haha! that slide trick is nice stuff!
can't wait to try that to impress some friends
Search found 122 matches
- 1 Feb 2009, 02:12
- Forum: Non-Elma related discussion
- Topic: YouTube highlights
- Replies: 835
- Views: 165159
- 1 Feb 2009, 00:24
- Forum: Non-Elma related discussion
- Topic: Post your Desktop here
- Replies: 311
- Views: 75597
Re: Post your Desktop here
you still have two icons more than the ones on my desktop,
- 31 Jan 2009, 02:02
- Forum: Non-Elma related discussion
- Topic: The personal questions
- Replies: 5463
- Views: 844060
Re: The personal questions
i like it as i like eating spaghetti with cheese whiz.
what is your favorite dish? and what day of the week do you prefer eating it?
what is your favorite dish? and what day of the week do you prefer eating it?
- 30 Jan 2009, 23:58
- Forum: General
- Topic: Supervolt and Bounce bugs, and the Maths behind it
- Replies: 15
- Views: 4175
Re: Supervolt and Bounce bugs, and the Maths behind it
i've heard bounces are common phenomenon when games like this are created, because, mathematically, too much pressure exerted in one point results in the object "bouncing." haven't heard this kind of thing in a long time, though, because i'm out of "game development."
- 30 Jan 2009, 23:36
- Forum: Advertising
- Topic: COC Rock'n'Roll
- Replies: 62
- Views: 16125
- 30 Jan 2009, 23:34
- Forum: General
- Topic: Photos of Balazs [begging for 'em]
- Replies: 13
- Views: 3286
Re: Photos of Balazs [begging for 'em]
ive sent an email (doubt that's him, though).
- 30 Jan 2009, 15:34
- Forum: General
- Topic: Photos of Balazs [begging for 'em]
- Replies: 13
- Views: 3286
Re: Photos of Balazs [begging for 'em]
yes, i have googled for them in the past... maybe it could be asked in an email!
- 30 Jan 2009, 02:23
- Forum: General
- Topic: Photos of Balazs [begging for 'em]
- Replies: 13
- Views: 3286
Re: Photos of Balazs [begging for 'em]
in my opinion you write many useless posts.
- 29 Jan 2009, 17:06
- Forum: General
- Topic: Photos of Balazs [begging for 'em]
- Replies: 13
- Views: 3286
Photos of Balazs [begging for 'em]
how is it that we don't have any photos of the author?
- 29 Jan 2009, 16:54
- Forum: General
- Topic: Supervolt and Bounce bugs, and the Maths behind it
- Replies: 15
- Views: 4175
Re: What is considered a bug?
so both bounces and supervolts could originally have been something unplanned. what makes me curious, are the reasons behind results of both these phenomenons: - why does the pressing of the brakes under pressure makes such a violent push in a direction perpendicular to the ground? - why does the si...
- 29 Jan 2009, 03:49
- Forum: New versions
- Topic: Vsync control on next version?
- Replies: 24
- Views: 6658
Re: Vsync control on next version?
wait... weren't we talking about changing fps in the middle of a run, or was that just me?
- 29 Jan 2009, 02:17
- Forum: General
- Topic: Supervolt and Bounce bugs, and the Maths behind it
- Replies: 15
- Views: 4175
Re: What is considered a bug?
the word "bug" means a fault in a program caused by bad judgment/ignorance/inattention. you said you thought that: - bounces are bugs (i.e. not intended); - supervolts were planned, so they are not bugs; - bug concerning supervolts is that one side doesn't work correctly. if the latter poi...
- 29 Jan 2009, 00:46
- Forum: General
- Topic: Supervolt and Bounce bugs, and the Maths behind it
- Replies: 15
- Views: 4175
Supervolt and Bounce bugs, and the Maths behind it
is the supervolt considered a bug?
is the bounce considered a bug?
i.e. have the author planned them or they just happened without him intentionally planning them to?
edit: tweaked topic title
is the bounce considered a bug?
i.e. have the author planned them or they just happened without him intentionally planning them to?
edit: tweaked topic title
- 28 Jan 2009, 15:51
- Forum: New versions
- Topic: Vsync control on next version?
- Replies: 24
- Views: 6658
Re: Vsync control on next version?
imo changing vsync in-game is one of these things not to be implemented.
- 27 Jan 2009, 22:13
- Forum: Problems
- Topic: Tag Bug ??
- Replies: 29
- Views: 6866
Re: Tag Bug ??
i has hidden message
hexeditor wrote:circular, that are really objects contacting the ares?
- 27 Jan 2009, 20:20
- Forum: Problems
- Topic: Tag Bug ??
- Replies: 29
- Views: 6866
Re: Tag Bug ??
are the contact objects really are that circular? e.g. head, killers, etc.
- 24 Jan 2009, 18:29
- Forum: Replays and times
- Topic: New internal times
- Replies: 14968
- Views: 2683271
Re: New internal times
go wr, go go!
- 23 Jan 2009, 23:56
- Forum: Replays and times
- Topic: Best Internal Total Times (under 40 minutes)
- Replies: 799
- Views: 328155
Re: Best Internal Total Times (under 40 minutes)
yeah, john drives, pawq compiles. :)
- 22 Jan 2009, 17:42
- Forum: General
- Topic: Internal level riddles.
- Replies: 2291
- Views: 350095
Re: Internal level riddles.
invert colors in mspaint (ctrl-i), and that gives twin peaks:western wrote:something is hidden in the picture.
- 22 Jan 2009, 17:34
- Forum: Problems
- Topic: hex editing elma v1.2 (resolution fix)
- Replies: 17
- Views: 4833
Re: hex editing elma v1.2 (resolution fix)
oh yeah, that works! good idea, zebra. i've also checked with other resolutions: 1280*800 (available) - normal-sized pixels 1440*900 (available) - normal-sized pixels 1680*1050 (available) - normal-sized pixels 1920*1200 (available) - normal-sized pixels 2560*1600 (twice 1280*800) - bloated pixels 3...
- 22 Jan 2009, 01:36
- Forum: Problems
- Topic: hex editing elma v1.2 (resolution fix)
- Replies: 17
- Views: 4833
Re: hex editing elma v1.2 (resolution fix)
no. turning it down causes me headaches and unprecedented eye fatigue.SmaXa wrote:i suggest maybe turning down your res to play elma?
- 21 Jan 2009, 03:56
- Forum: Problems
- Topic: hex editing elma v1.2 (resolution fix)
- Replies: 17
- Views: 4833
hex editing elma v1.2 (resolution fix)
hello everybody. im currently playing elma (ive downloaded upgrade from v1.0 to v1.2 very final), on my monitor of 2560*1600 resolution. the resolution i need is not present in ElmaConf12wide (maximum available is 1920*1200), so id need to put it higher. ive downloaded hex editing programs, but i th...