Page 1 of 1

10. The Steppes

Posted: 16 Apr 2013, 14:11
by John
10. The Steppes (QWQUU010)
Image

[Times]
WR in table #1: 14,28
Current World Top 10:
1. Spef [SPEED] Image 10,65 2012-11-18
2. Zweq [WNO] Image 10,66 2012-01-12
3. Kazan Image 10,74 2012-11-29
4. talli [EPO] Image 10,75 2012-11-24
5. Bjenn [EF] Image 10,81 2012-11-16
6. Raven [EPO] Image 10,86 2010-09-19
7. John [WNO] Image 10,92 2007-11-07
8. Moszat Image 10,93 2012-12-13
9. romy4 Image 10,96 2010-09-19
10. GRob [NGT] Image 10,97 2012-11-13

[Facts]
Number of apples: 0
Number of WR improvements: 22
Number of different WR-holders: 12
First appeared in: v 1.x

[Style history / WR history]
1. Karlis [FM] Image 0:14,28 #1
2. Karlis [FM] Image 0:14,12 #3
3. mr [ahf] Image 0:13,86 #4
4. mr [ahf] Image 0:13,66 #7
5. zyntifox [ukc] Image 0:13,55 #29
6. Markku [MC] Image 0:13,03 #46
7. Tuska [MC] Image 0:12,94 #47
8. MGen [TEA] Image 0:12,91 #56
9. MGen [TEA] Image 0:12,51 #57
10. Janne [REM] Image 0:12,21 #107
11. mr [FM] Image 0:11,98 #109
12. Jalli [EMA] Image 0:11,86 #130
13. mr [FM] Image 0:11,60 #131
14. Dariuz Image 0:11,51 #231
15. Ded Image 0:11,48 #262
16. Zweq [WNO] Image 0:11,09 #266
17. Zweq [WNO] Image 0:10,85 #268
18. Zweq [WNO] Image 0:10,81 #269
19. Zweq [WNO] Image 0:10,79 #281
20. Spef [SPEED] Image 0:10,75 #344
21. Zweq [WNO] Image 0:10,66 #345
22. Spef [SPEED] Image 0:10,65 #358

[Tool-Assisted stuff]

[Tutorials / Hints / Notes]

[Trivia]
- One of the few internals with a Secret Area.
- The multiplayer WR is worse than the single WR. Both times use the same style/route and multiplayer doesn't benefit from the additional player.

Re: 10. The Steppes

Posted: 16 Apr 2013, 15:11
by 8-ball
What FPS do you suggest for the brutal?

Re: 10. The Steppes

Posted: 18 Apr 2013, 02:49
by A.K.B.
For trivia: Raven was first to successfully jump over pole. A.K.B. was first to successfully finish with current WR style (inspired by Crazy's dream where a left volt was used).

Re: 10. The Steppes

Posted: 18 Apr 2013, 04:51
by Grace
A.K.B. wrote:For trivia: Raven was first to successfully jump over pole. A.K.B. was first to successfully finish with current WR style (inspired by Crazy's dream where a left volt was used).
Confirmed. Zweq was first to make WR with brutal though i think?

Re: 10. The Steppes

Posted: 18 Apr 2013, 10:05
by Orcc
Don't remember who, but someone from [ASC] was the first to jump over the pole. That was in Action SuperCross

Re: 10. The Steppes

Posted: 18 Apr 2013, 12:54
by John
As Orcc said, jumping over the pole is a very old style so you have to define what you mean A.K.B. Also, what exactly did you find that is in the current WR-style? I might add trivia if you explain and I get it confirmed somehow. Going to remove all these posts later though, I rather see you give trivias and feedback in the Feedback-topic.

Re: 10. The Steppes

Posted: 18 Apr 2013, 13:18
by A.K.B.
Sorry - I mean with brutal style. Raven made brutal style first, but without the left volt before the brutal that pushes the bike into the ground more effectively. I was the first to use that volt, which is now the current wr style. Makes sense? Or perhaps more explanation?

Re: 10. The Steppes

Posted: 18 Apr 2013, 16:38
by J-sim
John wrote:Going to remove all these posts later though, I rather see you give trivias and feedback in the Feedback-topic.
so this subforum is not for discussion of internals at all? i thought that was the whole point. is it more like a strict wiki/history book type thing? i'm not trying to complain or just be negative, i'm just not sure i understand what this is about.

Re: 10. The Steppes

Posted: 18 Apr 2013, 17:24
by Ramone
agree with j-sim. discussion about every level and styles for them are perfect here!

Re: 10. The Steppes

Posted: 18 Apr 2013, 19:39
by John
Suggestions for trivia should be removed once they're added in the first post imo. Imagine searching for help with some style and having to find the one essential post among fifteen feedback posts with the same info as I have already added in the first post anyway.

Re: 10. The Steppes

Posted: 21 Apr 2013, 02:24
by 8-ball
Is there like a specific trick behind getting the backwheel to kind of "slide" when pressing left+brake for the brutal? Mine just gets stuck in place.

Re: 10. The Steppes

Posted: 21 Apr 2013, 07:02
by Kiiwi
Do you brake and volt at the same time or do you use a small interval between the two?

I found that it seemed to come ezier with no interval, just when the time, angle and SPEED is correct, slam both volt and brake as violently as possible and it'll slide, how much and far? Only luck will show :D. I'm not too pro inlev so i might be talking nonsense and in that case i'm sure to be corrected, but this is my answer nontheless. Hope you find it of some use.

edit. curiosity: I've noted that whenever one is making a bnc or brutalish stuff (in whatever lev), the bike seems to bug and start to slide (higher speed highlights this) if one lets the initial brake to break for just a split second and start braking again. Wonder what's up with that, seems to be pretty consistent.

Re: 10. The Steppes

Posted: 21 Apr 2013, 13:08
by Spef
Normally I press left volt just before brake but pasibel to make it if press at the same time too.

Re: 10. The Steppes

Posted: 27 Apr 2013, 18:24
by Spef
no.

Re: 10. The Steppes

Posted: 30 Apr 2013, 20:37
by Tigro
John, maybe you could add info to this level like this:
This level can be easily played and finished in multiplayer mode by only one player.
other levs with this attribute are (roughly): 2, 5, 10, 13, 14, 18, 19, 22, 29, 30, 34, 44, 45.
as well as this level´s multi WR is slower than actual wr. other levs of this sort: 45, 34, 29, 19, 14, 10, 5, 2

Re: 10. The Steppes

Posted: 30 Apr 2013, 21:20
by snajdig
level can be easily played and finished in multiplayer mode by only one player.
very important fact! Add this important detail to the others! :twisted:

Re: 10. The Steppes

Posted: 1 May 2013, 00:34
by Bludek
Tigro wrote: as well as this level´s multi WR is slower than actual wr. other levs of this sort: 45, 34, 29, 19, 14, 10, 5, 2
I am just wondering: did it happened in the past, that level that has no advantage when played in multi (like the ones mentioned above) had faster time in multi than official single WR? Does anyone remember smth like that to happen?

Re: 10. The Steppes

Posted: 1 May 2013, 00:44
by Tigro
Yeh, I was wondering the same, and investigated a bit, but I didn´t find any case.

Re: 10. The Steppes

Posted: 1 May 2013, 09:45
by Grace
Bludek wrote:
Tigro wrote: as well as this level´s multi WR is slower than actual wr. other levs of this sort: 45, 34, 29, 19, 14, 10, 5, 2
I am just wondering: did it happened in the past, that level that has no advantage when played in multi (like the ones mentioned above) had faster time in multi than official single WR? Does anyone remember smth like that to happen?
I think it happened once in int05.

Re: 10. The Steppes

Posted: 12 Jul 2013, 05:00
by Hosp
what I don't understand about this level is why my wheel won't grip the pole wall and make that good time for me.
But I suppose I just haven't höyled enough yet hehe. (when it does grip its not good enough so I have issues with wheel on top of the pole to get to flower quickly, loses 1-1.5sec or so usually. But not that hard 11mid anyways probably can tomorrow, bye.

Re: 10. The Steppes

Posted: 12 Jul 2013, 08:33
by Igge
Hard to say without rec, but one thing nabs including myself tend to do is to do the brutal too close to the pole. This means you'll have less horizontal velocity when approaching the pole which in turn means worse grip

Re: 10. The Steppes

Posted: 12 Jul 2013, 09:23
by Zweq
many things happen in short period of time. First you need correct position, angle and velocity for the brutal and at brutal you have to do something liek brake + short gas + brake and then possibly also immediately turn and gas again to rotate faster. short gas is for heavier brutal, just like in hi flyer also, except in hi flyer you dont brake that heavily right after short gas. Why short gas in correct moment of slide brutals cause 'bouncy brutal' ? my theory was that it is the same mechanic that causes bug bounces, but mila never commented anything on that i think when i asked

Re: 10. The Steppes

Posted: 29 Sep 2015, 21:34
by Zweq
Sometime last summer I spent quite a lot of time in steppes checking under every rock for potential secrets, didn't find anything special, but at least in the process I became better at spinning

12.25 - Just nab rec, finished for the sake of "trying everything"
12.00 - This got me slightly excited at some point. But too slow.
11.85 - This got me very excited!!!!!!!!!! wohoo!! But then realized impsy to remove any more spins. Or maybe someone with skill can it?
11.78 - Possibly still the fastest way to spin the lev, but duno.
10.94 - Same as 11.78 but allowed changing FPS. Unfortunately the problem is that pole push requires high FPS but spinning is a lot faster with 150~ FPS. Fastest with 30 FPS but then head hits ground too often.

Re: 10. The Steppes

Posted: 29 Sep 2015, 22:31
by Lukazz
awesome recs, but i suppose all this is more or less impsy without SL, even for you?

Re: 10. The Steppes

Posted: 30 Sep 2015, 17:52
by Zweq
11.high (5 spins) should be relatively easy to make live. 10.high (4 spins) relatively impsy :P