Elma II
Moderator: Moporators
Elma II
Now im tired of this game, give Elma 2. The fucking game is 8 years old.
Even belma is starting to get boring, no players there etc.
So I say to u Balascz or Csaba or whoever do Elma 2 or i quit play this silly game for the 4th time!
What about, If all do that? Shut down moposite and all other elmasites. They must then understand the terrible thing theyve done!
Maybe some others ideas?
THIS IS A PROTEST LIST (or something)
Even belma is starting to get boring, no players there etc.
So I say to u Balascz or Csaba or whoever do Elma 2 or i quit play this silly game for the 4th time!
What about, If all do that? Shut down moposite and all other elmasites. They must then understand the terrible thing theyve done!
Maybe some others ideas?
THIS IS A PROTEST LIST (or something)
[i cruise, i lev, i live]
- Grace
- 38mins club
- Posts: 4849
- Joined: 19 Nov 2005, 10:45
- Location: Deep in your Imagination, Twirling your Dreams and Weaving your thoughts.
Balasz said in an interview a while ago that Elma was behind him, and he has stopped caring about Elma few years ago.
there isn't actually any point in Elma 2, we can modify the Graphics, the Levels, the Kuski, only thing left is to add new tricks, which we DON'T WANT.
i suppose there could be things added like... ghost, replay options, different floor types (ice, mud etc.)
there isn't actually any point in Elma 2, we can modify the Graphics, the Levels, the Kuski, only thing left is to add new tricks, which we DON'T WANT.
i suppose there could be things added like... ghost, replay options, different floor types (ice, mud etc.)
Last edited by Grace on 24 Jan 2008, 11:22, edited 1 time in total.
Cyberscore!
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Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
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Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
Wow, this is a turning point in Elma's history. Over the years we've seen hundreds of players requesting a new version of Elma 2, and of course, since they were mainly insignificant and fairly unskilled "noobs", nobody has paid them any attention.
But when the great UMIZ, that infamous and illustrious deity, says it's time for change, damn, now people will listen. Heads are turning. Balls are rolling. Balazs has probably already been informed of this topic by the FBI and is working tirelessly in his basement on the source code.
Praise UMIZ for finally putting his foot down and at last bringing salvation to the damned proletariat.
But when the great UMIZ, that infamous and illustrious deity, says it's time for change, damn, now people will listen. Heads are turning. Balls are rolling. Balazs has probably already been informed of this topic by the FBI and is working tirelessly in his basement on the source code.
Praise UMIZ for finally putting his foot down and at last bringing salvation to the damned proletariat.
[OMG] | [SpEF] | Apparently my TT was once 39:26:06
What about this onlinemode:
Two teams, like cs, in one map. The point is to hit players of the other team in the head with your weels..., then its a new effect that the kuski fall down of the bike and lay there till next round, like cs. Also when your wheels hit an enemys wheels, it will have effect. I think real brutalvoltskills, will be shown very well here. The first team will be blue and the other will be read. When you kill another enemykuski you get points or something like that.
And this one: the classic "capture the flag"
Two team, one map, the points is to steal the other teams flag and return the stolen flag to your flag. Mix this with my first idea and ++, it would be awsome.
Singleplayer:
Normal Internals
Internal pipes
Internal Dynamic levels: Objects can move, different ground (Good gripp, bad gripp, slippery
Wind: Trees, grass, etc, will move with windeffect.
Very good menudesign
And so on
Two teams, like cs, in one map. The point is to hit players of the other team in the head with your weels..., then its a new effect that the kuski fall down of the bike and lay there till next round, like cs. Also when your wheels hit an enemys wheels, it will have effect. I think real brutalvoltskills, will be shown very well here. The first team will be blue and the other will be read. When you kill another enemykuski you get points or something like that.
And this one: the classic "capture the flag"
Two team, one map, the points is to steal the other teams flag and return the stolen flag to your flag. Mix this with my first idea and ++, it would be awsome.
Singleplayer:
Normal Internals
Internal pipes
Internal Dynamic levels: Objects can move, different ground (Good gripp, bad gripp, slippery
Wind: Trees, grass, etc, will move with windeffect.
Very good menudesign
And so on
Tnx man!sierra wrote:Wow, this is a turning point in Elma's history. Over the years we've seen hundreds of players requesting a new version of Elma 2, and of course, since they were mainly insignificant and fairly unskilled "noobs", nobody has paid them any attention.
But when the great UMIZ, that infamous and illustrious deity, says it's time for change, damn, now people will listen. Heads are turning. Balls are rolling. Balazs has probably already been informed of this topic by the FBI and is working tirelessly in his basement on the source code.
Praise UMIZ for finally putting his foot down and at last bringing salvation to the damned proletariat.
[i cruise, i lev, i live]
actually he's being sarcastic. wow i cant believe you didn't notice thatumiz wrote:Tnx man!sierra wrote:Wow, this is a turning point in Elma's history. Over the years we've seen hundreds of players requesting a new version of Elma 2, and of course, since they were mainly insignificant and fairly unskilled "noobs", nobody has paid them any attention.
But when the great UMIZ, that infamous and illustrious deity, says it's time for change, damn, now people will listen. Heads are turning. Balls are rolling. Balazs has probably already been informed of this topic by the FBI and is working tirelessly in his basement on the source code.
Praise UMIZ for finally putting his foot down and at last bringing salvation to the damned proletariat.
once again i find myself wishing you would leave this message board for good. you don't belong here. you and mopolauta go together like heath ledger and a bottle of sleeping pills. just go
im pretty good at elma
i think umiz noticed teh and he's sarcastic too ;ojaytea wrote:actually he's being sarcastic. wow i cant believe you didn't notice thatumiz wrote:Tnx man!sierra wrote:Wow, this is a turning point in Elma's history. Over the years we've seen hundreds of players requesting a new version of Elma 2, and of course, since they were mainly insignificant and fairly unskilled "noobs", nobody has paid them any attention.
But when the great UMIZ, that infamous and illustrious deity, says it's time for change, damn, now people will listen. Heads are turning. Balls are rolling. Balazs has probably already been informed of this topic by the FBI and is working tirelessly in his basement on the source code.
Praise UMIZ for finally putting his foot down and at last bringing salvation to the damned proletariat.
once again i find myself wishing you would leave this message board for good. you don't belong here. you and mopolauta go together like heath ledger and a bottle of sleeping pills. just go
excuse me i really don't think it's appropriate for you to be joking about such a thing. i mean he just died 2 days agoCuLiNo wrote:i think umiz noticed teh and he's sarcastic too ;ojaytea wrote:actually he's being sarcastic. wow i cant believe you didn't notice thatumiz wrote:Tnx man!sierra wrote:Wow, this is a turning point in Elma's history. Over the years we've seen hundreds of players requesting a new version of Elma 2, and of course, since they were mainly insignificant and fairly unskilled "noobs", nobody has paid them any attention.
But when the great UMIZ, that infamous and illustrious deity, says it's time for change, damn, now people will listen. Heads are turning. Balls are rolling. Balazs has probably already been informed of this topic by the FBI and is working tirelessly in his basement on the source code.
Praise UMIZ for finally putting his foot down and at last bringing salvation to the damned proletariat.
once again i find myself wishing you would leave this message board for good. you don't belong here. you and mopolauta go together like heath ledger and a bottle of sleeping pills. just go
im pretty good at elma
- Kopaka
- 39mins club
- Posts: 6611
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- Team: LAME
- Location: In a northern danish city beating YOUR record.
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Where do you get this from? All interviews/email replies I've seen, he's said that he's working on elma 2.SmaXa wrote:Balasz said in an interview a while ago that Elma was behind him, and he has stopped caring about Elma few years ago.
we can modify? mila can, and he only makes what he fancies.SmaXa wrote:there isn't actually any point in Elma 2, we can modify the Graphics, the Levels, the Kuski, only thing left is to add new tricks, which we DON'T WANT.
- Grace
- 38mins club
- Posts: 4849
- Joined: 19 Nov 2005, 10:45
- Location: Deep in your Imagination, Twirling your Dreams and Weaving your thoughts.
WE can modify the Graphics, Levels and Kuski with LGR'S and the Level Editor.Kopaka wrote:Where do you get this from? All interviews/email replies I've seen, he's said that he's working on elma 2.SmaXa wrote:Balasz said in an interview a while ago that Elma was behind him, and he has stopped caring about Elma few years ago.
we can modify? mila can, and he only makes what he fancies.SmaXa wrote:there isn't actually any point in Elma 2, we can modify the Graphics, the Levels, the Kuski, only thing left is to add new tricks, which we DON'T WANT.
Cyberscore!
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Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96
___________________________________________________
Targets: 6 Legendary, 23 WC, 20 Pro, 5 Good | AvgTT: 39:59:96