enil wrote:pls gimme some hints how to get that many points 8((( i only know that if you send them quicker than the time, you gain extra
if you kill them all and send them quicker, you get more points
if you dont send them sooner, its a bit over 5000 at the end if you kill all, otherwise ez upto 10000:)
ya i have seen some asian kids in my bus class play this the whole time not sure how he is passing...
Religious Man
|| TT: 37:47:70 || EX New Wave WR + Animal Farm WR || 24 Canadian Records || TEC Bronze Medal || HHIT in the 37min club || http://elastomaster.tripod.com/ ||
I don't really get it though can't you just block off the whole path for them or do they attack?
Religious Man
|| TT: 37:47:70 || EX New Wave WR + Animal Farm WR || 24 Canadian Records || TEC Bronze Medal || HHIT in the 37min club || http://elastomaster.tripod.com/ ||
Memphis wrote:I don't really get it though can't you just block off the whole path for them or do they attack?
Technically you can't block the whole path. The idea is that you set two alternate paths and keep only one open at a time. Once the creeps get near the end of that path you close it and then open the other one by selling a tower. That way you can keep the creeps in your "labyrinth" indefinitely but you can't really block the whole path.
I can get to the 7000s region but going higher than 8000 is too hard.
First ever multiplayer tower defence game is online
For now it's invite only so just msg me in IRC or PM me here so I can send one to anyone who wants.
Also created Elma group there for comparing scores o/
It's lots of fun, really - the idea is to beat the wave of creeps faster than any other of up to 8 players in the game to get extra points. Beating a wave also starts the next wave for every other player. There are quite a few game modes too. Joinga!