WR TotalTime is under 39....

Look for replays and levels and ask people's times.

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WR TotalTime is under 39....

Post by Lucian » 29 Sep 2002, 13:09

i don't know if (/think that) i’m the first who saw it - the WR TotalTime is under 39:

38:57.93

congratulations to all wr owners!


Lucian

PS: who will be the first kuski who get this limit? :D

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Post by Ramone » 29 Sep 2002, 16:17

really, it is only 58 hundreds from going under 34?
Maybe it is time to play Hi Fly anyway... hmmm
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Post by zworqy » 30 Sep 2002, 20:36

According to my excel table, the WR total time is 38:58,25

I noticed that it was <39 right after they were last updated. (long ago :-) )

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Post by Abula » 30 Sep 2002, 20:50

Under 38 is piece of cake:

Code: Select all

1.  Warm Up              0:13,98      0:13,97 * (updated 2018-01-30)
2.  Flat Track           0:16,60      0:15,21 * (2004-10-24)
3.  Twin Peaks           0:19,20      0:17,86 * (2004-10-24)
4.  Over and Under       0:29,50      0:28,95 * (2018-01-30)
5.  Uphill Battle        0:21,00      0:20,65 * (2004-10-24)
6.  Long Haul            0:30,00      0:29,91 * (2018-01-30)
7.  Hi Flyer             0:33,50      0:33,27 * (2004-10-24)
8.  Tag                  0:20,80      0:20,50 * (2018-01-30)
9.  Tunnel Terror        0:58,70      0:57,72 * (2004-10-24)
10. The Steppes          0:11,98      0:11,60 * (2004-10-24)
11. Gravity Ride         0:24,89      0:23,77 * (2004-10-24)
12. Islands in the Sky   0:20,50      0:20,62
13. Hill Legend          0:15,99      0:15,73 * (2004-10-24)
14. Loop-de-Loop         0:17,80      0:17,68 * (2004-10-24)
15. Serpents Tale        0:57,68      0:52,44 * (2004-10-24)
16. New Wave             1:26,30      1:22,41 * (2018-01-30)
17. Labyrinth            0:54,20      0:52,36 * (2018-01-30)
18. Spiral               0:45,00      0:44,51 * (2004-10-24)
19. Turnaround           0:36,10      0:35,78 * (2018-01-30)
20. Upside Down          0:59,91      0:59,71 * (2004-10-24)
21. Hangman              0:14,00      0:14,31
22. Slalom               0:39,80      0:39,28 * (2004-10-24)
23. Quick Round          0:43,20      0:36,99 * (2004-10-24)
24. Ramp Frenzy          0:45,80      0:39,83 * (2018-01-30)
25. Precarious           0:23,70      0:24,11
26. Circuitous           0:23,00      0:22,56 * (2004-10-24)
27. Shelf Life           0:33,12      0:32,92 * (2018-01-30)
28. Bounce Back          0:50,00      0:46,19 * (2018-01-30)
29. Headbanger           0:44,60      0:44,54 * (2004-10-24)
30. Pipe                 0:33,00      0:32,98 * (2004-10-24)
31. Animal Farm          1:18,88      1:17,55 * (2004-10-24)
32. Steep Corner         0:43,00      0:42,20 * (2018-01-30)
33. Zig-Zag              0:59,78      0:59,76 * (2004-10-24)
34. Bumpy Journey        0:36,89      0:36,62 * (2004-10-24)
35. Labyrinth Pro        2:25,15      2:19,55 * (2004-10-24)
36. Fruit in the Den     0:57,55      0:56,80 * (2018-01-30)
37. Jaws                 0:55,23      0:54,53 * (2004-10-24)
38. Curvaceous           0:32,50      0:29,70 * (2004-10-24)
39. Haircut              0:42,70      0:40,45 * (2004-10-24)
40. Double Trouble       1:23,45      1:19,54 * (2018-01-30)
41. Framework            0:38,60      0:38,04 * (2018-01-30)
42. Enduro               0:48,10      0:47,60 * (2004-10-24)
43. He He                0:56,90      0:55,17 * (2018-01-30)
44. Freefall             0:10,13      0:11,41
45. Sink                 0:32,90      0:32,62 * (2004-10-24)
46. Bowling              0:58,76      0:55,34 * (2004-10-24)
47. Enigma               0:19,20      0:19,16 * (2004-10-24)
48. Downhill             0:47,77      0:46,35 * (2004-10-24)
49. What the Heck        0:39,80      0:38,67 * (2004-10-24)
50. Expert System        0:55,10      0:53,85 * (2004-10-24)
51. Tricks Abound        0:43,98      0:43,19 * (2004-10-24)
52. Hang Tight           0:25,30      0:25,01 * (2004-10-24)
53. Hooked               0:17,60      0:17,26 * (2004-10-24)
54. Apple Harvest        1:30,12      1:29,55 * (2004-10-24)

Total                    37:23,24     34:35,50
Last edited by Abula on 24 Oct 2004, 14:23, edited 17 times in total.
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Post by SveinR » 30 Sep 2002, 21:40

Yeah, real "piece of cake" :)
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Post by Antz » 1 Oct 2002, 04:31

but r those times realistic? a tenth off warm up wr? i think those times r impossible. but! i'm not a pro so i don't know how much u've not used some ultra hard styles, or if there can still b some no1 has discovered.
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Post by Rasu » 1 Oct 2002, 07:47

Animal Farm 0:18,88 seems a bit too optimistic, but hey that's just me! :D

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Post by Abula » 1 Oct 2002, 09:40

Rasu wrote:Animal Farm 0:18,88 seems a bit too optimistic, but hey that's just me! :D
Hm, a mistake ok :-].
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Post by ribot » 1 Oct 2002, 11:31

in one year maybe
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Post by EML » 1 Oct 2002, 14:32

I think DMD will make under 38 tt when he get all stailes.

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Post by Karlis » 2 Oct 2002, 01:06

abula, why you published those secret fm times there? :)
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Post by ciph » 5 Oct 2002, 00:04

i didnt look to carefully, but most of those times ARE impossible.
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maybe / maybe not

Post by GuyB » 5 Oct 2002, 08:41

ciph wrote:i didnt look to carefully, but most of those times ARE impossible.

... with current styles ...



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Post by Abula » 6 Dec 2002, 06:09

According to my list only Sink is done :]. Make your own forecast here, what's the total time in 1-2 years?
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My forecast

Post by GuyB » 6 Dec 2002, 10:14

Abula wrote:According to my list only Sink is done :]. Make your own forecast here, what's the total time in 1-2 years?
My forecast for 31-12 2003

W.R.
1. Warm Up 0:14,02
2. Flat Track 0:16,62
3. Twin Peaks 0:19,27
4. Over and Under 0:29,74
5. Uphill Battle 0:20,92
6. Long Haul 0:30,80
7. Hi-Flyer 0:32,50
8. Tag 0:20,55
9. Tunnel Terror 0:58,21
10. The Steppes 0:11,95
11. Gravity Ride 0:24,70
12. Islands in the Sky 0:21,10
13. Hill Legend 0:15,99
14. Loop-de-Loop 0:17,81
15. Serpents Tale 0:57,89
16. New Wave 1:28,12
17. Labyrinth 0:55,23
18. Spiral 0:45,10
19. Turnaround 0:36,45
20. Upside Down 0:59,98
21. Hangman 0:14,33
22. Slalom 0:39,66
23. Quick Round 0:44,87
24. Ramp Frenzy 0:50,32
25. Precarious 0:23,76
26. Circuitous 0:23,54
27. Shelf Life 0:34,82
28. Bounce Back 0:49,77
29. Headbanger 0:44,88
30. Pipe 0:33,01
31. Animal Farm 1:19,55
32. Steep Corner 0:43,21
33. Zig Zag 1:02,92
34. Bumpy Journey 0:36,54
35. Labyrinth Pro 2:26,85
36. Fruit in the Den 0:56,56
37. Jaws 0:53,32
38. Curvaceous 0:32,45
39. Haircut 0:42,61
40. Double Trouble 1:24,41
41. Framework 0:39,51
42. Enduro 0:47,99
43. He He 0:57,06
44. Freefall 0:10,69
45. Sink 0:32,81
46. Bowling 0:59,46
47. Enigma 0:19,67
48. Downhill 0:47,85
49. What the Heck 0:39,63
50. Expert System 0:55,23
51. Tricks Abound 0:43,11
52. Hang Tight 0:25,41
53. Hooked 0:16,12
54. Apple Harvest 1:32,75
TOTAL: 37:41,62



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Post by Ky.Jelly » 6 Dec 2002, 10:25

wrong time to join the scene if its almost reached its peak already, i thnk thats why we need el ma 2.0 to keep peple playing, if wr cant get improved anymore people will stop playing
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Post by insane guy » 6 Dec 2002, 10:46

welll i nerver was interested in wcup and i dont think i will be (maybe cause im bad...) so i wont quit if wcup cannot be improved any more , but i want to see the replays AT LEAST then....

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Post by milagros » 6 Dec 2002, 21:44

martin wrote:wrong time to join the scene if its almost reached its peak already, i thnk thats why we need el ma 2.0 to keep peple playing, if wr cant get improved anymore people will stop playing
when i saw WRs year and half ago for the first time i also thought they reached the peak
and it was still far from it
so don't worry and play
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Post by Abula » 14 Mar 2003, 00:56

Twin Peaks, Loop-de-Loop, Haircut, Sink are now better than my guesses. The Steppes is same. Quite many levels are very close to my guess.

37:23 will be beaten some day.
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Post by MagnusB » 14 Mar 2003, 01:24

And by the way, WR total is now 38:30.04.

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Post by KD » 14 Mar 2003, 11:42

I think 37:xx is really far. 1 sec from haircut, that's all i can say wrs can be improved. :lol:
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Post by MagnusB » 14 Mar 2003, 13:57

It's true that 37.xx seems very hard now. It's taken almost half a year to improve 30 seconds. But you never know; when Twin Peaks can be improved over a second it's impossible to tell what will happen.

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Post by Abula » 12 Apr 2003, 01:36

One sec off from Flat Track. Also psy is hoyling Apple Harvest. Tunnel Terror, Serpents Tale got better too. Surprisingly also Spiral gave half second. Lab Pro: almost a second. Haircut ok. Also Hang Tight some deciseconds.

38:23,47.

Flat Track, Spiral and Hang Tight are the newest additions to the list which includes the WRs that are better than my forecasted ones. 7 out of 54 now and The Steppes is exatcly the same time.
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Post by Abula » 19 Apr 2003, 01:19

I had forgotten Bumpy Journey. I updated my post to show current times also.

9 now.
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Post by WkE » 19 Apr 2003, 04:19

maybe i'm dreaming... but i think that the WR of enigma could be 3-4 secs better ! (i'll write about it in the new styles topic...).
and if flat track is 15:XX, and twin peaks is 17:XX, no reason that warm up wouldn't be 13:XX... maybe in the finish "we" can improve something (go TorInge ! go DMD ! go Zweq ! go Zsolt... :P ).

and don't think that lab pro and apple harvest and all those long levels will be long as they now forever... the opposite is the true ! as long as the level is - as many styles could be discovered !

hehe.... 1/1/2070.... the replay of GrandpaDarMoeD for lab pro - the motorbike doing a unbelievable motion, and the front wheel collecting somehow all the apples and shooting the bike right to the flower... (just a regular superhero-bug-bounce...). time : 00:00.04. total WR time : 00:00:00.57... hmmm we should improve lab pro.... :D 8O

or maybe not :wink:
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Post by Abula » 12 May 2003, 14:38

3 new ones: Quick Round, Animal Farm and Curvaceous.
It's 12 now.
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Post by MagnusB » 12 May 2003, 15:48

Also Apple Harvest is as good as done (still 0.02 to go), and hopefully psy won't stop until he's done that style he and Zweq were talking about. That could be another 1,5 seconds maybe.
Abula wrote:3.  Twin Peaks           0:19,20      0:18,86 *
17.86, not 18.86.

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Post by Abula » 26 May 2003, 00:34

New ones: Uphill Battle and Apple Harvest

14 out of 54.
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Post by Jonas » 26 May 2003, 17:53

Hangman will for sure never go down under 14....
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Post by Abula » 1 Jun 2003, 12:29

Labyrinth Pro, 15 / 54
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Post by milagros » 1 Jun 2003, 17:24

are you already shaking champagne(is it written like this?) for 38 mins break ?
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Post by Ikop » 4 Jun 2003, 21:27

i think that the 38 min break will be the last min break in elma history...
sad but true... :cry:
or maybe someone think it is possible to break 37 min?

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Post by John » 4 Jun 2003, 22:07

Ikop wrote:i think that the 38 min break will be the last min break in elma history...
sad but true... :cry:
or maybe someone think it is possible to break 37 min?
Impossible under 37...Just look at Abula's forecast times and then beat that tt with 24 sec... :)
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Post by Jalli » 4 Jun 2003, 22:39

I personally think 37 will be broken...
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Post by Flyrre » 4 Jun 2003, 22:50

Jalli wrote:I personally think 37 will be broken...
Not a chance in hell :twisted:
But, that's just what I think :wink:
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Post by John » 5 Jun 2003, 02:15

Jalli wrote:I personally think 37 will be broken...
Impossible...1 minute better then now...
Needs a new style on almost every level I think, and thats just lol... :lol:
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Post by Antz » 5 Jun 2003, 03:24

when dz got under 40 i would never have believed wr tt could EVER be 2 minutes better. well i was wrong. i am 100% sure wr total time will eventually get under 37 minutes. it may take a few years though.
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Post by WkE » 5 Jun 2003, 08:03

under 37 minutes ? hmm possible. in few years.

btw, i just checked and "elma" in turkish means "apple" hmmmm...... nevermind
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Post by m0nkeii » 5 Jun 2003, 10:22

all the people who haven;t been around for long are saying that it will never....but i was there when dz got under 40, like antz, and i couldn;t believe that someone could even do this. with players getting their tt's closer and to the wr tt, wrs are goig ti have to be made to improve. i see a big fight between zweq and toringe

well, whatevr, <37 is possible, unless if course elma 2 or some shit......

edit: 0 key is next to the 9 key ok?
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Post by Abula » 5 Jun 2003, 11:50

Most you you weren't here analyzing when the WR total time was 45, 44, 42 minutes. I counted, analyzed and were 99% sure that WR tt can't get under 40 minutes. I took about two years and it was under. I forecasted these things in Across too and finally a year ago I understood that only the sky is the limit (veterans know this phrase by .. ASC?) If we play these same levels for more years it will go under I'm 99% sure again :]. DarMoeD was 16,65 seconds behind WR total time when he went under 39mins. If TorInge/Zweq/someone else would hoyl their personal total time as near to WR total time as DarMoeD did we would see at least 20 new insane WRs by him/them and that would mean at least 10-20 seconds better WR total time.

When all 54 times are beaten in my forecast the total time is probably under 37 already. See Quick Round for instance.
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Post by Zweq » 5 Jun 2003, 14:36

Ante wrote:
Jalli wrote:I personally think 37 will be broken...
Not a chance in hell :twisted:
But, that's just what I think :wink:
huh??? :?
of course it goes under 37. just stop the stupid comments "impossible"
"never" etc. when talking about elma.

you can't count the limit. you must see it.
let's just wait 3-4 years and see what is the wr tt.
just gotta hope no new version with new internals.
it would be cool that you have to hoyl for weeks to get 0:01 improvement.

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Post by Flyrre » 5 Jun 2003, 14:55

Zweq wrote:
Ante wrote:
Jalli wrote:I personally think 37 will be broken...
Not a chance in hell :twisted:
But, that's just what I think :wink:
huh??? :?
of course it goes under 37. just stop the stupid comments "impossible"
"never" etc. when talking about elma.

you can't count the limit. you must see it.
let's just wait 3-4 years and see what is the wr tt.
just gotta hope no new version with new internals.
it would be cool that you have to hoyl for weeks to get 0:01 improvement.
As I said, it's only what I think! And I keep on to my thought! I don't think the WR TT will go under 37 :P
[GF] ;)

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Post by Bonobo » 5 Jun 2003, 15:11

5-8-9 new WR in the tables which improves WR TT all the time.
I think under 37 is impossible, but still I think it will be done! :?
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Post by WkE » 5 Jun 2003, 20:12

Bonobo wrote:I think under 37 is impossible, but still I think it will be done! :?
Zweq, you're absolutely right. those "impossible" sayings are too common nowadays. so why did I quote Bonobo ? just so everybody could see what does ppl REALLY mean when they're saying "impossible".... if it's impossible but it's still could be done, it's not impossible....
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Post by Bonobo » 5 Jun 2003, 22:15

When people say it's impossible they maybe think that they'll never be able to take part of it. :?
[TT=1:01.67] || < [AC] >, Go

MichaelChan
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Post by MichaelChan » 6 Jun 2003, 09:28

Abula wrote:Under 38 is piece of cake:

Code: Select all

1.  Warm Up              0:13,98      0:14,07
2.  Flat Track           0:16,60      0:15,26 *
3.  Twin Peaks           0:19,20      0:17,86 *
4.  Over and Under       0:29,50      0:30,14
5.  Uphill Battle        0:21,00      0:20,82 *
6.  Long Haul            0:30,00      0:31,88
7.  Hi Flyer             0:33,50      0:33,84
8.  Tag                  0:20,80      0:21,15
9.  Tunnel Terror        0:58,70      0:58,73
10. The Steppes          0:11,98      0:11,98 *
11. Gravity Ride         0:24,89      0:25,29
12. Islands in the Sky   0:20,50      0:21,32
13. Hill Legend          0:15,99      0:16,03
14. Loop-de-Loop         0:17,80      0:17,75 *
15. Serpents Tale        0:57,68      1:01,62
16. New Wave             1:26,30      1:29,82
17. Labyrinth            0:54,20      0:55,50
18. Spiral               0:45,00      0:44,77 *
19. Turnaround           0:36,10      0:37,85
20. Upside Down          0:59,91      1:02,88
21. Hangman              0:14,00      0:14,58
22. Slalom               0:39,80      0:40,02
23. Quick Round          0:43,20      0:38,33 *
24. Ramp Frenzy          0:45,80      0:52,64
25. Precarious           0:23,70      0:24,58
26. Circuitous           0:23,00      0:23,39
27. Shelf Life           0:33,12      0:35,82
28. Bounce Back          0:50,00      0:51,85
29. Headbanger           0:44,60      0:45,28
30. Pipe                 0:33,00      0:33,27
31. Animal Farm          1:18,88      1:18,44 *
32. Steep Corner         0:43,00      0:43,56
33. Zig-Zag              0:59,78      1:03,56
34. Bumpy Journey        0:36,89      0:36,62 *
35. Labyrinth Pro        2:25,15      2:24,60 *
36. Fruit in the Den     0:57,55      0:58,57
37. Jaws                 0:55,23      0:55,95
38. Curvaceous           0:32,50      0:32,47 *
39. Haircut              0:42,70      0:41,43 *
40. Double Trouble       1:23,45      1:25,81
41. Framework            0:38,60      0:39,44
42. Enduro               0:48,10      0:48,83
43. He He                0:56,90      0:57,95
44. Freefall             0:10,13      0:12,24
45. Sink                 0:32,90      0:32,84 *
46. Bowling              0:58,76      0:59,79
47. Enigma               0:19,20      0:19,75
48. Downhill             0:47,77      0:49,36
49. What the Heck        0:39,80      0:40,30
50. Expert System        0:55,10      0:56,19
51. Tricks Abound        0:43,98      0:44,26
52. Hang Tight           0:25,30      0:25,26 *
53. Hooked               0:17,60      0:17,70
54. Apple Harvest        1:30,12      1:29,92 *

Total                    37:23,24     38:03,16
wonderful!
but it is too diffiicult.
Life is like a box of chocolates; you never know what you're going to get.

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SveinR
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Post by SveinR » 6 Jun 2003, 15:30

Too difficult? Only 3.16 secs left y'know...
Was it cast for the mass who burn and toil?
Or for the vultures who thirst for blood and oil?
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Flyrre
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Post by Flyrre » 6 Jun 2003, 15:45

SveinR wrote:Too difficult? Only 3.16 secs left y'know...
Yeah, to the 38 limit break! But we are talking about the 37:th :P
[GF] ;)

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SveinR
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Post by SveinR » 6 Jun 2003, 15:56

I know you are, but it didn't look like he was.
Was it cast for the mass who burn and toil?
Or for the vultures who thirst for blood and oil?
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jw
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Post by jw » 10 Jun 2003, 22:25

yeah, but he's even newer than I'm, he didn't played all the levels, so for him everything is still difficult

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