Target lists and elmastats
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Target lists and elmastats
The target lists are very old and it was recently discussed to update this in discord today it has also been discussed million times before but no changes are ever implemented.
The plan:
* Get access to elmastats so can actually implement changes and make anything happen
* Add a new list that is better target than world class. Call it impsy or legendary or something else
* Keep old targets because old
* Figure out new colors for targets because more targets
* Other ideas for targets?
* Update with other requested changes that mans have to improve elmastats
It is already in progress I have access to elmastats code thanks to some pro hacking by jonsykkel to get password and can make changes now we need a good target list and new colors and ideas to update anything.
This plan is not set in stone and could change at any time it was made based on the dicussions earlier and others weigh in opinions and ideas that make sense to follow another plan.
The plan:
* Get access to elmastats so can actually implement changes and make anything happen
* Add a new list that is better target than world class. Call it impsy or legendary or something else
* Keep old targets because old
* Figure out new colors for targets because more targets
* Other ideas for targets?
* Update with other requested changes that mans have to improve elmastats
It is already in progress I have access to elmastats code thanks to some pro hacking by jonsykkel to get password and can make changes now we need a good target list and new colors and ideas to update anything.
This plan is not set in stone and could change at any time it was made based on the dicussions earlier and others weigh in opinions and ideas that make sense to follow another plan.
Last edited by bene on 6 Apr 2018, 14:42, edited 1 time in total.
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Re: Target lists and elmastats
very nice plan
here are my ideas for colors:
oke time
good time
pro time
wc time
legendary time
impsy time
wr
these are teh colour shades i liked teh best, go put beter if want, but imo teh idea should remain bc it goes through the entire color span
here are my ideas for colors:
oke time
good time
pro time
wc time
legendary time
impsy time
wr
these are teh colour shades i liked teh best, go put beter if want, but imo teh idea should remain bc it goes through the entire color span
Re: Target lists and elmastats
like i said i think these are nice colours but maybe not the best. i realize they go through the colour spectrum, but colours also convey a message. i don't necessarily know what these colours mean. i think we can keep old colours the same and add a new one like purple for impsy
imo: keep old colours, and wedge a purple impsy inbetween the old like wc orange, impsy purple, wr red
Last edited by edahl on 6 Apr 2018, 14:31, edited 1 time in total.
Re: Target lists and elmastats
there is only one target time - wr
and it is slowly changing
and it is slowly changing
[carebox]
Re: Target lists and elmastats
also i think there should be 2 separate types of targets, also I think they should be planned in such a way that not even today's pros have 54 1st-target-tier-before-wr times, since everyone has weaknesses, and that should be seen from the page itself too
more ideas:
- being able to download all of one kuski's recs
- total time of a person's next target being shown
- showing on a kuski's page the placement of each of their internal prs and tt on the top list (maybe coloured some way if they are in ex. the top10 or such, maybe more colours for more places
- specific target tiers should have their tt calculated and kuskis' tts should be also coloured accordingly
theese are my ideas atm, more mb to come
more ideas:
- being able to download all of one kuski's recs
- total time of a person's next target being shown
- showing on a kuski's page the placement of each of their internal prs and tt on the top list (maybe coloured some way if they are in ex. the top10 or such, maybe more colours for more places
- specific target tiers should have their tt calculated and kuskis' tts should be also coloured accordingly
theese are my ideas atm, more mb to come
Re: Target lists and elmastats
also to grant most if not all of the suggestions on the page itself would be a decent idea
Re: Target lists and elmastats
btw if someone ever fixes recsource, there could be a table with targets and links to "reference recs" on recsource
Re: Target lists and elmastats
there was an elmastats account (poss made by jon?) i don't remember if that was some database or target like times tho
anyone?
Last edited by ArZeNiK on 6 Apr 2018, 16:21, edited 1 time in total.
Re: Target lists and elmastats
impsy time is worse than wr?
Re: Target lists and elmastats
we already agreed with only Legendary
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Re: Target lists and elmastats
Re: Target lists and elmastats
Here's some hype pics to add two tiers after world class from Kazan page on elmastats:
Targets are not finished, names are just first suggestion that didn't sound idiot osv they are in progress just update
Targets are not finished, names are just first suggestion that didn't sound idiot osv they are in progress just update
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Re: Target lists and elmastats
While waiting for target times I looked into coloring TT on site based on targets here are some sample pics of how this would look
Top left:
tts page:
still bullshit targets because don't have targets yet osv
let me know what you think
Top left:
tts page:
still bullshit targets because don't have targets yet osv
let me know what you think
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Re: Target lists and elmastats
perfect, keep colours as now maybe just with minor tweaks. not rainbow colour for the same reason you don't sort the words in a book by dictionary order before reading
Re: Target lists and elmastats
Here is list of godlike targets for first 41 ints made by zweq earlier. First draft not finished. Any feedback welcome
Also same for legendary
Code: Select all
Warm Up 00:14:03
Flat Track 00:14:76
Twin Peaks 00:17:62
Over and Under 00:29:39
Uphill Battle 00:19:88
Long Haul 00:30:20
Hi Flyer 00:27:90
Tag 00:20:65
Tunnel Terror 00:50:50
The Steppes 00:10:64
Gravity Ride 00:22:60
Islands in the Sky 00:20:75
Hill Legend 00:13:99
Loop-de-Loop 00:17:67
Serpents Tale 00:49:30
New Wave 01:23:50
Labyrinth 00:53:10
Spiral 00:44:40
Turnaround 00:36:35
Upside Down 00:57:40
Hangman 00:14:40
Slalom 00:38:80
Quick Round 00:35:60
Ramp Frenzy 00:41:10
Precarious 00:24:28
Circuitous 00:21:90
Shelf Life 00:33:40
Bounce Back 00:47:70
Headbanger 00:42:05
Pipe 00:29:50
Animal Farm 01:11:20
Steep Corner 00:42:49
Zig-Zag 00:54:90
Bumpy Journey 00:36:45
Labyrinth Pro 02:13:60
Fruit in the Den 00:57:25
Jaws 00:53:25
Curvaceous 00:29:00
Haircut 00:39:35
Double Trouble 01:20:90
Framework 00:38:25
Code: Select all
Warm Up 00:14:08
Flat Track 00:15:10
Twin Peaks 00:17:85
Over and Under 00:29:90
Uphill Battle 00:20:06
Long Haul 00:30:95
Hi Flyer 00:30:60
Tag 00:20:90
Tunnel Terror 00:56:20
The Steppes 00:10:90
Gravity Ride 00:23:60
Islands in the Sky 00:21:05
Hill Legend 00:14:35
Loop-de-Loop 00:17:86
Serpents Tale 00:53:00
New Wave 01:25:90
Labyrinth 00:54:30
Spiral 00:44:75
Turnaround 00:37:10
Upside Down 00:59:90
Hangman 00:14:52
Slalom 00:39:25
Quick Round 00:36:50
Ramp Frenzy 00:45:50
Precarious 00:24:55
Circuitous 00:22:60
Shelf Life 00:34:70
Bounce Back 00:49:90
Headbanger 00:43:50
Pipe 00:31:90
Animal Farm 01:16:00
Steep Corner 00:42:85
Zig-Zag 00:58:90
Bumpy Journey 00:36:90
Labyrinth Pro 02:17:50
Fruit in the Den 00:58:20
Jaws 00:54:35
Curvaceous 00:29:60
Haircut 00:40:20
Double Trouble 01:23:70
Framework 00:38:65
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Re: Target lists and elmastats
Nice so far
Re: Target lists and elmastats
Here current version that has all levels: https://gitlab.com/zamppe/targets-2018/ ... argets.txt
Feedback
Feedback
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Re: Target lists and elmastats
Current changelog:
* Add godlike target
* Add legendary target
* Color TTs based on TT of target times
* Add TT under the "Next target" column on player page to show TT if beat all targets
* Make so recs can be downloaded for target times by clicking on next target on player page (They won't be if mans don't skicka recs)
Still waiting for feedback on target times. Any other oke easy features mans want?
* Add godlike target
* Add legendary target
* Color TTs based on TT of target times
* Add TT under the "Next target" column on player page to show TT if beat all targets
* Make so recs can be downloaded for target times by clicking on next target on player page (They won't be if mans don't skicka recs)
Still waiting for feedback on target times. Any other oke easy features mans want?
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Re: Target lists and elmastats
-expanding national stats, with national tts coloured osv
-same mb with teams
-also color final tt in a comparison between x players imo
-also miprovements graph needs to be more clear bc look at example kazan's, at least put somewhere first tt or smth
-also put for all profile tt of differences from next targets for lazy math mans
-slso on other kuskis profile make difference from their tt of your shown if you logged in ofc
imo targets oke
-same mb with teams
-also color final tt in a comparison between x players imo
-also miprovements graph needs to be more clear bc look at example kazan's, at least put somewhere first tt or smth
-also put for all profile tt of differences from next targets for lazy math mans
-slso on other kuskis profile make difference from their tt of your shown if you logged in ofc
imo targets oke
Re: Target lists and elmastats
national stats maybe will doTGR wrote: ↑7 Apr 2018, 13:48 -expanding national stats, with national tts coloured osv
-same mb with teams
-also color final tt in a comparison between x players imo
-also miprovements graph needs to be more clear bc look at example kazan's, at least put somewhere first tt or smth
-also put for all profile tt of differences from next targets for lazy math mans
-slso on other kuskis profile make difference from their tt of your shown if you logged in ofc
imo targets oke
team tt is already colored
tt in compare is also colored but not final tt i will fix that
improvements graph might look at making EASY things but not making any promises at touching that
"also put for all profile tt of differences from next targets for lazy math mans" not a fucking clue what this means
"slso on other kuskis profile make difference from their tt of your shown if you logged in ofc" can already compare for this so dunno if orka change
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Re: Target lists and elmastats
liek you have teh persons tt. And you have teh persons next target tt. What my talking about is total difference between them
liek say you haev 14.81 flatik,diff from gl is .02 lets say
then you have 19.89 uphillik,diff from gl is .03 lets say
all others wr
So your total difference is 00.00.05 i hope your get it now
Re: Target lists and elmastats
top1 wr
top5 godlike
top10 legendary
top20 world class
top50 pro
top100 ok
top500 beginner
the best thing about these targets is that they automatically take new styles into account
top5 godlike
top10 legendary
top20 world class
top50 pro
top100 ok
top500 beginner
the best thing about these targets is that they automatically take new styles into account
[carebox]
Re: Target lists and elmastats
I also thought it would be a good idea to take the topX's into account =) but haven't looked at the targets yet so dunno how close or far they are. But yeah, if unsure then I think the tops could be of help =)
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Re: Target lists and elmastats
imo warm up legendary should be 14.07
Re: Target lists and elmastats
i dont think 14.88 flat track is godlike enough with the new pop style, but maybe 14.78 is too hard? 14.80 maybe?
"imo warm up legendary should be 14.07" why do you think so?
"imo warm up legendary should be 14.07" why do you think so?
Re: Target lists and elmastats
warm up is 14.03 because with 30 fps and pops it's like a cakewalk to make 14.low just look at my failrec 14.02:
https://cdn.discordapp.com/attachments/ ... ucking.rec
flat track is 14.78 because 14.8x is kinda easy old style and 30 fps and needs to improve from old style to enforce new things. Maybe 14.78 is too hard and it should be 14.80 but it's so hard to fine tune down to 0.01, especially since like wu only one man really tried anything with the style.
Feedback is welcome on other levels and not just wu and flat track pls keep reading after these 2 and suggest
Also when suggestion pls give reason
https://cdn.discordapp.com/attachments/ ... ucking.rec
flat track is 14.78 because 14.8x is kinda easy old style and 30 fps and needs to improve from old style to enforce new things. Maybe 14.78 is too hard and it should be 14.80 but it's so hard to fine tune down to 0.01, especially since like wu only one man really tried anything with the style.
Feedback is welcome on other levels and not just wu and flat track pls keep reading after these 2 and suggest
Also when suggestion pls give reason
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Re: Target lists and elmastats
I can talk only about one level, which is ofc int43, godlike limit is fine, but legendary is too easy. I would put it to like 56.60, since any 'new' mid style makes time to that or lower.
Re: Target lists and elmastats
idk exactly how to explain, .07 is a pretty "standard" time imo, it was haded by wr twice, while teh it was shadowed twice and still some 5 mans have it atm iirc, that makes me say it's a relatively easy time for mans to aim after wc, seeing the rec in torange's vid also makes me think that, looks not too hard style for wc mans, also was wr in some 2005 afaik
Re: Target lists and elmastats
i donno, there's only 12 ppl under 57, and wr was 56.6x in 2008 also in comparison there are targets like 1.16.00 animal farm, apple harvest 1.22 in the legendary slot which seem far easier than 56.60 hehe. But il respect your huge hehe-knowledge and do some tweaking. maby ill edit apple harvest to 1:21,00 at the same time
Re: Target lists and elmastats
2016's Sla with less english skills:
-------
When Haruhi and others wrote that last updated targets could be EOL top10 or Moposite list, i really didnt like or understand it, Zweq gave a good reason on last post and also, in 10y for example, players will do much better times, then for beginers it will be harder and harder to reach an "Ok" or "Good" time, wich is wrong imo, cuz those goals should work with the level style/difficulty and not with the amount of super pros who made it".
-------
Its not a bad idea though. But doesnt work the same way we are looking for.
Re: Target lists and elmastats
Suggestion:
Pay attention to the final tt of godlike and legendary. It would be good if we had something close to, lets say, 36.59, 36.30, 35.59, 35.30, 35.20 (examples) instead of random tts like 37.18.45 or 36.07.41. So in case we still have to adjust some targets and we have 35.28tt, we can adjust those levels to have a 35.30tt.
Flat Track: 15.10 doesnt sound like "legendary" at all for me. It could be a 14.99 atleast.
Taking into account that making these styles is "legandary" enough:
Hi Flyer: Imagine players who never did the brutal (i still cant do it yet) and they finally finish with that sick trick but they get the normal time for a ff of 31.xx. 30.xx could be much for the first time. 31.99 or something like that could be better.
Ramp Frenzy: The same case as 07. Doing that mega brutal is hard and super special for the first time and 45.50 for first finishers could be much. I would give a "Well done!" with a legendary target achieved wich could be...47.mid/high?
Pipe is a good target. Finishing for the 1st time with the buggy-bounce will give a reasonable 31.90 with a bad run.
Nothing to say about the rest. They are pretty well. Previous suggestions are based in personal experience. They could be good or bad depending on different skills.
Pay attention to the final tt of godlike and legendary. It would be good if we had something close to, lets say, 36.59, 36.30, 35.59, 35.30, 35.20 (examples) instead of random tts like 37.18.45 or 36.07.41. So in case we still have to adjust some targets and we have 35.28tt, we can adjust those levels to have a 35.30tt.
Flat Track: 15.10 doesnt sound like "legendary" at all for me. It could be a 14.99 atleast.
Taking into account that making these styles is "legandary" enough:
Hi Flyer: Imagine players who never did the brutal (i still cant do it yet) and they finally finish with that sick trick but they get the normal time for a ff of 31.xx. 30.xx could be much for the first time. 31.99 or something like that could be better.
Ramp Frenzy: The same case as 07. Doing that mega brutal is hard and super special for the first time and 45.50 for first finishers could be much. I would give a "Well done!" with a legendary target achieved wich could be...47.mid/high?
Pipe is a good target. Finishing for the 1st time with the buggy-bounce will give a reasonable 31.90 with a bad run.
Nothing to say about the rest. They are pretty well. Previous suggestions are based in personal experience. They could be good or bad depending on different skills.
Re: Target lists and elmastats
godlike is 35:10:96
legendary is 36:29:19
with current targets
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Re: Target lists and elmastats
Excellent. Imo it could be adjusted to 35.10.00 and 36.30.00.
Re: Target lists and elmastats
Oke changes are live
Changelog:
* Add godlike target
* Add legendary target
* Color TTs based on TT of target times
* Add TT under the "Next target" column on player page to show TT if beat all targets
* Make so recs can be downloaded for target times by clicking on next target on player page (Some aren't because don't have recs )
* Hopefully fix kopaka issue bug
Changelog:
* Add godlike target
* Add legendary target
* Color TTs based on TT of target times
* Add TT under the "Next target" column on player page to show TT if beat all targets
* Make so recs can be downloaded for target times by clicking on next target on player page (Some aren't because don't have recs )
* Hopefully fix kopaka issue bug
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Re: Target lists and elmastats
thx)) little eyesfuck, but norm
is it oke that nobody have god in 54?
poss to make changecolor function to user?
(btw, login is remembered only about 1 day. need to fix it imo)
is it oke that nobody have god in 54?
poss to make changecolor function to user?
(btw, login is remembered only about 1 day. need to fix it imo)
Re: Target lists and elmastats
Several levels where nobody have god int02, int28, int54. This is because it's very unplayed levels
Not very poss to make changecolor function to user.
I can check if can increase remember me time.
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Re: Target lists and elmastats
In case anyone wondering the tt for all targets are:
// 35:09:00 = godlike
// 36:39:23 = legendary
// 38:09:32 = world class
// 39:48:08 = professional
// 43:16:76 = good
// 49:27:28 = oke
// 64:04:10 = beginer
// 35:09:00 = godlike
// 36:39:23 = legendary
// 38:09:32 = world class
// 39:48:08 = professional
// 43:16:76 = good
// 49:27:28 = oke
// 64:04:10 = beginer
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Re: Target lists and elmastats
Yes increase the remember time if poss imo should be everytime not just 1 day like does elmastats have alzheimers or wtf
Also react to suggestions like jon did impasible comfirmed might be done osv
Also react to suggestions like jon did impasible comfirmed might be done osv
Re: Target lists and elmastats
Maybe site using session instead of cookies, that can cause fast logout.
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Re: Target lists and elmastats
It's just simple php.ini configuration option regardless of whether it's using sessions or cookies, although adjusting that needs quite some access to the server. If you have the access, it's a 1minutes change and I can guide you through it if necessary.
That said, unless you use some uber db solution combined with sessions (generally not a good idea), sessions all terminate when browser is closed regardless of php configuration.
That said, unless you use some uber db solution combined with sessions (generally not a good idea), sessions all terminate when browser is closed regardless of php configuration.
Cyberscore!
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
Re: Target lists and elmastats
It's an easy change to just increase time yes but I wanted to check how it currently works and see if there is some issue with it. Haven't had time to do this yet. But seems like it's an impossible problem to solve unless uber db solution which will not happen.Haruhi wrote: ↑11 Apr 2018, 15:42 It's just simple php.ini configuration option regardless of whether it's using sessions or cookies, although adjusting that needs quite some access to the server. If you have the access, it's a 1minutes change and I can guide you through it if necessary.
That said, unless you use some uber db solution combined with sessions (generally not a good idea), sessions all terminate when browser is closed regardless of php configuration.
You can configure browser to remember password instead then just 1 click button to login.
Currently I'm investigating something no one has suggested and will not say what publically to avoid being harassed by tgr.
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Re: Target lists and elmastats
After discussing and feedback there will be some small adjustments to the new targets very soon. This is to balance things out osv
If you have feedback on godlike or legendary targets now is your chance to change things by discussing it here in topic.
All changes made will be documented here after they are changed.
If you have feedback on godlike or legendary targets now is your chance to change things by discussing it here in topic.
All changes made will be documented here after they are changed.
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Re: Target lists and elmastats
I want to change GOD02, GOD10 and LEG30
My suggestions are:
GOD02 - 14,80 (old 14,78)
GOD10 - 10,60 (old 10,62)
LEG30 - 33,10 (old 31,90)
My suggestions are:
GOD02 - 14,80 (old 14,78)
GOD10 - 10,60 (old 10,62)
LEG30 - 33,10 (old 31,90)
Re: Target lists and elmastats
I think 02 and 10 makes sense.
i don't like int30 because:
* It's a huge jump from leg to god
* 36tt man can def make shortcut so doesn't need to be 33.10
* The current target is in line with other shortcut levels like int24, int07 etc.
* Zweq wants it changed so he has legendary
i don't like int30 because:
* It's a huge jump from leg to god
* 36tt man can def make shortcut so doesn't need to be 33.10
* The current target is in line with other shortcut levels like int24, int07 etc.
* Zweq wants it changed so he has legendary
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Re: Target lists and elmastats
"* 36tt man can def make shortcut so doesn't need to be 33.10." This is bad argument 36tt man can make wr the question is how hard is the shortcut and is the target balanced with other LEG targets and how long does it take
i like LEG30 change because :
* Spef said the SC is harder than 07 or 24 SC
* Stini gets legendary
* I get legendary
i like LEG30 change because :
* Spef said the SC is harder than 07 or 24 SC
* Stini gets legendary
* I get legendary
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Re: Target lists and elmastats
Discussed some with bene that int03 legendary target seems ez. Here is my suggest:
03 Legendary: 17.85 -> 17.70
As said in discord already, I'm noob, so feel free to ignore haru
03 Legendary: 17.85 -> 17.70
As said in discord already, I'm noob, so feel free to ignore haru
Cyberscore!
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
Re: Target lists and elmastats
Tweaking of targets cancelled