Preannouncing battles
Moderator: Moporators
Re: Preannouncing battles
I guess I should be announcing in here that tomorrow (13th of January) is the official Tube Battle Day, as per the EOL Holidays
Please start some pipe battles tomorrow and have fun
I already have 4 pipes and will start them in the evening, but I will make more pipes today and tomorrow.
The whole Holiday calendar which I couldn't post as image in Polls topic is:
Please start some pipe battles tomorrow and have fun
I already have 4 pipes and will start them in the evening, but I will make more pipes today and tomorrow.
The whole Holiday calendar which I couldn't post as image in Polls topic is:
RiP Mawane ((
RiP Devin ((
wtf mans?!
RiP Devin ((
wtf mans?!
Re: Preannouncing battles
25g - The Blaztek, umiz and Zero Level File
Coming soon at EOL - Normal battle mode - Around 30mins battle time
Please Blaz, ummie and 0 tell when could be the best schedule for you. Saturday/Sunday with many players around?
Coming soon at EOL - Normal battle mode - Around 30mins battle time
Please Blaz, ummie and 0 tell when could be the best schedule for you. Saturday/Sunday with many players around?
Re: Preannouncing battles
Ok.
Tomorrow midday i will start 25g - The Blaztek, umiz and Zero Level File
See u there!
Tomorrow midday i will start 25g - The Blaztek, umiz and Zero Level File
See u there!
Re: Preannouncing battles
Uuuu. Did I miss?
Rank #1 battler and the champion of BOSS cup
36 club since 02/2024
36 club since 02/2024
Re: Preannouncing battles
Any event on next Sunday?
coming:
Nothing Left - The Zero Level File
#nothingleftcoming
coming:
Nothing Left - The Zero Level File
#nothingleftcoming
Re: Preannouncing battles
I gonna start first finish battle in BDay31.lev in 3 hours from now. Will be cruise/uphill/brain level without brutals, bounces and others hard tricks, 5/10 difficulty.
Some stats:
Apples: 19
Killers: 1
Flowers: 1
Basetime: ~22 mins
Battle time: 60 mins
Some stats:
Apples: 19
Killers: 1
Flowers: 1
Basetime: ~22 mins
Battle time: 60 mins
Re: Preannouncing battles
Due to changes in my schedule i wont be able to start it this Sunday. I think itll be played during next week in my free day. Ill post later.
#nothingleftcoming
Re: Preannouncing battles
coming:
Nothing Left - The Zero Level File
#nothingleftcoming
Today! At about afternoon-more playerish time.
If you are Zero you are 100% welcome.
If you are not Zero you are 100% welcome.
Nothing Left - The Zero Level File
#nothingleftcoming
Today! At about afternoon-more playerish time.
If you are Zero you are 100% welcome.
If you are not Zero you are 100% welcome.
Re: Preannouncing battles
Tomorrow in the evening there will be a 60 minute First Finish balle.
I am not specifying time since I can't promise to be exact with balle start. Expect it to go off somewhere around 18:00 - 20:00 mopolauta time (UTC+2).
First half of the level is fairly easy cruise, the second half gets a bit harder because headbangs are more probable. With really safe ride it shouldn't be much of a problem to finish in around 30 mins.
Sneak peek:
I am not specifying time since I can't promise to be exact with balle start. Expect it to go off somewhere around 18:00 - 20:00 mopolauta time (UTC+2).
First half of the level is fairly easy cruise, the second half gets a bit harder because headbangs are more probable. With really safe ride it shouldn't be much of a problem to finish in around 30 mins.
Sneak peek:
Re: Preannouncing battles
19:00 GMT
This week
1 hour tt speedrun balle
Wednesday: 1 wheel
Friday: no volts moved to 28 February
Sunday: always throttle moved to 14 March
This week
1 hour tt speedrun balle
Wednesday: 1 wheel
Friday: no volts moved to 28 February
Sunday: always throttle moved to 14 March
Last edited by AndrY on 22 Feb 2018, 10:35, edited 3 times in total.
- Kopaka
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Re: Preannouncing battles
I'm not sure if you thought of this, but when you start a (shown) 1htt you enforce everyone to be shown in all ints, and when you make these special versions you enforce that as well. So for someone hoyling some internal for PR/WR you basically ruin an hour in primetime, possible whole night cause they won't bother then. Of course it's fine to have these once in a while, but 3 in a week in primetime is just way too much. Feel free to start some discussion to figure out how much interest there is in these and we can figure out a good limit. But more than one 1htt in primetime a week is probably gonna start annoying people a lot.
Re: Preannouncing battles
Oke, maybe it would be better to start next 2 balles in Wednesdays?Kopaka wrote: ↑21 Feb 2018, 20:13I'm not sure if you thought of this, but when you start a (shown) 1htt you enforce everyone to be shown in all ints, and when you make these special versions you enforce that as well. So for someone hoyling some internal for PR/WR you basically ruin an hour in primetime, possible whole night cause they won't bother then. Of course it's fine to have these once in a while, but 3 in a week in primetime is just way too much. Feel free to start some discussion to figure out how much interest there is in these and we can figure out a good limit. But more than one 1htt in primetime a week is probably gonna start annoying people a lot.
Re: Preannouncing battles
Oke, CHANGE:
19:00 GMT
Next 2 battles of 1 hour tt speedrun:
Wednesday, 28 February: no volts
Wednesday, 14 March: always throttle
agree, it is too nervous to start all in 1 week.
-----------------------------------------------------------------------------------
Some not very reliable renaults from 1 wheel battle (cant find normal results in eol site and in discord):
1. jblaze (finished: 1 2 3 4 5 7 8 9 10 12 13 14 21 23 25 26 27 30 53 levels)
2. AndrY (finished: 1 2 3 4 5 8 10 12 13 14 21 23 24 25 42 53 levels)
3. ILKKA
4. tomator
5.
14.
19:00 GMT
Next 2 battles of 1 hour tt speedrun:
Wednesday, 28 February: no volts
Wednesday, 14 March: always throttle
agree, it is too nervous to start all in 1 week.
-----------------------------------------------------------------------------------
Some not very reliable renaults from 1 wheel battle (cant find normal results in eol site and in discord):
1. jblaze (finished: 1 2 3 4 5 7 8 9 10 12 13 14 21 23 25 26 27 30 53 levels)
2. AndrY (finished: 1 2 3 4 5 8 10 12 13 14 21 23 24 25 42 53 levels)
3. ILKKA
4. tomator
5.
14.
Last edited by AndrY on 22 Feb 2018, 10:36, edited 4 times in total.
Re: Preannouncing battles
very nice crippled 1htts!!!
but i'd suggest changing no-throttle to ANY other crippled. theres so few no-gas internals finishable which at the same time arent horror struggle that the 1htt is kinda pointless here. one turn/drunk/nobrake/fullgas/whatever else would be way more reasonable and fun.
IMO
but i'd suggest changing no-throttle to ANY other crippled. theres so few no-gas internals finishable which at the same time arent horror struggle that the 1htt is kinda pointless here. one turn/drunk/nobrake/fullgas/whatever else would be way more reasonable and fun.
IMO
It's nice to be important, but it's more important to be nice.
(Devann) u are the master of your own universe. remember that
(Devann) u are the master of your own universe. remember that
Re: Preannouncing battles
agree, very cool to have crippled 1htts wanted to play today but forgot imo always gas would be best alternative to nogasjblaze wrote: ↑22 Feb 2018, 00:26 very nice crippled 1htts!!!
but i'd suggest changing no-throttle to ANY other crippled. theres so few no-gas internals finishable which at the same time arent horror struggle that the 1htt is kinda pointless here. one turn/drunk/nobrake/fullgas/whatever else would be way more reasonable and fun.
IMO
results, from irc:
[20:54:41] <@eol-server> *************** 1 hour tt one-wheel battle by AndrY_ over ***************
[20:54:42] <@eol-server> 1. jBLAZE 6:09:39:57
[20:54:43] <@eol-server> 2. AndrY_ 6:34:51:66
[20:54:43] <@eol-server> 3. ILKKA 7:36:13:43
[20:54:43] <@eol-server> 4. tomator 7:45:30:61
[20:54:46] <@eol-server> 5. Weetya 7:54:39:47
[20:54:48] <@eol-server> 6. lammas 8:03:39:94
[20:54:49] <@eol-server> 7. 8-ball 8:12:56:40
[20:54:52] <@eol-server> 8. Luther 8:31:22:93
[20:54:53] <@eol-server> 9. farnsworth 8:40:41:80
[20:54:56] <@eol-server> 10. TarGEnoR 8:40:44:99
[20:54:58] <@eol-server> 11. David 8:40:47:90
[20:54:59] <@eol-server> 12. umiz 8:40:48:64
[20:55:01] <@eol-server> 13. ArSeNiC 8:40:55:35
Re: Preannouncing battles
If it's not on the Elma calendar it's not official: https://calendar.google.com/calendar/em ... e/Helsinki
viewtopic.php?f=1&t=9623
If you request access I can give you add privileges
viewtopic.php?f=1&t=9623
If you request access I can give you add privileges
Re: Preannouncing battles
"No volts" 1htt battle is over!
Probable renaults:
1. jblaze (finished: 1-8, 10-15, 17, 21, 23, 24, 25, 28, 30, 32, 42, 44, 45, 52, 53 levels)
2. roope (finished: 1-8, 10-14, 18, 20, 21, 25, 29, 30, 32, 34, 44, 52 levels)
3. AndrY (finished: 1-8, 10-14, 21, 23, 25, 30, 32, 44, 45 levels)
4.
29. Bjenn (finished: levels)
(, can u add f6 results here too pls?)
Be ready for next battle (14th March) !
--------------------------------------------------------------------------------------------
btw, is it poss to remove all this to separate "cripped 1htt battles" (or smth like that) topic?
Probable renaults:
1. jblaze (finished: 1-8, 10-15, 17, 21, 23, 24, 25, 28, 30, 32, 42, 44, 45, 52, 53 levels)
2. roope (finished: 1-8, 10-14, 18, 20, 21, 25, 29, 30, 32, 34, 44, 52 levels)
3. AndrY (finished: 1-8, 10-14, 21, 23, 25, 30, 32, 44, 45 levels)
4.
29. Bjenn (finished: levels)
(, can u add f6 results here too pls?)
Be ready for next battle (14th March) !
--------------------------------------------------------------------------------------------
btw, is it poss to remove all this to separate "cripped 1htt battles" (or smth like that) topic?
Re: Preannouncing battles
sure
[21:17:47] <@eol-server> 1. jBLAZE 4:56:41:67
[21:17:48] <@eol-server> 2. roope 5:51:35:46
[21:17:49] <@eol-server> 3. AndrY_ 5:56:49:63
[21:17:49] <@eol-server> 4. Spef 6:10:32:78
[21:17:51] <@eol-server> 5. Weetya 7:00:11:89
[21:17:53] <@eol-server> 6. Orcc 7:09:05:39
[21:17:55] <@eol-server> 7. mikl 7:11:12:64
[21:17:57] <@eol-server> 8. FejM 7:17:30:82
[21:17:59] <@eol-server> 9. aspec 7:26:23:93
[21:18:01] <@eol-server> 10. Blaztek 7:27:39:36
[21:18:03] <@eol-server> 11. Kokso17 7:37:17:56
[21:18:05] <@eol-server> 12. talli 7:56:24:81
[21:18:07] <@eol-server> 13. Mika 8:12:41:68
[21:18:09] <@eol-server> 14. Devann 8:12:50:05
[21:18:11] <@eol-server> 15. Ullltras 8:12:59:20
[21:18:13] <@eol-server> 16. ArSeNiC 8:21:55:73
[21:18:15] <@eol-server> 17. Haamu 8:22:30:91
[21:18:17] <@eol-server> 18. Xira 8:31:33:17
[21:18:19] <@eol-server> 19. McEl 8:40:41:05
[21:18:21] <@eol-server> 20. b0ne 8:50:28:26
...
[21:18:39] <@eol-server> 29. Bjenn 9:00:00:00
Re: Preannouncing battles
On sunday may 6th, 19:00 fin time will start daff348. It's quite normal cruise, but will be part of small video project, balle will be spied and recorded by ics. 7-8min lev or so at norm speed, 20min balle.
Also probably starting more ffs before and after on sunday!
Also probably starting more ffs before and after on sunday!
Re: Preannouncing battles
I will start a battle tomorrow evening around 21:00-22:00 my local time (which is EET+1) so it should be around 20:00-21:00 EET and 19:00-20:00 CET. I will start another 24 minutes battle before the one below so don't mistake them. The one below has more time.
It will be a normal battle with:
- name: Heads Will Roll
- 40 minutes time to win
- no killers
- 4 apples
- 1 flower
- 2 spy areas
- no spying allowed
Teaser start:
I hope you'll join. All you!
It will be a normal battle with:
- name: Heads Will Roll
- 40 minutes time to win
- no killers
- 4 apples
- 1 flower
- 2 spy areas
- no spying allowed
Teaser start:
I hope you'll join. All you!
RiP Mawane ((
RiP Devin ((
wtf mans?!
RiP Devin ((
wtf mans?!
Re: Preannouncing battles
That's like making a pipe shortcut with a killer in the middle of it
Re: Preannouncing battles
It says there are no killers in the level you dummy
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Re: Preannouncing battles
Please write date, not just tomorrow, confusing because dif time zones, thought it was today.
Re: Preannouncing battles
Turns out it was today after all, just started late. Didn't like the lev much during balle, only because of 2nd apple, makes it forced high jump or random pixel apple if doing lower jump, don't like this kind of forced style. Not sure what other purpose it has. All other apples have no purpose. So I'd enjoy the lev much more with no apples. Anyway played the level a decent amount after balle and started liking it more.
I don't have many 'rules' about levelmaking, the only one I can really think of is that each apple should have a purpose. I do break this rule once in a while if I think an apple will look aesthetically nice in a certain spot. Also I have a habit of putting too many unnecessary apples in apple battles.
But this is just me, and you don't have to follow other people's rules. As I said I did end up liking the lev, after all.
I don't have many 'rules' about levelmaking, the only one I can really think of is that each apple should have a purpose. I do break this rule once in a while if I think an apple will look aesthetically nice in a certain spot. Also I have a habit of putting too many unnecessary apples in apple battles.
But this is just me, and you don't have to follow other people's rules. As I said I did end up liking the lev, after all.
Re: Preannouncing battles
Then I am glad. But point taken: you are right about useless apples.
RiP Mawane ((
RiP Devin ((
wtf mans?!
RiP Devin ((
wtf mans?!
Re: Preannouncing battles
Tomorrow (19 july, all times in finnish time):
18:30 - DAAPL100: 60min Apple battle for a new video format. Will be hidden battle started by iCS.
19:30 - Intro lev for 8x8 FF - A lev introducing 8x8 FF and some useful info about it. Also will release big map of the lev at this time (will post in #events discord, #across irc, as well as 8x8 FF topic (link below)
20:00 - 8x8 FF! It's been a long time coming. This project started 3.5 years ago, and finally will be released. viewtopic.php?f=3&t=9173&start=100#p262343
18:30 - DAAPL100: 60min Apple battle for a new video format. Will be hidden battle started by iCS.
19:30 - Intro lev for 8x8 FF - A lev introducing 8x8 FF and some useful info about it. Also will release big map of the lev at this time (will post in #events discord, #across irc, as well as 8x8 FF topic (link below)
20:00 - 8x8 FF! It's been a long time coming. This project started 3.5 years ago, and finally will be released. viewtopic.php?f=3&t=9173&start=100#p262343
Re: Preannouncing battles
Next Saturday, July 28th is my birthday and I am planning to start various 28 minutes battles, including:
- at least 1 FF
- at least 1 pipe
- at least 1 cruze lev
- at least 1 triks lev
I will also try to make a Flag Tag, haven't seen one in months. Maybe there were, but I haven't seen. Battle time might be my actual age
Maybe I'll make more shorter levs (07 minutes) for drunk battle, one wheel etc. It should be a various battle type kind of day.
I can't say hours for battle starting because people might come to visit ofc, and bring money gifts and not clothes or sweets, hopefully
Anyway, I will start battle mostly in the evening, I assume starting from 20:00 EET, but it might be earlier or later, it all depends on visitors and my girlfriend.
Sorry for not being able to be more specific.
I will F9 and then if you EOL or iRC you will know when I start. Or if you BattleNotifier you will see when I start.
And no, I'm not turning 28 unfortunately. 28 is just the day, that never changes.
- at least 1 FF
- at least 1 pipe
- at least 1 cruze lev
- at least 1 triks lev
I will also try to make a Flag Tag, haven't seen one in months. Maybe there were, but I haven't seen. Battle time might be my actual age
Maybe I'll make more shorter levs (07 minutes) for drunk battle, one wheel etc. It should be a various battle type kind of day.
I can't say hours for battle starting because people might come to visit ofc, and bring money gifts and not clothes or sweets, hopefully
Anyway, I will start battle mostly in the evening, I assume starting from 20:00 EET, but it might be earlier or later, it all depends on visitors and my girlfriend.
Sorry for not being able to be more specific.
I will F9 and then if you EOL or iRC you will know when I start. Or if you BattleNotifier you will see when I start.
And no, I'm not turning 28 unfortunately. 28 is just the day, that never changes.
RiP Mawane ((
RiP Devin ((
wtf mans?!
RiP Devin ((
wtf mans?!
- Grace
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Re: Preannouncing battles
7 days from now (Monday 30th July) at 19:30EET I will start a 60 mins apple battle. It's my first ever apple battle and I'm taking this moment to debut a new style of levelmaking for myself, fresh with a new battle-level pack.
The level features lots of technical stuff and a good mix of easyish apples all the way up to borderline impossible. I've designed it so that it rewards the really strong players, but us simple humans can collect plenty of apples too.
The level has 200 apples and the battle will be 60 mins long. I'd love it if you guys could come and play!
The level features lots of technical stuff and a good mix of easyish apples all the way up to borderline impossible. I've designed it so that it rewards the really strong players, but us simple humans can collect plenty of apples too.
The level has 200 apples and the battle will be 60 mins long. I'd love it if you guys could come and play!
Cyberscore!
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
Re: Preannouncing battles
sunday july 29th adding around 20:00 fintime DAFF352, 60min, First Finish, long medium difficulty lev
Re: Preannouncing battles
DAFF352 preview:
Re: Preannouncing battles
Sorry for missing my own battle. DAFF352 is moved one week to Sunday, August 5th, 18:00 Fintime.
Re: Preannouncing battles
Was too tired to play Grace apple battle, but tested a bit after. I guess my main comments were already said by others but anyway:
- Preferably, all furthest areas should be about same length from start. When I design I generally try to expand into wherever is still open area and closest to start. If having start away from centre, I think best start spot is generally around top middle. It depends on lev though and there are always exceptions, could be some climb lev etc where start should be on bottom, or some special concept lev. In general it's nice to have a feeling of freedom in start where you can choose between many places to go.
- Hardest spots should be close to start, especially if you die when failing them. For example a climb spot where you usually don't die when you fail it could still be fine to put far into lev, as you don't have to spend huge chunk of balletime just driving to spot to retry.
- All main areas should be easily accessible, I guess the pipe in bottom part was unintentionally too hard, which happens.
- It's just my personal preference maybe, but I enjoy shorter apple battles more. If best players are getting 2/3 of apples in 60min, I think it's just too big. Anyway it was fittingly epic lev for your first apple battle, and once in a while these epic battles are nice to have.
It's kinda hard to plan of course, but I think it's close to optimal if there's only like 5% of apples that are really hard. So let's say the best players will get like 90-95% of apples in 2/3 of battle time, and the rest of apples are hard enough that they will barely get (or barely not get) all during battle time. Good players will get 90-95% in full battle time. Decent players can get 75% or something maybe. It's quite hard to say what is best, and of course there are many different types of levs, so there's no hard rules.
There are many good ideas in lev that could work very well in a more compressed lev, so I think you could make some great apple battles! Looking forward to play some.
- Preferably, all furthest areas should be about same length from start. When I design I generally try to expand into wherever is still open area and closest to start. If having start away from centre, I think best start spot is generally around top middle. It depends on lev though and there are always exceptions, could be some climb lev etc where start should be on bottom, or some special concept lev. In general it's nice to have a feeling of freedom in start where you can choose between many places to go.
- Hardest spots should be close to start, especially if you die when failing them. For example a climb spot where you usually don't die when you fail it could still be fine to put far into lev, as you don't have to spend huge chunk of balletime just driving to spot to retry.
- All main areas should be easily accessible, I guess the pipe in bottom part was unintentionally too hard, which happens.
- It's just my personal preference maybe, but I enjoy shorter apple battles more. If best players are getting 2/3 of apples in 60min, I think it's just too big. Anyway it was fittingly epic lev for your first apple battle, and once in a while these epic battles are nice to have.
It's kinda hard to plan of course, but I think it's close to optimal if there's only like 5% of apples that are really hard. So let's say the best players will get like 90-95% of apples in 2/3 of battle time, and the rest of apples are hard enough that they will barely get (or barely not get) all during battle time. Good players will get 90-95% in full battle time. Decent players can get 75% or something maybe. It's quite hard to say what is best, and of course there are many different types of levs, so there's no hard rules.
There are many good ideas in lev that could work very well in a more compressed lev, so I think you could make some great apple battles! Looking forward to play some.
- Grace
- 38mins club
- Posts: 4848
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Re: Preannouncing battles
Thanks for the feedback. It's pretty much what others have said as well, and I've already had some more ideas for a couple of apple battles I'd like to try out.
Stuff that hadn't already been commented:
Re: size of lev; I'm not so concerned. That lev was mainly testing the waters as to what does and doesn't work and to get exactly this iterative process of design working, so it didn't really matter if lev was a bit ambitious, as at least each area got attempted (aside from bottom due to dumb entry pipe being too hard). I think in the case of level size, variety is probably key. I'll be making a couple of smaller apple battles + at least 1 more big one in the next couple of weeks to get a bit more understanding of what feels fun and rewarding to play.
The % values you listed are interesting, and for sure I'll look into achieving those in at least one level as a test.
Thank you
Stuff that hadn't already been commented:
Re: size of lev; I'm not so concerned. That lev was mainly testing the waters as to what does and doesn't work and to get exactly this iterative process of design working, so it didn't really matter if lev was a bit ambitious, as at least each area got attempted (aside from bottom due to dumb entry pipe being too hard). I think in the case of level size, variety is probably key. I'll be making a couple of smaller apple battles + at least 1 more big one in the next couple of weeks to get a bit more understanding of what feels fun and rewarding to play.
The % values you listed are interesting, and for sure I'll look into achieving those in at least one level as a test.
Thank you
Cyberscore!
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
Re: Preannouncing battles
Hmm yeah I agree size of lev is not an issue, I guess I meant more length of level, but if players got a chance to try all spots it's ok. Could have worded that better. My % values are just estimates from the levs I've played that felt most rewarding, and my own levs that felt like biggest successes for all players. Most enjoyable levs to spy has been some quickly made hard levs that turned out to be really close battle between 3-4 pro players, but dunno if they have been most enjoyable ones to play.
Re: Preannouncing battles
I will start cool muiz9500 level today at around 19.00 Swedish time...
Prepare for speed loop deluxe!
Prepare for speed loop deluxe!
[i cruise, i lev, i live]
Re: Preannouncing battles
Saturday, 29.
19:00 GMT
Long Hard FF!
lev, which wasn't taken to FFCup, bcz was too long and hard
(will be started if there are enough people to someone could finish it in balletime. sure)
19:00 GMT
Long Hard FF!
lev, which wasn't taken to FFCup, bcz was too long and hard
(will be started if there are enough people to someone could finish it in balletime. sure)
Re: Preannouncing battles
Tonight (Sunday, 2018-10-07) at 21h fintime
HARC700 - cruise FF
30 mins battle time
(perfect run is under 11 mins)
HARC700 - cruise FF
30 mins battle time
(perfect run is under 11 mins)
Re: Preannouncing battles
Sometime between Christmas and New Year I will be starting a big apple battle. Estimating there will be about 100 apples, maybe more.
I noticed people want more and more apple battles lately so I modified a 60 min FF project into an Apple.
Can't show a map for now as I only have a few polys added.
I will announce this again when it's exact date is set, probably a couple of days before.
I noticed people want more and more apple battles lately so I modified a 60 min FF project into an Apple.
Can't show a map for now as I only have a few polys added.
I will announce this again when it's exact date is set, probably a couple of days before.
RiP Mawane ((
RiP Devin ((
wtf mans?!
RiP Devin ((
wtf mans?!
Re: Preannouncing battles
some casual FF tournament coming tommorow evening, 6 FF levels, 6 flowers, many apples, and many players!
around 17:00 GMT+1 time. 18:00 fintime, 17:00 pl time
basically cruise FF with possible little tricks here and there, classic jbl FF.
tournament sponsored by eolcup.pro ALL RESULTS THERE!
http://eolcup.pro/tournament/i252xTHHhv4Jgrgab
SEE YOU AT FLOWER <3
around 17:00 GMT+1 time. 18:00 fintime, 17:00 pl time
basically cruise FF with possible little tricks here and there, classic jbl FF.
tournament sponsored by eolcup.pro ALL RESULTS THERE!
http://eolcup.pro/tournament/i252xTHHhv4Jgrgab
SEE YOU AT FLOWER <3
It's nice to be important, but it's more important to be nice.
(Devann) u are the master of your own universe. remember that
(Devann) u are the master of your own universe. remember that
Re: Preannouncing battles
Finnish Alphabet CUP: Long FF and Secret Area levels!
This Sunday the 23rd of December 20pm FIN time EET (19pm POL time) there's going to be a Long FF balle published. Balle time approx 35 minutes probably.
Before the long FF there's going to be 6 shorter first finish levels/challenges (aka Secret Area Challenges), that are a small part of the long level with slight modifications.
Hopefully many kuskis can participate!
Tournament structure:
7 events (6 short FFs and one long one) with a total time somewhere around 1h 30 mins. Top 10 will receive points and additionally everybody will receive points for completing a level. All points will be calculated manually by me
Points for top 1-10: 15, 12, 9, 7, 6, 5, 4, 3, 2, 1.
Successfully completing a level will earn you always extra 3 points. So even if you finish 11th, but you reach the flower you will get 3 extra points. Also if you finish first and also complete the level you will get 17 points
Exception. Last event will be played with double points so winner gets 30 points, second 24 etc etc. Also completing the last level will give you 6 extra points instead of 3p.
In situations when three players don't complete the level but get the equal amount of apples the earned points will be the same. So tactical escing won't get you anywhere. Example:
1. adi - 10:14:15 --> 15 + 3 points
2. Markku - 11:14:14 --> 12 + 3 points
3. jblaze - 12:15:14 --> 9 + 3 points
4. pseudo - 24 apples --> 7 points
5. Hosp - 23 apples --> 6 points
6. roope - 12 apples --> 5 points
7. Zero - 12 apples --> 5 points
8. jtandsierra 11 apples --> 3 points
9. Arzenik - 7 apples --> 2 points
10. Cloud_strike - 6 apples --> 1 points
11. Henkka - 5 apples --> 0 points
Picture of the level below, but it might still change a bit:
Comments?
This Sunday the 23rd of December 20pm FIN time EET (19pm POL time) there's going to be a Long FF balle published. Balle time approx 35 minutes probably.
Before the long FF there's going to be 6 shorter first finish levels/challenges (aka Secret Area Challenges), that are a small part of the long level with slight modifications.
Hopefully many kuskis can participate!
Tournament structure:
7 events (6 short FFs and one long one) with a total time somewhere around 1h 30 mins. Top 10 will receive points and additionally everybody will receive points for completing a level. All points will be calculated manually by me
Points for top 1-10: 15, 12, 9, 7, 6, 5, 4, 3, 2, 1.
Successfully completing a level will earn you always extra 3 points. So even if you finish 11th, but you reach the flower you will get 3 extra points. Also if you finish first and also complete the level you will get 17 points
Exception. Last event will be played with double points so winner gets 30 points, second 24 etc etc. Also completing the last level will give you 6 extra points instead of 3p.
In situations when three players don't complete the level but get the equal amount of apples the earned points will be the same. So tactical escing won't get you anywhere. Example:
1. adi - 10:14:15 --> 15 + 3 points
2. Markku - 11:14:14 --> 12 + 3 points
3. jblaze - 12:15:14 --> 9 + 3 points
4. pseudo - 24 apples --> 7 points
5. Hosp - 23 apples --> 6 points
6. roope - 12 apples --> 5 points
7. Zero - 12 apples --> 5 points
8. jtandsierra 11 apples --> 3 points
9. Arzenik - 7 apples --> 2 points
10. Cloud_strike - 6 apples --> 1 points
11. Henkka - 5 apples --> 0 points
Picture of the level below, but it might still change a bit:
Comments?
Last edited by Henkka on 21 Dec 2018, 14:05, edited 2 times in total.
Re: Preannouncing battles
Tomorrow at 9.00 Swedish Time i will start a Christmas level.
It's a long adventure level perfect for you to cruise in before you hang out with your family.
See you there.
The battle time will be 1 hr. Normal battle.
It's a long adventure level perfect for you to cruise in before you hang out with your family.
See you there.
The battle time will be 1 hr. Normal battle.
[i cruise, i lev, i live]
Re: Preannouncing battles
Result of the Finnish Alphabet cup:
Gongratz Labs! This was a great event to spy
Ps. only 2 spin levs
Gongratz Labs! This was a great event to spy
Ps. only 2 spin levs
Re: Preannouncing battles
some FFcup tommorow, 6 levels, balletime under 2 hours. starting at 18:00 GMT time - 19 PL TIME 20 FINTIME.
results supported by http://eolcup.pro/
results supported by http://eolcup.pro/
It's nice to be important, but it's more important to be nice.
(Devann) u are the master of your own universe. remember that
(Devann) u are the master of your own universe. remember that