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17. Labyrinth

Posted: 16 Apr 2013, 12:32
by John
17. Labyrinth (QWQUU017)
Image

[Times]
WR in table #1: 58,87
Current World Top 10:
1. Mielz [SPEED] Image 53,37 2013-02-11
2. zaraptor Image 53,41 2011-07-16
3. Bjenn [EF] Image 53,82 2009-10-10
4. Raven [EPO] Image 53,93 2009-07-05
5. FinMan [NK] Image 53,94 2011-06-23
6. Zweq [WNO] Image 53,99 2010-09-19
7. Cap [27] Image 54,09 2009-03-09
8. GRob [NGT] Image 54,21 2011-06-22
9. John [WNO] Image 54,24 2010-09-19
10. OtorK [WTC] Image 54,26 2008-12-01

[Facts]
Number of apples: 6
Number of WR improvements: 34
Number of different WR-holders: 15
First appeared in: v 1.x

[Style history / WR history]
1. YeeS [FM] Image 0:58,87 #1
2. umiz [SAT] Image 0:58,80 #11
3. umiz [SAT] Image 0:58,50 #17
4. Ufo [FM] Image 0:58,34 #18
5. umiz [SAT] Image 0:58,33 #50
6. Stene [FM] Image 0:57,62 #53
7. Stene [FM] Image 0:57,25 #54
8. Stene [FM] Image 0:57,18 #55
9. umiz [SAT] Image 0:56,97 #57
10. MGen [TEA] Image 0:56,91 #74
11. MGen [TEA] Image 0:56,38 #77
12. MGen [TEA] Image 0:55,88 #78
13. Zweq [TTT] Image 0:55,50 #128
14. TomCat [TEA] Image 0:55,36 #137
15. Zweq [WNO] Image 0:55,28 #142
16. TorInge [IC] Image 0:54,97 #145
17. Zweq [WNO] Image 0:54,87 #148
18. TorInge [ICE] Image 0:54,84 #179
19. Zweq Image 0:54,79 #180
20. TorInge [ICE] Image 0:54,73 #200
21. John [WNO] Image 0:54,67 #207
22. TorInge [ICE] Image 0:54,63 #232
23. John [WNO] Image 0:54,60 #238
24. TorInge [ICE] Image 0:54,37 #247
25. TorInge [ICE] Image 0:54,34 #250
26. Cap [27] Image 0:54,33 #286
27. Cap [27] Image 0:54,32 #287
28. OtorK [WTC] Image 0:54,26 #293
29. Cap [27] Image 0:54,09 #295
30. Raven [EPO] Image 0:53,93 #298
31. Bjenn [EF] Image 0:53,82 #301
32. zaraptor Image 0:53,64 #302
33. zaraptor [none] Image 0:53,41 #337
34. Mielz [SPEED] Image 0:53,37 #363

[Tool-Assisted stuff]

[Tutorials / Hints / Notes]

[Trivia]

Re: 17. Labyrinth

Posted: 14 May 2013, 16:55
by John
When I made 53,84 I had 120Hz refresh rate on my CRT monitor (I've always changed refresh rate instead of locking fps, except for Animal Farm) and Fraps says about 350fps. I haven't done that extensive testing and perhaps there is a value that is better but with this setting I thought I had fair odds of both good 2nd turn AND good bounce in the same run.

Re: 17. Labyrinth

Posted: 6 Jun 2015, 19:42
by Igge
Haven't played in a long time, so excuse this really bad rec, but isn't it possible that a bounce like this at the brutal spot could be faster than a normal brutal? Feels like i get more speed from actually pushing from the roof than just braking on it. Then ofc it will be much harder to get a good grip with back wheel for gas, but shouldn't be impossible..?

Re: 17. Labyrinth

Posted: 7 Jun 2015, 12:09
by iltsu
Bjenn did bounce brutal long time ago in his sl rec. Can find that rec in recsource.

Re: 17. Labyrinth

Posted: 7 Jun 2015, 17:41
by Bjenn
52.75 =)

Re: 17. Labyrinth

Posted: 8 Jun 2015, 19:08
by Igge
cool)) didnt know about it)

Re: 17. Labyrinth

Posted: 13 Jun 2015, 21:03
by Madness
I fail to see a bounce in Bjenn's rec. This is what you're talking about:

Re: 17. Labyrinth

Posted: 13 Jun 2015, 21:08
by Igge
holy rec, that shit was fantastic

Re: 17. Labyrinth

Posted: 13 Jun 2015, 21:39
by Lukazz
wow, sick. i love the start, so powerful ;o

Re: 17. Labyrinth

Posted: 14 Jun 2015, 10:24
by Zweq
yeah powerful is the way to describe him. Fun that i had almost same moves but slower because nab http://kopasite.net/up/xegrboqvd7yz63f/17z5099start.rec and no i dont really have 50.99 because bugy bounce that wins mad by 0.5. And i very anti even smalest bug nowadays