Super Mario Bros lgr + levels!!!
Moderator: Moporators
Super Mario Bros lgr + levels!!!
Yo! What happends if you mix the old school 1985 super mario bros game and elma?
The answar is here:
http://up.k10x.net/ouknkcltumwjv/8-bitV10.zip
This zip contains a lgr cover the normal ground and the underground styles.
I have used pretty much time on it so i think its pretty nice.
I have made 3 levels, whit the SMB style, so its pretty hard to make.
The SEMBT01 lev have invisible polygons to make impsy jumps.
SEMBT= Super Elma Mario Bros Test
The other levs is maybe better and have no cheat as gravity or invisible polygons.
Please give comments.
PS: The bowserlevs textures and waterlevs textures will come in the 8-bitV20.lgr
The answar is here:
http://up.k10x.net/ouknkcltumwjv/8-bitV10.zip
This zip contains a lgr cover the normal ground and the underground styles.
I have used pretty much time on it so i think its pretty nice.
I have made 3 levels, whit the SMB style, so its pretty hard to make.
The SEMBT01 lev have invisible polygons to make impsy jumps.
SEMBT= Super Elma Mario Bros Test
The other levs is maybe better and have no cheat as gravity or invisible polygons.
Please give comments.
PS: The bowserlevs textures and waterlevs textures will come in the 8-bitV20.lgr
cool, the best lgr since the default lgr Brings good old memories back i finished all the levels
A winner of 4 GAA's (mc2 included), winner of mkup206, and a proud member of team TAP.
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html
Sorry for the double posts...
Anyways, big challenge, we must use cheats as gravity and invinsible polygons which is bad.
BTW, can someone make a sick and tricky speedrun-replay on SEMB02?
Are you just kidding?John wrote:now someone should start making the real SMB-levs in elma ;o every vertex and all pics in its original place...
Anyways, big challenge, we must use cheats as gravity and invinsible polygons which is bad.
BTW, can someone make a sick and tricky speedrun-replay on SEMB02?
Amazing, polarix, it rocks! Especially because of those levels you made with it.
I tried out the lgr aswell:
http://up.k10x.net/amtrdelsqukdd/SEMTJ001.lev
Not in your league though.
I tried out the lgr aswell:
http://up.k10x.net/amtrdelsqukdd/SEMTJ001.lev
Not in your league though.
- Scruffy the janitor
- Kuski
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- Location: Planet express
actually i wasnt kidding. should be pasibel with some minor polygons (read "kickers" or "ramps") added here and there. but i dont remember much of the levels from SMB1, but they cant be much different from SMB3 no?Polarix wrote:Sorry for the double posts...
Are you just kidding?John wrote:now someone should start making the real SMB-levs in elma ;o every vertex and all pics in its original place...
Anyways, big challenge, we must use cheats as gravity and invinsible polygons which is bad.
BTW, can someone make a sick and tricky speedrun-replay on SEMB02?
- Scruffy the janitor
- Kuski
- Posts: 133
- Joined: 25 Dec 2007, 20:21
- Location: Planet express
The difference between SMB1 and SMB3:actually i wasnt kidding. should be pasibel with some minor polygons (read "kickers" or "ramps") added here and there. but i dont remember much of the levels from SMB1, but they cant be much different from SMB3 no?
- SMB3 has uphills
- levels in SMB3 goes up as they go to the right
- SMB3 have much more dynamics
- SMB3 have larger levels
- Of course the graphics is better in 3, but that is not a problem
And pretty much other.
But yeah ofcourse possible.
Yeah ofcourse, none theme-lgr's should be as default.lgrpropably the best lgr ive seen so far, good job polarix. im going to continue using default.lgr however Smile
Oh sorry, when i made this lgr, i had pictures in background- funktion in the elma12 config, so i didnt notice that important pics had a value under 500, but this is not going to repeat, thanks for criticism!only thing i have to complain about is the pics, imo all pics should be behind the bike, orka do brutal behind som bushes
- Scruffy the janitor
- Kuski
- Posts: 133
- Joined: 25 Dec 2007, 20:21
- Location: Planet express
I made my try too:
http://koti.mbnet.fi/zebra/SEMBzeb1.lev
At least it has some new ideas...
It's pretty hard to make levs with this kind of lgr.
http://koti.mbnet.fi/zebra/SEMBzeb1.lev
At least it has some new ideas...
It's pretty hard to make levs with this kind of lgr.
A winner of 4 GAA's (mc2 included), winner of mkup206, and a proud member of team TAP.
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html
Play uni levels: http://koti.mbnet.fi/zebra/uni.html
Homepage: http://koti.mbnet.fi/zebra/elma.html
The mainidea with the red tires, is to see the wheels in underground (Blue world) where its totaly dark. But anyways, red was like an ok colour. What color do you mean it should be?oh one thing i need to complain about: the red wheel and light brown ground gives poor wheel/ground contrast, also why not make mario/luigi kuski? Razz
Mario and Luigis bodyshapes fit Elmers bodyshape extremly bad! I tested it, and it looked so wrong.
Yeah, it takes days making some few levels.At least it has some new ideas...
It's pretty hard to make levs with this kind of lgr.
Excellent level there zebra! I really like these kind of blocky levels, it is a welcome variation on the normal routine. Just about a week ago orcc made this unbelievably good level in the same vein, it was the best level battled in ages.
Orcc, please try to make something with this LGR! It would rock big time.
Orcc, please try to make something with this LGR! It would rock big time.
Yeah i tried that. It kinda work, but i made it bad. The coin just shaked unchecked, because i dont know how qfood.pcx really work and where the center of one picture of the food is. But anyways, maybe someone have some advice, here is the picture:Johann wrote:really nice lgr and levs!!
maybe u can make apples like coins...
Internal error goes if first plays with default lgr then move to other lgr.
E: My fast try.
E: My fast try.
Sonic the hedgehog
Nice
Someone should make a Sonic the hedgehog LGR
I would but i'm a crap drawer
Like the sonics body as the kuski
No bike or legs
Legs can me the suspension thingies
And his shoes can be the wheels So they'll be running!
Someone should make a Sonic the hedgehog LGR
I would but i'm a crap drawer
Like the sonics body as the kuski
No bike or legs
Legs can me the suspension thingies
And his shoes can be the wheels So they'll be running!
ring ring ring bananaphone
- Kopaka
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I don't get internal error, but windows error message, and it's when I watch a replay.FinMan wrote:Internal error goes if first plays with default lgr then move to other lgr.
E: My fast try.
http://up.k10x.net/wxuxwtowcfmzl/SEMB03.zip
Here is the latest level, and imo best so far. Does not contain invisible polygons or gravity.
And for noobs who cant pass the level, it is a rec in the zip-file, which show a simple way to do it.
Here is the latest level, and imo best so far. Does not contain invisible polygons or gravity.
And for noobs who cant pass the level, it is a rec in the zip-file, which show a simple way to do it.
- Boomer
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Team LOS website
<jaytea> uh milk was invented in 1966
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<teh_mila> bah, fucked up nice labpro ride cause i almost fell of the chair:)
<jaytea> uh milk was invented in 1966
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<teh_mila> bah, fucked up nice labpro ride cause i almost fell of the chair:)
- Kopaka
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Re: Super Mario Bros lgr + levels!!!
Jappe wrote:reupload someone?
- Attachments
-
- semb.rar
- (34.22 KiB) Downloaded 1039 times
- Kopaka
- 39mins club
- Posts: 6612
- Joined: 23 May 2002, 13:59
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- Location: In a northern danish city beating YOUR record.
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Re: Super Mario Bros lgr + levels!!!
Björn wrote:plz reupload lgr too =)
- Attachments
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- 8-bitV10.rar
- (112.63 KiB) Downloaded 1305 times