why did you start "serious" level editing?

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insane guy
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why did you start "serious" level editing?

Post by insane guy »

well i was just wondering if you have a specific reason or something
my story:
i got elastomania, i played, then i started editing, but all levs sucked unbelievably hard... so i didnt make any new... one day i was at a friends home and he showed me the only level he ever made for elma....
well, it ruled so much! HE ACTUALLY MADE A HOOKED PART!!! i couldnt believe it... next time i played elma, i also tried to make hookers, and it worked (HUH? accidently an apple has same size as a wheel!!!!)....
well, the levs i made then are maybe insane 1-5 orsomething... thats about 2 years ago....

so now its your turn! tell it!
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Kopaka
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Post by Kopaka »

I just started making levels when I got across..then I made some in elma demo..and when I got elma full version...
But when I decided to make a cup, I really started making some rocking levels..

ohh, I wish I still had my old Across levels :cry2:

btw. I have made around 19+6+5+1+1 levels = 32 Levels
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Ramone
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Post by Ramone »

Back in the across days I made tons of levels, many hundreds. But only for my own joy. I never even thought about other ppl playing them, when I try them now most are so boring, but I tried different stuff etc so it's ok. Then when moposite revealed how to unlock internals I saw how you made grass, and that is the reason why I started to make levs, to try and make nice grass. hehe.
And all levs are better with nice grass. :P
Elasto Mania - ez better
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insane guy
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Post by insane guy »

huh... i dont like grass, boring to make and its jsut not my style....
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zworqy
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Post by zworqy »

Grass rules! Pictures are cool too, if used right.
<Fihlvein> another case of zworqy-is-always-right closed i guess
<yoosef> zworqy doesnt suck at anything
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