Search found 30 matches

by dimkadimon
23 Sep 2014, 23:34
Forum: General
Topic: Elasto Mania iOS version
Replies: 35
Views: 11748

Re: Elasto Mania iOS version

Viper.CZ wrote:hi, one printscreen from stats

http://kopasite.net/up/0/viper-elma.jpg
Those look like great times, well done! Could you post your times (for each level) in the thread started by gimp in the "Replays and Times" forum.
by dimkadimon
22 Sep 2014, 11:40
Forum: General
Topic: Elasto Mania iOS version
Replies: 35
Views: 11748

Re: Elasto Mania iOS version

All pack 118:09:05 :-) Am i missing something? There are only 4 packs yes? How such huge TT from you and Abula? Perhaps you havent completed the first level or second without hitting the helmet. That will add some 20 minutes to your time. Perhaps he is referring to total for both the black and red ...
by dimkadimon
22 Sep 2014, 11:38
Forum: General
Topic: The fastest possible internal times program
Replies: 73
Views: 23456

Re: The fastest possible internal times program

Very cool! Luckily we don't need to consider all those extra forces in 3 dimensions.
by dimkadimon
21 Sep 2014, 02:41
Forum: General
Topic: The fastest possible internal times program
Replies: 73
Views: 23456

Re: The fastest possible internal times program

milagros wrote:go for it! :lol:
I need the source or the equations...
by dimkadimon
21 Sep 2014, 01:39
Forum: General
Topic: Elasto Mania iOS version
Replies: 35
Views: 11748

Re: Elasto Mania iOS version

I just tried the iOS version. It is the real deal. The game is very well made and is easily the closest thing to the real Elma. The controls are probably as good as they can get for a touch device. You have the option of using left/right keys separately (double touch) or you can use the single touch...
by dimkadimon
21 Sep 2014, 01:33
Forum: General
Topic: The fastest possible internal times program
Replies: 73
Views: 23456

Re: The fastest possible internal times program

Guys, I've suggested this about 5 years ago: http://mopolauta.moposite.com/viewtopic.php?f=1&t=6068

I still think this is possible. In fact I could probably do it if someone gives me the source to Elma or at least tells me how the physics works.
by dimkadimon
24 Feb 2013, 11:10
Forum: General
Topic: Best elma app
Replies: 2
Views: 3240

Re: Best elma app

I see elma as a game that on the surface looks simple, but is incredibly hard to master and become pro. A tiny variation in controls causes big difference in how the bike handles and the final time. Its great to see that elma records are still being improved after all this time. Very few racing game...
by dimkadimon
23 Feb 2013, 08:45
Forum: General
Topic: Best elma app
Replies: 2
Views: 3240

Best elma app

Have you guys played jelly car 3 on iPad? I think it is the closest thing to an elma app. It has cool physics and levels require lots of hoyling to get a good time. I really like the expand/shrink feature, sticky, balloons and motorized pads.
by dimkadimon
30 Dec 2012, 08:29
Forum: General
Topic: Elma for Mac
Replies: 19
Views: 7838

Re: Elma for Mac

Are you a fucking idiot loser from Mars? You pay thousands of dollars for a shitty facebook machine and you think a $40 OS is too expensive to play a loooooow spec game? You are such an idiot you are almost as idiot as X-ratio. Holy shit I cannot even think of how much of an idiot you are, go away!...
by dimkadimon
26 Dec 2012, 05:43
Forum: General
Topic: Elma for Mac
Replies: 19
Views: 7838

Re: Elma for Mac

I don't want to buy Windows. It is too expensive and rubbish. Surely there is a way to play Elasto on Mac or Linux?
by dimkadimon
25 Dec 2012, 04:37
Forum: General
Topic: Elma for Mac
Replies: 19
Views: 7838

Elma for Mac

How can I play Elma on an iMac?
by dimkadimon
6 Sep 2010, 04:14
Forum: General
Topic: Total Times
Replies: 8
Views: 2490

Re: Total Times

As you probably notcied.. records section on moposite doesn't get updated very often. So here's a newer list: http://mopolauta.moposite.com/viewtopic.php?f=2&t=5992 Huge thanks for that! BTW it would be nice to have a website dedicated to this, instead of updating it in forum posts. Some intere...
by dimkadimon
3 Sep 2010, 05:52
Forum: General
Topic: Total Times
Replies: 8
Views: 2490

Total Times

Sorry for the dumb question, but where can I find the latest total times?

The best I found is this: http://www.moposite.com/records.php?aa= ... p100&dd=TT
which is more that 1 year old.
by dimkadimon
15 Jan 2010, 00:24
Forum: General
Topic: Elasto for iPhone
Replies: 14
Views: 3405

Re: Elasto for iPhone

I was going to download the SDK for iPhone and learn how to use it to make programs. I would love to have a crack at making Elasto for iPhone, although that would be awfully hard to get right. If I can somehow find out how Elasto physics works then I could try and get something simple to work.
by dimkadimon
14 Jan 2010, 06:29
Forum: General
Topic: Elasto for iPhone
Replies: 14
Views: 3405

Elasto for iPhone

How cool would it be to have Elasto for iPhone/touch? You hold the iPhone horizontally. You have buttons for break, accelerate and reverse and you control the direction of the bike by rotating the iPhone. You would struggle on levels where you have to do a full 360 rotation, but other than that ever...
by dimkadimon
28 Feb 2009, 02:33
Forum: General
Topic: Optimal Elma player
Replies: 81
Views: 20071

Re: Optimal Elma player

The other point i see as problematic is how you can separate the tolerable replays from the untolerable. Let's take the famous stini bounce as an example: If the agent managed to understand enigma and how to drive the fastest style possible (let's imagine that the actual style is the fastest possib...
by dimkadimon
28 Feb 2009, 02:24
Forum: General
Topic: Optimal Elma player
Replies: 81
Views: 20071

Re: Optimal Elma player

Hello all, I think I've caused some serious confusion here, so let me explain. The agent I want to create is just a computer science exercise, just like people have created chess/backgammon/othello/checkers/poker computer engines. In chess, backgammon and othello programs play stronger than world ch...
by dimkadimon
19 Feb 2009, 08:25
Forum: General
Topic: Optimal Elma player
Replies: 81
Views: 20071

Re: Optimal Elma player

Thank you for that insightful post Milagros! I now see that the problem is easier than I thought originally. You are right - there is no uncertainty and we know the exact model. If for example, we didn't know what level the agent is in then it would be more suitable for RL. This raises the question:...
by dimkadimon
12 Feb 2009, 03:14
Forum: General
Topic: Optimal Elma player
Replies: 81
Views: 20071

Re: Optimal Elma player

Has anyone played X-Moto? http://xmoto.tuxfamily.org/

It seems similar to Elasto, but slightly easier. All the code is available, so perhaps it will be easier to hack into that...
by dimkadimon
11 Feb 2009, 09:08
Forum: General
Topic: Optimal Elma player
Replies: 81
Views: 20071

Re: Optimal Elma player

The finite accuracy of the variables used by the physic engine and your frame rate cause the fact that your ride is non-deterministic even if in so-called 'auto-levels' where you don't have to press any buttons: the bike still acts differently in each ride. Actually if the variations are small (fro...
by dimkadimon
11 Feb 2009, 06:01
Forum: General
Topic: Optimal Elma player
Replies: 81
Views: 20071

Re: Optimal Elma player

Jappe wrote:apparently dimkadimon isnt an optimal forum user since he doesnt know how to quote properly and makes double posts
Where have I double posted and what is wrong with my quoting?
by dimkadimon
11 Feb 2009, 01:01
Forum: General
Topic: Optimal Elma player
Replies: 81
Views: 20071

Re: Optimal Elma player

AFAIK the collision scripts use type double. So bike is going to act differently each time you execute the same moves sequence. In that case any kind of macro/neural network or howsoever it's called is not going to work. I don't know if you are already aware of this issue. What collision scripts ar...
by dimkadimon
11 Feb 2009, 00:54
Forum: General
Topic: Optimal Elma player
Replies: 81
Views: 20071

Re: Optimal Elma player

You should ask the code from milagros. He has made quite many additions to the game and probably already knows the source code by heart. But I think he has to code it in assembly because balazs hasn't given the original source code. So milagros reimplemented elma in assembly?!? That sounds hard. Ho...
by dimkadimon
9 Feb 2009, 04:43
Forum: Non-Elma related discussion
Topic: God is Cooking the Australians.
Replies: 51
Views: 9089

Re: God is Cooking the Australians.

i wonder the pool popularity :D how hot is the water btw? how are the public pools? any australian has pool? i want details :D Pools and beaches are very popular here. I don't know about the exact temperature, but the water in the public pool I went to was very nice. So nice that I didn't want to c...
by dimkadimon
9 Feb 2009, 03:37
Forum: Non-Elma related discussion
Topic: God is Cooking the Australians.
Replies: 51
Views: 9089

Re: God is Cooking the Australians.

Bob thank you for giving this thread some sense of reality. When 108 people are dead from a bush fire it is no laughing matter. I can't believe how immature some of the posters of this thread were! - you guys should be ashamed of yourselves!
by dimkadimon
9 Feb 2009, 03:17
Forum: General
Topic: Optimal Elma player
Replies: 81
Views: 20071

Re: Optimal Elma player

Bicycle has less buttons = less complex, also no sexy tricks, ever seen a bicycle do a brutal on uphill battle? how about ramp frenzy brutal or animal farm head compression? nat. I don't agree. A real bicycle has an infinite number of continuous actions: you can lean x degrees left, right, forward,...
by dimkadimon
8 Feb 2009, 13:46
Forum: General
Topic: Optimal Elma player
Replies: 81
Views: 20071

Re: Optimal Elma player

he generally ignores you or gives you a cryptic auto email about the release date of elma 2. Actually we don't need the source. It will be sufficient to simulate keystrokes inside Elma and have Elma provide us with our current state. The state comprises of: current time, number of apples eaten, pos...
by dimkadimon
8 Feb 2009, 08:28
Forum: Non-Elma related discussion
Topic: God is Cooking the Australians.
Replies: 51
Views: 9089

Re: God is Cooking the Australians.

Man that looks bad. Lets hope the fire crews can prevent this catastrophe. Yesterday in Canberra, we had about 41 degrees, which is close to being the hottest ever around here. I am currently sitting half naked, 10cm away from a fan and its still bloody hot. I can't wait when colder weather starts!
by dimkadimon
8 Feb 2009, 08:14
Forum: General
Topic: Optimal Elma player
Replies: 81
Views: 20071

Re: Optimal Elma player

why so stupid replies to such an intelligent post? Yes I was expecting more intelligent replies too... I know it should be theoretically possible to make an optimal elma player but really really hard... Those scientific papers you showed... such hard formulas even for such an easy things as driving...
by dimkadimon
7 Feb 2009, 07:08
Forum: General
Topic: Optimal Elma player
Replies: 81
Views: 20071

Optimal Elma player

The other day I had an idea: what if we create the optimal Elma player? This is how it works. An Elma player can be modeled as a Reinforcement Learning agent with 5 available actions: throttle, break, left, right and turn. If the agent has collected all the apples he enters the terminal state and re...