Pawq wrote:There has been a voting system in belma, no? And to be honest I can't see why a designer couldn't abort his own lev :< After all mistakes happen.
Voting system in Belma? No, as far as I can remember.
About aborting own lev - maybe this could be a separate privilege that could be revoked if someone abuses it. So by default, it could be enabled.
Pawq wrote:Also, what about the lag after dying which has been fixed before by Smibu's patch, but brought back by mila? It was some bongo sorting right?
That was never a bug, but a feature in original Elma. Probably because Balazs thought that you might want to see how you died before the game went back to the menu.
anpdad wrote:Can't really test anything since the latest build doesn't work for me, just puts out a black screen. Was lazy to fiddle with settings to see if i can fix that, will try today.
Well, did you get it to work?
Lousku wrote:idé: running chart in each battle where x is battletime, y is best time and theers a line for each batler. and maybe pasibility to save any rec and then could donga any by cliking points on teh chart. combined with realtime apple counts in standings of ff balles, might be very fun to analyze chart =D sry if too early to be talking about online things.
Yea, not bad ideas at all. It's early, ye, but any ideas are still welcome.
Lousku wrote:also smibu when will you give us ponies?
http://businessblog.winweb.com/wp-conte ... k-pony.jpg
analcactus wrote:if that's possible, i'd request you to send me the version compiled for linux :)
Patience please :) there will be a Linux version eventually, although I can't say any exact dates.
Another thing: Realtime channel log for #new_elma is
here. It has a basic search feature. Clicking a line after searching will show the surrounding lines so you get some context.