Official SaveLoad Thread

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analcactus
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Official SaveLoad Thread

Post by analcactus »

Well, as far as all you mansu know, saveload was spread
so fucking give link :(
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8-ball
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Re: Official SaveLoad Thread

Post by 8-ball »

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39:37,91
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analcactus
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Re: Official SaveLoad Thread

Post by analcactus »

Xarthok wrote:Image
aint allowed, sorry
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Lousku
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Re: Official SaveLoad Thread

Post by Lousku »

I was on #across but didn't bother saving the link. No logs either. :beer:
then again i don't know anything
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
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abruzzi
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Re: Official SaveLoad Thread

Post by abruzzi »

Nicely, Lous. To live happily is the answer.
<Pawq> at a gym you have only 3 options: 1. have your eyes closed, 2. stare at yourself, 3. stare at others, all of which are either super boring or disgusting
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Bismuth
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Re: Official SaveLoad Thread

Post by Bismuth »

Let's consider it's really an "official saveload thread" and let's ask a question.

Could slowdown be considered for tool-assistance? If so, though, would it change the game's behaviour? We all know that FPS/vsync story, so how would it go?
:mrhat:
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Antz
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Re: Official SaveLoad Thread

Post by Antz »

in my experience the bike can stretch further in slowmo before internal error hits
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Bismuth
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Re: Official SaveLoad Thread

Post by Bismuth »

yeah I do remember when playing around with nitropatch that it did stretch a lot more
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pawq
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Re: Official SaveLoad Thread

Post by pawq »

1. can somebody please uplaod Smibu's SL's eol.exe?
2. Norton's SONAR Just removed it because "it was behaving suspiciously", the suspicious actions are:
-Accessibility API Usage
-Keystroke capture

keystroke capture is suspicious -.-
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Lousku
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Re: Official SaveLoad Thread

Post by Lousku »

then again i don't know anything
maybe easier not to think abouut alöl things thought than not things thought ... or something..=?
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