Now my problem may seem a bit strange, but I know I have a real problem and not just made up one.
So, I remember playing couple of levels which had very narrow space for the wheels so that they caused them to go to a very small space and start "bugging". As you and I know, this is how it should happen. Now lately, when I returned to the same levels, the wheels get stuck to the mouth of the narrow space. Also some levels which have the "spring start" (insane6.lev has one if I remember correctly), don't work as they should, and the filght path is a bit different from what it should be.
Alright, I thought, maybe a patch will help, since I had only verson 1.1 (or 1.01, I can't remember). Now, for a couple of times the levels worked as they should have, but soon I was back in the original condition: My wheels got stuck to places where they shouldn't have gotten stuck, and the bugs involving wheels didn't work as they should've.
Please tell me wether there is anything I can do or am I doomed forever with a buggy Elma.
Any help is appreciaited.
Elma bugs not working correctly
Moderator: Moporators
Your elma is not buggy I think. Everybody's elma works a tiny bit different, it's all about tiny little computer settings which we are not at all completely aware about. Sometimes I've had a similar problems as well, wheel is not going in a narrow wheel-pipe whereas it has gone there before.
I don't know what to do about that exact situation. Somebody might have tried change settings in a situation like that but my poor advice is to not touch levels where there are parts like that which makes the bike buggy. They are very stupid.
I don't know what to do about that exact situation. Somebody might have tried change settings in a situation like that but my poor advice is to not touch levels where there are parts like that which makes the bike buggy. They are very stupid.
On my laptop i have Windows 2000 Professional...
On the wcup10 lvl i think it was.. there it is possible to get the wheel into a polygon by wheel compressor or what u call it... But i start QuickTime Player it has another effect.. i get a bounce.. something like that..
so there are some things that have effect..
On the wcup10 lvl i think it was.. there it is possible to get the wheel into a polygon by wheel compressor or what u call it... But i start QuickTime Player it has another effect.. i get a bounce.. something like that..
so there are some things that have effect..
Thorze wrote:I just wanted to make a cool topic like Juish have cool topics..
i had the same problem when playing some 2Hard level....trick box or something....i kept getting really nice exit from the box but if i play for a while or tried the next day, it would bug out a different way but id still use same button presses...its kinda random (elma)
i mean some levs u hoyl for hours and no finish...next day, ez finish or good time....always happens and theres always a reason for it like dz said
i mean some levs u hoyl for hours and no finish...next day, ez finish or good time....always happens and theres always a reason for it like dz said
Total Time: 38:35,14
If you have relatively new comp and decent graphiccard try:Guest Fatal wrote:How do I switch vSync on and off? It's not in the options menu, and not in the config program.
- Rightclick desktop and choose "Properties"
- Click the folder that says "Settings" and look for a button in that folder that says "Advanced" click it..
- Now hope there is a folder in there that says Direct3D, in that case open it, somewhere on that page there should be a switch for vsync (Wait for vsync it says).
- Just drag that switch and select "Always off" and apply, or if it's already OFF (which I dont think it is) just try drag it to ON and apply.