hELLPP!!! Level causes internal error!
Moderator: Moporators
hELLPP!!! Level causes internal error!
So, there no topology errors in lev, but when i try to go play it just crashes and gives internal error. What do??
Re: hELLPP!!! Level causes internal error!
Is the level very big? There is some limit as to how big the level can be (not sure what it is though), but it it's too big it might cause elma to crash.
John: lol hittade ett popcorn i naveln
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
Zweq wrote:99.9999% of nabs haven't even opened the book yet and most of those that have are still on the first pages
Re: hELLPP!!! Level causes internal error!
it's normal size.
i didn't import anything (pic or etc)
no grass
no pictures
no textures
i didn't import anything (pic or etc)
no grass
no pictures
no textures
Re: hELLPP!!! Level causes internal error!
Are you using internal editor, or some external one?
John: lol hittade ett popcorn i naveln
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
(19:52:06) (@Madnezz) The Golden Apple Award goes to.....
(19:52:36) (@Madnezz) ib9814.lev by igge!!!
Zweq wrote:99.9999% of nabs haven't even opened the book yet and most of those that have are still on the first pages
Re: hELLPP!!! Level causes internal error!
I used SLE. It just randomly happened.
Zero helped me and found that there was 3 objects in lev, but there was only start and flower (ILLUMINATI)
He fixed it with ALE now and works.
Zero helped me and found that there was 3 objects in lev, but there was only start and flower (ILLUMINATI)
He fixed it with ALE now and works.
Re: hELLPP!!! Level causes internal error!
smibu cheating with non object objects
Signatür ruined by SveinR - smaller plz :*
Re: hELLPP!!! Level causes internal error!
sle and other editors sometimes do something to level and they start giving internal errors, usually fixed when just move some polygon a little bit or add something to level etc