrote:maybe those 2 battles were not in a row
by design "in a row" means "consecutive battles" or "consecutive battles i played"?
i thought second due to what i saw on Jeppe's page.
Through the externals to the skill.
Through the skill to the internals.
Through the internals to the divinity.
Through the skill to the internals.
Through the internals to the divinity.
Re: elma online testing guidelines and bug reports
not sure on which end the bug lives thus posting here.
sometimes best level time of corresponding player is bigger than his battle result. very easy to notice this in first finish battles.
battle
battle result
best time
http://elmaonline.moposite.com/?s=battles&b=2108
1. Markku 04:10,21
3. Markku 04:10,29
http://elmaonline.moposite.com/?s=battles&b=2087
1. anpdad [id] 08:44,40
2. anpdad [id] 08:44,75
http://elmaonline.moposite.com/?s=battles&b=2023
1. Ali [CART] 04:07,89 2. anpdad [id] 04:12,13
2. Ali [CART] 04:08,09 3. anpdad [id] 04:12,29
http://elmaonline.moposite.com/?s=battles&b=326
1. talli [EPO] 04:05,49 2. jonharkulsykkel [BAP] 05:13,94
1. talli [EPO] 04:06,13 2. jonharkulsykkel [BAP] 05:14,10
sometimes best level time of corresponding player is bigger than his battle result. very easy to notice this in first finish battles.
battle
battle result
best time
http://elmaonline.moposite.com/?s=battles&b=2108
1. Markku 04:10,21
3. Markku 04:10,29
http://elmaonline.moposite.com/?s=battles&b=2087
1. anpdad [id] 08:44,40
2. anpdad [id] 08:44,75
http://elmaonline.moposite.com/?s=battles&b=2023
1. Ali [CART] 04:07,89 2. anpdad [id] 04:12,13
2. Ali [CART] 04:08,09 3. anpdad [id] 04:12,29
http://elmaonline.moposite.com/?s=battles&b=326
1. talli [EPO] 04:05,49 2. jonharkulsykkel [BAP] 05:13,94
1. talli [EPO] 04:06,13 2. jonharkulsykkel [BAP] 05:14,10
Through the externals to the skill.
Through the skill to the internals.
Through the internals to the divinity.
Through the skill to the internals.
Through the internals to the divinity.
Re: elma online testing guidelines and bug reports
Thats called: ping.
Re: elma online testing guidelines and bug reports
Yeah, but I guess what he means is that this is Negative Ping.
Results of the battle is this
Markku 04:10,21
But the time that Markku really drove (What his own game shows) is
Markku 04:10,29
So that makes it a ping of -0:08 O_o?
Results of the battle is this
Markku 04:10,21
But the time that Markku really drove (What his own game shows) is
Markku 04:10,29
So that makes it a ping of -0:08 O_o?
Thorze wrote:I just wanted to make a cool topic like Juish have cool topics..
Re: elma online testing guidelines and bug reports
the biggest difference here
http://elmaonline.moposite.com/?s=battles&b=326
battle result 1. talli [EPO] 04:05,49
best time 1. talli [EPO] 04:06,13
i don't think network lags should affect on battle result.
http://elmaonline.moposite.com/?s=battles&b=326
battle result 1. talli [EPO] 04:05,49
best time 1. talli [EPO] 04:06,13
i don't think network lags should affect on battle result.
Through the externals to the skill.
Through the skill to the internals.
Through the internals to the divinity.
Through the skill to the internals.
Through the internals to the divinity.
Re: elma online testing guidelines and bug reports
"who cares" or "we'll do some synchronization when we'll feel like it"?
Through the externals to the skill.
Through the skill to the internals.
Through the internals to the divinity.
Through the skill to the internals.
Through the internals to the divinity.
Re: elma online testing guidelines and bug reports
if you start 10 secs later, should you be synchronized too?
it is as it is and that's the way it will stay
it's first finish balle, first one, who finishes, wins
it is as it is and that's the way it will stay
it's first finish balle, first one, who finishes, wins
[carebox]
Re: elma online testing guidelines and bug reports
having battle result LESS than your actual best time doesn't sounds fair. in rare case it can lead to wrong winner.
Through the externals to the skill.
Through the skill to the internals.
Through the internals to the divinity.
Through the skill to the internals.
Through the internals to the divinity.
Re: elma online testing guidelines and bug reports
it means server lagged and all times were 0.0x smaller
ordering is always the same as all data is sent to teh same queue
ordering is always the same as all data is sent to teh same queue
[carebox]
Re: elma online testing guidelines and bug reports
ok then, it should be corrected only from perfectionistic point of view. thanks for tech details.
Through the externals to the skill.
Through the skill to the internals.
Through the internals to the divinity.
Through the skill to the internals.
Through the internals to the divinity.
Re: elma online testing guidelines and bug reports
Found a weird bug when merging replays in eol.
Try merging these two replays in both orders. NOTICE BOTH REPLAYS ARE NORMAL REPLAYS FINISHED IN HANG TIGHT (unless Raven cheated or something.)
http://zworqy.com/up/files/52Raven.rec
http://zworqy.com/up/files/52Xi2510.rec
First choose my replay and then Raven's
.. Merge = Normal
But if you choose Raven's replay first and then mine
.. Merge = FlagTag mode .. wtf?
Screenshots here
http://zworqy.com/up/files/MergeXiphRaven.png
http://zworqy.com/up/files/MergeRavenXiph.png
I tried in both Offline mode and Online mode and multiplayer (FlagTag on/off) to check if there was any difference.
Is this an old bug? Maybe it has something to do with Raven's replay.
Try merging these two replays in both orders. NOTICE BOTH REPLAYS ARE NORMAL REPLAYS FINISHED IN HANG TIGHT (unless Raven cheated or something.)
http://zworqy.com/up/files/52Raven.rec
http://zworqy.com/up/files/52Xi2510.rec
First choose my replay and then Raven's
.. Merge = Normal
But if you choose Raven's replay first and then mine
.. Merge = FlagTag mode .. wtf?
Screenshots here
http://zworqy.com/up/files/MergeXiphRaven.png
http://zworqy.com/up/files/MergeRavenXiph.png
I tried in both Offline mode and Online mode and multiplayer (FlagTag on/off) to check if there was any difference.
Is this an old bug? Maybe it has something to do with Raven's replay.
Thorze wrote:I just wanted to make a cool topic like Juish have cool topics..
Re: elma online testing guidelines and bug reports
yes, its an old bug, it happens when the first player (or 2nd?) has flagtag on and you emrge
[carebox]
Re: elma online testing guidelines and bug reports
What happened here?
Internal 1 - No turn http://elmaonline.moposite.com/?s=stats ... led=noturn
Internal 1 - One turn http://elmaonline.moposite.com/?s=stats ... ed=oneturn
Internal 1 - No Volt http://elmaonline.moposite.com/?s=stats ... led=novolt
I have a 14,28 WR in both tables...
Obviously, the first one is impossible to do... and i don't remember doing the second one... also it's weird that i have the same time... what weird bug was involved here?
Third one is also impsy o.o
me pro DD:DDD:DD;;DD;;;
EDIT: Also: Internal 1- No Supervolt http://elmaonline.moposite.com/?s=stats ... osupervolt
Internal 1 - No turn http://elmaonline.moposite.com/?s=stats ... led=noturn
Internal 1 - One turn http://elmaonline.moposite.com/?s=stats ... ed=oneturn
Internal 1 - No Volt http://elmaonline.moposite.com/?s=stats ... led=novolt
I have a 14,28 WR in both tables...
Obviously, the first one is impossible to do... and i don't remember doing the second one... also it's weird that i have the same time... what weird bug was involved here?
Third one is also impsy o.o
me pro DD:DDD:DD;;DD;;;
EDIT: Also: Internal 1- No Supervolt http://elmaonline.moposite.com/?s=stats ... osupervolt
Re: elma online testing guidelines and bug reports
There should be some person who would check the recs from these tables. Otherwise it will always be fucked up with some bugged times.
Re: elma online testing guidelines and bug reports
Another solution could be fixing the bugs... but that seems like a waste of time.Madness wrote:There should be some person who would check the recs from these tables. Otherwise it will always be fucked up with some bugged times.
then again i don't know anything
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
Re: elma online testing guidelines and bug reports
1. How can I change my shirt?
2. Is it possible to turn shirts off in replays?
2. Is it possible to turn shirts off in replays?
Lousku wrote:could you mayke shorter sig please mega annoying and also against rules )
Re: elma online testing guidelines and bug reports
You just put the new shirt in your bmp folder and play online, it'll be uploaded automatically.Chris wrote:1. How can I change my shirt?
You could temporarily remove the bmp... I haven't heard of an easier way to do that.Chris wrote:2. Is it possible to turn shirts off in replays?
then again i don't know anything
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
Re: elma online testing guidelines and bug reports
ThanksLousQ wrote:You just put the new shirt in your bmp folder and play online, it'll be uploaded automatically.Chris wrote:1. How can I change my shirt?You could temporarily remove the bmp... I haven't heard of an easier way to do that.Chris wrote:2. Is it possible to turn shirts off in replays?
Lousku wrote:could you mayke shorter sig please mega annoying and also against rules )
Re: elma online testing guidelines and bug reports
i get internal error when i merge these two recs:
http://up.k10x.net/lieobxpanbngz/32merge.rec
http://up.k10x.net/mgdmodhmuwsll/35Zweq.rec
http://up.k10x.net/lieobxpanbngz/32merge.rec
http://up.k10x.net/mgdmodhmuwsll/35Zweq.rec