Released ! give it a try if you're interested.
I strongly encourage anyone using this program to update to the last version, which includes many bug fixes and improvements. Of course as any program it cannot be perfect, so i'd be glad to hear your feedback on bugs or weird behaviours, either here on lauta or using the google code issue tracking system.
So, this version comes with the NEW! Generator System, some default blocks and 3 example algorithms (btw I advise you to take a look at examples if you want to know how it works).
To build your own algorithms, you should be aware of :
- some EcmaScript, as supported in Qt implementation ;
- obviously you MUST have basic coding skills ;
- some useful Qt classes, like QPointF, QRectF and QPolygonF, respectively a point, a rectangle and a polygon (the *F means those classes deal with floating point values). They can be used as base objects to draw levels ;
Don't hesitate to ask me anything i thought obvious and which is not.
thanks, have a nice day
NB : I'd like to centralize your blocks and algorithms in this thread (in first post), but it seems I can't upload *.new and *.bbl files, maybe moporators could do something about this ?